Kabam Miike wrote: » \ Ascoop24 wrote: » Kabam Miike wrote: » 420sam wrote: » So, you are making it more difficult yet not adjusting anything like rewards or even glory? Can I ask why? How does this benefit the players? As we said in that post, we are working on a full refresh. We are not at a place or time where we can increase the rewards or fully refresh the mode right now. If you aren't at a place or time to refresh the rewards then you shouldn't be at a place or time to refresh the difficulty. One should not go without the other. This is a great example of pure laziness But how are you so sure that the difficulty has gotten worse? Granted, Bleed and Poison champions may not be as effective in Alliance Quests as they were before, but Sentinels melt at the power of a Armor Break Champion, and a lot of the new Mini-Bosses have very common counters!
Ascoop24 wrote: » Kabam Miike wrote: » 420sam wrote: » So, you are making it more difficult yet not adjusting anything like rewards or even glory? Can I ask why? How does this benefit the players? As we said in that post, we are working on a full refresh. We are not at a place or time where we can increase the rewards or fully refresh the mode right now. If you aren't at a place or time to refresh the rewards then you shouldn't be at a place or time to refresh the difficulty. One should not go without the other. This is a great example of pure laziness
Kabam Miike wrote: » 420sam wrote: » So, you are making it more difficult yet not adjusting anything like rewards or even glory? Can I ask why? How does this benefit the players? As we said in that post, we are working on a full refresh. We are not at a place or time where we can increase the rewards or fully refresh the mode right now.
420sam wrote: » So, you are making it more difficult yet not adjusting anything like rewards or even glory? Can I ask why? How does this benefit the players?
Mixalis wrote: » Kabam Miike wrote: » \ Ascoop24 wrote: » Kabam Miike wrote: » 420sam wrote: » So, you are making it more difficult yet not adjusting anything like rewards or even glory? Can I ask why? How does this benefit the players? As we said in that post, we are working on a full refresh. We are not at a place or time where we can increase the rewards or fully refresh the mode right now. If you aren't at a place or time to refresh the rewards then you shouldn't be at a place or time to refresh the difficulty. One should not go without the other. This is a great example of pure laziness But how are you so sure that the difficulty has gotten worse? Granted, Bleed and Poison champions may not be as effective in Alliance Quests as they were before, but Sentinels melt at the power of a Armor Break Champion, and a lot of the new Mini-Bosses have very common counters! You said bleed and poison immune may not be as effective, yet you put Morningstar as mini boss, which means you need a bleed immune to fight her.
Gaiejrhhth wrote: » So dorm is still the main boss correct?
Mixalis wrote: » BitterSteel wrote: » Mixalis wrote: » Kabam Miike wrote: » \ Ascoop24 wrote: » Kabam Miike wrote: » 420sam wrote: » So, you are making it more difficult yet not adjusting anything like rewards or even glory? Can I ask why? How does this benefit the players? As we said in that post, we are working on a full refresh. We are not at a place or time where we can increase the rewards or fully refresh the mode right now. If you aren't at a place or time to refresh the rewards then you shouldn't be at a place or time to refresh the difficulty. One should not go without the other. This is a great example of pure laziness But how are you so sure that the difficulty has gotten worse? Granted, Bleed and Poison champions may not be as effective in Alliance Quests as they were before, but Sentinels melt at the power of a Armor Break Champion, and a lot of the new Mini-Bosses have very common counters! You said bleed and poison immune may not be as effective, yet you put Morningstar as mini boss, which means you need a bleed immune to fight her. You’ve got the wrong end of the stick. Mike said bleed and poison champs may not be as effective because they can no longer DEAL bleed and poison to sentinels, as opposed to symbioids. Youx nots undoostang whstx ima stills sayingz.
BitterSteel wrote: » Mixalis wrote: » Kabam Miike wrote: » \ Ascoop24 wrote: » Kabam Miike wrote: » 420sam wrote: » So, you are making it more difficult yet not adjusting anything like rewards or even glory? Can I ask why? How does this benefit the players? As we said in that post, we are working on a full refresh. We are not at a place or time where we can increase the rewards or fully refresh the mode right now. If you aren't at a place or time to refresh the rewards then you shouldn't be at a place or time to refresh the difficulty. One should not go without the other. This is a great example of pure laziness But how are you so sure that the difficulty has gotten worse? Granted, Bleed and Poison champions may not be as effective in Alliance Quests as they were before, but Sentinels melt at the power of a Armor Break Champion, and a lot of the new Mini-Bosses have very common counters! You said bleed and poison immune may not be as effective, yet you put Morningstar as mini boss, which means you need a bleed immune to fight her. You’ve got the wrong end of the stick. Mike said bleed and poison champs may not be as effective because they can no longer DEAL bleed and poison to sentinels, as opposed to symbioids.
Mixalis wrote: » BitterSteel wrote: » Mixalis wrote: » BitterSteel wrote: » Mixalis wrote: » Kabam Miike wrote: » \ Ascoop24 wrote: » Kabam Miike wrote: » 420sam wrote: » So, you are making it more difficult yet not adjusting anything like rewards or even glory? Can I ask why? How does this benefit the players? As we said in that post, we are working on a full refresh. We are not at a place or time where we can increase the rewards or fully refresh the mode right now. If you aren't at a place or time to refresh the rewards then you shouldn't be at a place or time to refresh the difficulty. One should not go without the other. This is a great example of pure laziness But how are you so sure that the difficulty has gotten worse? Granted, Bleed and Poison champions may not be as effective in Alliance Quests as they were before, but Sentinels melt at the power of a Armor Break Champion, and a lot of the new Mini-Bosses have very common counters! You said bleed and poison immune may not be as effective, yet you put Morningstar as mini boss, which means you need a bleed immune to fight her. You’ve got the wrong end of the stick. Mike said bleed and poison champs may not be as effective because they can no longer DEAL bleed and poison to sentinels, as opposed to symbioids. Youx nots undoostang whstx ima stills sayingz. Explain then. Because Miike never said bleed and poison immune champs. He said bleed and poison champs. As in, those that inflict bleed and poison. You are wrong. This what your medulla ablongata doesn't understand. How the fudge can Mike say bleed and poison champs won't be effective on Sentinels, which is 90% of the champs that people use in AQ. Now everyone has to bring immune champs just 4 Sentinels. Understand??
BitterSteel wrote: » Mixalis wrote: » BitterSteel wrote: » Mixalis wrote: » Kabam Miike wrote: » \ Ascoop24 wrote: » Kabam Miike wrote: » 420sam wrote: » So, you are making it more difficult yet not adjusting anything like rewards or even glory? Can I ask why? How does this benefit the players? As we said in that post, we are working on a full refresh. We are not at a place or time where we can increase the rewards or fully refresh the mode right now. If you aren't at a place or time to refresh the rewards then you shouldn't be at a place or time to refresh the difficulty. One should not go without the other. This is a great example of pure laziness But how are you so sure that the difficulty has gotten worse? Granted, Bleed and Poison champions may not be as effective in Alliance Quests as they were before, but Sentinels melt at the power of a Armor Break Champion, and a lot of the new Mini-Bosses have very common counters! You said bleed and poison immune may not be as effective, yet you put Morningstar as mini boss, which means you need a bleed immune to fight her. You’ve got the wrong end of the stick. Mike said bleed and poison champs may not be as effective because they can no longer DEAL bleed and poison to sentinels, as opposed to symbioids. Youx nots undoostang whstx ima stills sayingz. Explain then. Because Miike never said bleed and poison immune champs. He said bleed and poison champs. As in, those that inflict bleed and poison. You are wrong.
Mixalis wrote: » Sinister7th wrote: » Mixalis wrote: » BitterSteel wrote: » Mixalis wrote: » BitterSteel wrote: » Mixalis wrote: » Kabam Miike wrote: » \ Ascoop24 wrote: » Kabam Miike wrote: » 420sam wrote: » So, you are making it more difficult yet not adjusting anything like rewards or even glory? Can I ask why? How does this benefit the players? As we said in that post, we are working on a full refresh. We are not at a place or time where we can increase the rewards or fully refresh the mode right now. If you aren't at a place or time to refresh the rewards then you shouldn't be at a place or time to refresh the difficulty. One should not go without the other. This is a great example of pure laziness But how are you so sure that the difficulty has gotten worse? Granted, Bleed and Poison champions may not be as effective in Alliance Quests as they were before, but Sentinels melt at the power of a Armor Break Champion, and a lot of the new Mini-Bosses have very common counters! You said bleed and poison immune may not be as effective, yet you put Morningstar as mini boss, which means you need a bleed immune to fight her. You’ve got the wrong end of the stick. Mike said bleed and poison champs may not be as effective because they can no longer DEAL bleed and poison to sentinels, as opposed to symbioids. Youx nots undoostang whstx ima stills sayingz. Explain then. Because Miike never said bleed and poison immune champs. He said bleed and poison champs. As in, those that inflict bleed and poison. You are wrong. This what your medulla ablongata doesn't understand. How the fudge can Mike say bleed and poison champs won't be effective on Sentinels, which is 90% of the champs that people use in AQ. Now everyone has to bring immune champs just 4 Sentinels. Understand?? Why would they have to bring immune champs to fight sentinel? LOL You are so wrong it's hilarious. Even funnier when you keep being stubborn and won't admit you made a mistake. Bcuz, bleed and poison champs won't be as effective on Sentinels, per Kabam Mikey's initial, initial, initially stated
Sinister7th wrote: » Mixalis wrote: » BitterSteel wrote: » Mixalis wrote: » BitterSteel wrote: » Mixalis wrote: » Kabam Miike wrote: » \ Ascoop24 wrote: » Kabam Miike wrote: » 420sam wrote: » So, you are making it more difficult yet not adjusting anything like rewards or even glory? Can I ask why? How does this benefit the players? As we said in that post, we are working on a full refresh. We are not at a place or time where we can increase the rewards or fully refresh the mode right now. If you aren't at a place or time to refresh the rewards then you shouldn't be at a place or time to refresh the difficulty. One should not go without the other. This is a great example of pure laziness But how are you so sure that the difficulty has gotten worse? Granted, Bleed and Poison champions may not be as effective in Alliance Quests as they were before, but Sentinels melt at the power of a Armor Break Champion, and a lot of the new Mini-Bosses have very common counters! You said bleed and poison immune may not be as effective, yet you put Morningstar as mini boss, which means you need a bleed immune to fight her. You’ve got the wrong end of the stick. Mike said bleed and poison champs may not be as effective because they can no longer DEAL bleed and poison to sentinels, as opposed to symbioids. Youx nots undoostang whstx ima stills sayingz. Explain then. Because Miike never said bleed and poison immune champs. He said bleed and poison champs. As in, those that inflict bleed and poison. You are wrong. This what your medulla ablongata doesn't understand. How the fudge can Mike say bleed and poison champs won't be effective on Sentinels, which is 90% of the champs that people use in AQ. Now everyone has to bring immune champs just 4 Sentinels. Understand?? Why would they have to bring immune champs to fight sentinel? LOL You are so wrong it's hilarious. Even funnier when you keep being stubborn and won't admit you made a mistake.
PincheChingon wrote: » @Kabam Miike Please put some numbers here as to how much damage we can expect to see from the map6 mini boss Void’s “Fear of the Void” unavoidable damage. I expect this to be a massive damage that will almost be an auto kill in a few seconds, IF you don’t have an r4 5*. All the while trying to bait his specials. Just a simple question, looking for a simple answer.
Mixalis wrote: » GroundedWisdom wrote: » Mixalis wrote: » BitterSteel wrote: » Mixalis wrote: » BitterSteel wrote: » Mixalis wrote: » Kabam Miike wrote: » \ Ascoop24 wrote: » Kabam Miike wrote: » 420sam wrote: » So, you are making it more difficult yet not adjusting anything like rewards or even glory? Can I ask why? How does this benefit the players? As we said in that post, we are working on a full refresh. We are not at a place or time where we can increase the rewards or fully refresh the mode right now. If you aren't at a place or time to refresh the rewards then you shouldn't be at a place or time to refresh the difficulty. One should not go without the other. This is a great example of pure laziness But how are you so sure that the difficulty has gotten worse? Granted, Bleed and Poison champions may not be as effective in Alliance Quests as they were before, but Sentinels melt at the power of a Armor Break Champion, and a lot of the new Mini-Bosses have very common counters! You said bleed and poison immune may not be as effective, yet you put Morningstar as mini boss, which means you need a bleed immune to fight her. You’ve got the wrong end of the stick. Mike said bleed and poison champs may not be as effective because they can no longer DEAL bleed and poison to sentinels, as opposed to symbioids. Youx nots undoostang whstx ima stills sayingz. Explain then. Because Miike never said bleed and poison immune champs. He said bleed and poison champs. As in, those that inflict bleed and poison. You are wrong. This what your medulla ablongata doesn't understand. How the fudge can Mike say bleed and poison champs won't be effective on Sentinels, which is 90% of the champs that people use in AQ. Now everyone has to bring immune champs just 4 Sentinels. Understand?? This sounds confusing in and of itself. I believe what you mean is Champs you can use against Bleed and Poison Immune Champs. When you say Immune, that's something different. People can still use their Bleed and Poison Champs. Just not for the ones Immune. Not all Champs will be vulnerable to Bleed or Poison. I also enjoy messing with his brain
GroundedWisdom wrote: » Mixalis wrote: » BitterSteel wrote: » Mixalis wrote: » BitterSteel wrote: » Mixalis wrote: » Kabam Miike wrote: » \ Ascoop24 wrote: » Kabam Miike wrote: » 420sam wrote: » So, you are making it more difficult yet not adjusting anything like rewards or even glory? Can I ask why? How does this benefit the players? As we said in that post, we are working on a full refresh. We are not at a place or time where we can increase the rewards or fully refresh the mode right now. If you aren't at a place or time to refresh the rewards then you shouldn't be at a place or time to refresh the difficulty. One should not go without the other. This is a great example of pure laziness But how are you so sure that the difficulty has gotten worse? Granted, Bleed and Poison champions may not be as effective in Alliance Quests as they were before, but Sentinels melt at the power of a Armor Break Champion, and a lot of the new Mini-Bosses have very common counters! You said bleed and poison immune may not be as effective, yet you put Morningstar as mini boss, which means you need a bleed immune to fight her. You’ve got the wrong end of the stick. Mike said bleed and poison champs may not be as effective because they can no longer DEAL bleed and poison to sentinels, as opposed to symbioids. Youx nots undoostang whstx ima stills sayingz. Explain then. Because Miike never said bleed and poison immune champs. He said bleed and poison champs. As in, those that inflict bleed and poison. You are wrong. This what your medulla ablongata doesn't understand. How the fudge can Mike say bleed and poison champs won't be effective on Sentinels, which is 90% of the champs that people use in AQ. Now everyone has to bring immune champs just 4 Sentinels. Understand?? This sounds confusing in and of itself. I believe what you mean is Champs you can use against Bleed and Poison Immune Champs. When you say Immune, that's something different. People can still use their Bleed and Poison Champs. Just not for the ones Immune. Not all Champs will be vulnerable to Bleed or Poison.
SpiritOfVengeance wrote: » Sentinels on debuff immune 😡😡😡😡😡😡😡