**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Version 17.2 Discussion Thread
Kabam Miike
Posts: 8,185Administrator∙Moderator ›
Marvel Contest of Champions Version 17.2 is on its way! Take a look at the release notes here, and then discuss this upcoming release!
4
Comments
Big buff to True Strike champs against Modok and Medusa.
Didn’t make sense that he could turn off the sig for the entire fight.
That is working as intended. If you have something (like fate seal or soul imprisonment) that prevents buffs on a timer from activating after the timer runs out, the buff gets cancelled for the whole fight. This is how DS/GR can permanently disable arc overload 2.0 or ice armor. Been this way since the beginning
You spelt Carnage wrong....
Haha ikr what's up buffing sentry before carnage
Thank you
Plagiarism.
Probably. Medusa's furies didn't have a visible "timer." Ice armor does
When are you going to get around to Venom? How about venom that has little to no use in the game?
How many times are you going to post this?
Sentry's Buff was pretty simple, while Carnage's will take some more work (potentially). We've already looked at some high level possibilities for what can be done, but weren't really happy with any of them yet.