GRAVITON (Spotlight Style)
NuHuman_2099
Member Posts: 543
GRAVITON
About Graviton:
Dr. Franklin Hall was a brilliant physicist but unfortunately one day had a terrible accident within his pet project Gravitonium.
He merged with the substance and became the very unstable Graviton!
Base Stats & Abilities
* All stats based on a 4-Star, Rank 5, Level 50, Signature Level 99
Health: 15855
Attack: 1342
Max PI:
• Without Signature: 3792
• With Signature (99): 4552
* All stats based on a 5-Star, Rank 5, Level 65, Signature Level 200
Health: 31936
Attack: 2409
Max PI:
• Without Signature: 7542
• With Signature (99): 10359
Character Class: Science
Basic Abilities: Stasis, Graviton Charge, Extinguish, True Strike, Additional Mass
Graviton Charges
• Holding block will enable Graviton to gain 1 gravity charge per second. (To a maximum of 10 seconds/charges)
• For every second Block is held and Gravity Charges are given, Graviton takes 1% flat damage per second. (1 Graviton Charge gained = 1% Health taken per second)
• When Graviton activates a special attack (SP1 or SP2 or SP3) he will consume all current Graviton Charges and for each charge his special damage output is increase by 1% (maximum of 10% increase) on his SP1, and an increase by 2.5% on SP2 (maximum 25% increase) and his SP3 gains an extra 15% per charge (for a total 150% increase).
NOTE: Graviton can only hold a maximum of 10 Graviton Charges at one time.
Gravitational Awareness (Passive)
• Graviton can feel the gravity shift around him even against targets too fast to see or invisible to the eye.
Graviton is granted True Strike so long as he has at least 1 Graviton Charge.
Blocking - Additional Mass
• When Graviton performs a Parry and stuns his opponent, Graviton places 1 Additional Mass charge on his opponent.
• Additional Mass charges reduce power gained by 10%, Special Attack damage rating by 20% and Block effectiveness by 40%.
NOTE: A maximum of 3 charges can be placed at once. Each charge lasts 25 seconds.
Blocking - Stasis
• Graviton has a 7% Chance, when struck to stun his enemy in 'Stasis for up to 5 seconds.
• When an enemy is in Stasis, Gravitons Base Attack damage is increased by 30% for the duration of Stasis.
NOTE: Stasis stun duration falls between 0.8 - 5.0 seconds, effect time is decided by the damage Graviton takes.
NOTE: Stasis although stuns, is not classed as stun and is not triggered upon parry, will work against stun immune enemies and will not be affected by the 'Limber' mastery.
Extinguish - Incinerate Immune (Passive)
• Graviton's control of Gravity allows him to extinguish Incinerate debuffs placed on him 0.5 seconds after they are placed.
Special 1: Anti-Gravity Pull - Graviton forces the gravity beneath his opponent to push them into the air for a moment before increasing the density and forcing the enemy back into the ground quickly.
• Gravitons attack leaves his opponent with a stack of 3 Additional Mass.
• Anti-Gravity Pull does between 1% and 10% extra damage for consumed Graviton Charges.
Special 2: Gravity Beam - Graviton gathers his strength and forces a large beam of pure gravity that propels his opponent to the edge of the map.
• The attack leaves the enemy is Stasis. NOTE: Stasis against stun immune champions works.
• Gravity Beam does between 2.5% and 25% extra damage for consumed Graviton Charges.
Special 3: Gravity Bomb - Graviton rises into the air and grabs his opponent with a field of Gravity. He then propels the opponent toward the ground followed by a beam of pure gravity smashing his enemy throuh the ground.
• This attack injures Graviton for 25% of his current health (not his total health).
• The attack leaves his opponent in Stasis for 7 fixed seconds.
• This attack leaves Graviton with True Strike for 60 seconds.
• Gravity Bomb does between 15% and 150% extra damage for consumed Graviton Charges.
Warning: Overload!
• Overload is triggered by Graviton having max power meter for 10 seconds.
• When in Overload, Graviton takes 1% health for the duration of Overload.
• While in Overload, Graviton cannot gain Graviton Charges, he cannot place Stasis or Additional Mass.
• While Graviton is in Overload, he suffers power drain for 10% of his power over 10 seconds.
• Overload lasts 10 seconds.
(from Power Drain start and finish)
Signature Ability: Mastery - Gravitons masterybof Gravity has unlocked his full potention for Graviton Charges.
• Damage taken from blocking and gaining Graviton Charges is changed from 1% per second to 0.5% per second.
• Maximim Graviton Charges is moved from 10 to 25 maximum charges.
• SP1 extra damage is changed from 1% per charge to 2.5% per charge
(Full power SP1 will do 25% extra damage)
• SP2 extra damage is changed from 2.5% per charge to 5% per charge.
(Full power SP2 will do 50% extra damage)
• SP3 extra damage is changed from 15% per charge to 30% per charge.
(Full power SP3 will do 300% extra damage)
SYNERGY BONUSES
Unstable Power with The Hood
• Graviton: Begin each fight with 3 Graviton Charges.
• The Hood: Start each fight invisible for 5 seconds
Underground Henchmen with Kingpin
• Graviton: Start the fight with 3 Graviton Charges.
• Kingpin: Start each fight with +2 Rage stacks.
Nemesis with Captain America, Iron-Man, Thor, Vision, Spider-Man and Hulk
• All allies gain +350 Critical Rating
RECOMMENDED MASTERIES
• Petrify and Pacify
Increasing the effectiveness of stuns and reducing enemy buff activations.
• Salve and Recovery
Aids in regenerating lost damage from gaining Graviton Charges.
• Recoil
Adds an additional Special Attack bonus at the cost of Gravitons health.
About Graviton:
Dr. Franklin Hall was a brilliant physicist but unfortunately one day had a terrible accident within his pet project Gravitonium.
He merged with the substance and became the very unstable Graviton!
Base Stats & Abilities
* All stats based on a 4-Star, Rank 5, Level 50, Signature Level 99
Health: 15855
Attack: 1342
Max PI:
• Without Signature: 3792
• With Signature (99): 4552
* All stats based on a 5-Star, Rank 5, Level 65, Signature Level 200
Health: 31936
Attack: 2409
Max PI:
• Without Signature: 7542
• With Signature (99): 10359
Character Class: Science
Basic Abilities: Stasis, Graviton Charge, Extinguish, True Strike, Additional Mass
Graviton Charges
• Holding block will enable Graviton to gain 1 gravity charge per second. (To a maximum of 10 seconds/charges)
• For every second Block is held and Gravity Charges are given, Graviton takes 1% flat damage per second. (1 Graviton Charge gained = 1% Health taken per second)
• When Graviton activates a special attack (SP1 or SP2 or SP3) he will consume all current Graviton Charges and for each charge his special damage output is increase by 1% (maximum of 10% increase) on his SP1, and an increase by 2.5% on SP2 (maximum 25% increase) and his SP3 gains an extra 15% per charge (for a total 150% increase).
NOTE: Graviton can only hold a maximum of 10 Graviton Charges at one time.
Gravitational Awareness (Passive)
• Graviton can feel the gravity shift around him even against targets too fast to see or invisible to the eye.
Graviton is granted True Strike so long as he has at least 1 Graviton Charge.
Blocking - Additional Mass
• When Graviton performs a Parry and stuns his opponent, Graviton places 1 Additional Mass charge on his opponent.
• Additional Mass charges reduce power gained by 10%, Special Attack damage rating by 20% and Block effectiveness by 40%.
NOTE: A maximum of 3 charges can be placed at once. Each charge lasts 25 seconds.
Blocking - Stasis
• Graviton has a 7% Chance, when struck to stun his enemy in 'Stasis for up to 5 seconds.
• When an enemy is in Stasis, Gravitons Base Attack damage is increased by 30% for the duration of Stasis.
NOTE: Stasis stun duration falls between 0.8 - 5.0 seconds, effect time is decided by the damage Graviton takes.
NOTE: Stasis although stuns, is not classed as stun and is not triggered upon parry, will work against stun immune enemies and will not be affected by the 'Limber' mastery.
Extinguish - Incinerate Immune (Passive)
• Graviton's control of Gravity allows him to extinguish Incinerate debuffs placed on him 0.5 seconds after they are placed.
Special 1: Anti-Gravity Pull - Graviton forces the gravity beneath his opponent to push them into the air for a moment before increasing the density and forcing the enemy back into the ground quickly.
• Gravitons attack leaves his opponent with a stack of 3 Additional Mass.
• Anti-Gravity Pull does between 1% and 10% extra damage for consumed Graviton Charges.
Special 2: Gravity Beam - Graviton gathers his strength and forces a large beam of pure gravity that propels his opponent to the edge of the map.
• The attack leaves the enemy is Stasis. NOTE: Stasis against stun immune champions works.
• Gravity Beam does between 2.5% and 25% extra damage for consumed Graviton Charges.
Special 3: Gravity Bomb - Graviton rises into the air and grabs his opponent with a field of Gravity. He then propels the opponent toward the ground followed by a beam of pure gravity smashing his enemy throuh the ground.
• This attack injures Graviton for 25% of his current health (not his total health).
• The attack leaves his opponent in Stasis for 7 fixed seconds.
• This attack leaves Graviton with True Strike for 60 seconds.
• Gravity Bomb does between 15% and 150% extra damage for consumed Graviton Charges.
Warning: Overload!
• Overload is triggered by Graviton having max power meter for 10 seconds.
• When in Overload, Graviton takes 1% health for the duration of Overload.
• While in Overload, Graviton cannot gain Graviton Charges, he cannot place Stasis or Additional Mass.
• While Graviton is in Overload, he suffers power drain for 10% of his power over 10 seconds.
• Overload lasts 10 seconds.
(from Power Drain start and finish)
Signature Ability: Mastery - Gravitons masterybof Gravity has unlocked his full potention for Graviton Charges.
• Damage taken from blocking and gaining Graviton Charges is changed from 1% per second to 0.5% per second.
• Maximim Graviton Charges is moved from 10 to 25 maximum charges.
• SP1 extra damage is changed from 1% per charge to 2.5% per charge
(Full power SP1 will do 25% extra damage)
• SP2 extra damage is changed from 2.5% per charge to 5% per charge.
(Full power SP2 will do 50% extra damage)
• SP3 extra damage is changed from 15% per charge to 30% per charge.
(Full power SP3 will do 300% extra damage)
SYNERGY BONUSES
Unstable Power with The Hood
• Graviton: Begin each fight with 3 Graviton Charges.
• The Hood: Start each fight invisible for 5 seconds
Underground Henchmen with Kingpin
• Graviton: Start the fight with 3 Graviton Charges.
• Kingpin: Start each fight with +2 Rage stacks.
Nemesis with Captain America, Iron-Man, Thor, Vision, Spider-Man and Hulk
• All allies gain +350 Critical Rating
RECOMMENDED MASTERIES
• Petrify and Pacify
Increasing the effectiveness of stuns and reducing enemy buff activations.
• Salve and Recovery
Aids in regenerating lost damage from gaining Graviton Charges.
• Recoil
Adds an additional Special Attack bonus at the cost of Gravitons health.
3
Comments
Otherwise, valiant effort there.
Graviton is not a transformer he is a marvel supervillain