What is with this constant 1% health remaning on champs.
I start getting this "bug" more and more often, on all game zones (pvp, quests, aq)..
If you put a bleed/poison/shock/incinerate/ whatever on him it "magicaly" ends when health reaches 1%, at wich moment it becomes more active and gives you a 5 combo or at least few punches.
It works also with SP 1/ sp2/sp3. I had a Rhino, gave him sp2 with gwenpool (had around 30% health), guess what? It remained with 1% health after the sp2.
Also works with simple hits. 4% health, 2 punches and it remained with 1%.
Is starting to be really frustrating,
PLS FIX IT !!!
P.S. is not just my account, many memebers of my ally have same problem.



