Ice armor bug revisted
Kestrelle
Member Posts: 441 ★★
I know a few people have posted they're having problems with ice armor, and I may have stumbled upon a specific issue. Multiple times per week I watch as I take much more than 5% from a single source, and it seems to happen while I'm blocking. Just now in aq I fought storm. I had ice armor up, was blocking, and her sp2 did over 20% of my max health. Interestingly enough ice armor stayed up.
I then tested in a few vs fights, and it was repeatable. I tried it against a few other champs who deal high damage sp1s/2s, and each time it did more than 5% while blocking with ice armor remaining up. While not blocking, the same specials were capped at 5%.
This has happened to me in act 5 and uncollected fights (I remember hulk sp2 for sure), and I was blocking then too.
Yes, I know I can evade, but sometimes I'm just lazy. Point is, should blocking prevent ice armor from working. Is this as intended.
I then tested in a few vs fights, and it was repeatable. I tried it against a few other champs who deal high damage sp1s/2s, and each time it did more than 5% while blocking with ice armor remaining up. While not blocking, the same specials were capped at 5%.
This has happened to me in act 5 and uncollected fights (I remember hulk sp2 for sure), and I was blocking then too.
Yes, I know I can evade, but sometimes I'm just lazy. Point is, should blocking prevent ice armor from working. Is this as intended.
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Comments
That’s what it should be. However i have noticed the same. It only seems to work against sp3
Did you try using an sp3? There are things in the game that disable the timer, but sp3 usually fixes that
I have a 5/50 unawakened and use android. However, I'm not really sure how your comment addresses mine. The ice armor limits sp3 to 5%. My concern is that blocking sp1 and sp2 can do MORE than 5% while leaving ice armor up.
@Kabam Zibiit could you possibly take a look and bring to the team?
Second, you're focused on the ice armor reducing damage from "hits", but that's not actually what the description says. Yes, the first sentence has to do with increasing your armor rating, but that's not what's being questioned. The second sentence, however, states "if iceman would lose more than 5% of his max health from a single source, his ice armor protects him from the blow, reducing the heath loss to 5%, then it shatters." Unless I'm mistaken, blocked hits are still sources of damage. Besides, with ice armor working on sp1s/sp2s, what you're basically saying is that you will take more damage from blocking a specific type of attack than you would if you took the exact same attack without blocking.
Third, I'm posting to bring up what I legitimately believe to be a bug. I'm trying to help the community. Your post, however, was flat rude. There are ways to constructively be helpful and that wasn't one of them.
Especially since I am almost positive I recall seeing blocked hits trigger ice armor as recently as a month ago, I'm going to let a moderator respond.
That's because Crossbones cancelled it.