Ad0ra_ wrote: » khehmist wrote: » My interpretation of this is that “We’re looking to see if people are actually quitting the game or reducing purchase rates. If they are, we’ll figure out how little we need to change to keep our revenues up.” How close was I Adora? Not at all close, but you don't know me, are feeling frustrated about something you don't like happening to a game you want to really enjoy, and don't want to take my words at face value. I understand all of that. It makes me a bit sad, but I get it. The team will continue to look at both data and player feedback to make an informed step forward. I hope you have a good evening, regardless If you have more specific thoughts about an improvement you'd like to see to address your main frustrations with the changes, feel free to add them. If you've already posted those, thank you!
khehmist wrote: » My interpretation of this is that “We’re looking to see if people are actually quitting the game or reducing purchase rates. If they are, we’ll figure out how little we need to change to keep our revenues up.” How close was I Adora?
Mcord117 wrote: » All due respect, and I do not desire to shoot the messenger, your company damn well knew what they were doing and why they were doing it. Spin is spin and I get its your role. I respect that. This is meant to drive revenues which is to be expected as you work for a for profit company. It just appears to me as short sided because you have fooled no one and are likely damaging revenue long term by continuing to violate the faith of your player base
khehmist wrote: » Ad0ra_ wrote: » Hey everyone! Wanted to drop in and let you know that we are paying close attention to everyone's feedback about the new changes to Alliance Quests. We understand that these updates have caused a shakeup to Summoner’s existing strategies and rosters. As we've noted previously, although our intention was not to explicitly increase the difficulty of the new Sentinel fights compared with the previous Symbioid encounters, we understand that the new abilities and immunities they possess require a pretty sizable change in approach, or outright prevent some older strategies. The Game Team is keeping a close eye on the data behind the scenes to get a complete picture of how these changes have affected players across all tiers of the game. This information goes hand in hand with the important feedback everyone has given here on the forums and will help us as we move forward. Please be patient as we review this round of Alliance Quest data and determine where action may be needed. And, as always, please be mindful of the forum rules when posting. We want to hear your feedback and criticism, but it must be provided in a clear, constructive way. Thank you for your passion! My interpretation of this is that “We’re looking to see if people are actually quitting the game or reducing purchase rates. If they are, we’ll figure out how little we need to change to keep our revenues up.” How close was I Adora?
Ad0ra_ wrote: » Hey everyone! Wanted to drop in and let you know that we are paying close attention to everyone's feedback about the new changes to Alliance Quests. We understand that these updates have caused a shakeup to Summoner’s existing strategies and rosters. As we've noted previously, although our intention was not to explicitly increase the difficulty of the new Sentinel fights compared with the previous Symbioid encounters, we understand that the new abilities and immunities they possess require a pretty sizable change in approach, or outright prevent some older strategies. The Game Team is keeping a close eye on the data behind the scenes to get a complete picture of how these changes have affected players across all tiers of the game. This information goes hand in hand with the important feedback everyone has given here on the forums and will help us as we move forward. Please be patient as we review this round of Alliance Quest data and determine where action may be needed. And, as always, please be mindful of the forum rules when posting. We want to hear your feedback and criticism, but it must be provided in a clear, constructive way. Thank you for your passion!
OnlyOneAboveAll wrote: » D14rock wrote: » Has anybody even mentioned the fact that kabam clearly stated that they didn't want AQ to be the focus anymore and they wanted AW to be the game mode everyone focused towards for the better rewards. Why then am I spending more pots in each of the first 3 days of AQ than I ever do in AW, even against a really good defense?.... it can't be just because I'm not used to sentinels.. i have fought plenty of them in master and uncollected eq on 2 different a count and they near as bad the AQ ones.. you tell us to use class advantage to bear them.. exactly what skill champ can i use against science sentinel on heal block path? Or right there as garnet any bleed immune skill Champs... and the only science champ I can use against the mystic sentinel on that same path is LC.... give me a break?! Of course there are other bleed immune champs, but how many of them have strong armor break to counter not being able to have a class advantage? Ultron has armore break.. used him.. he sucks too..So you guys had to go ahead and rush this new map out even though it wasn't ready or even the end of the season yet and just lazily switched syms out for a sentinel of the same class when they don't even fit with a path.. Hulk, Captain Marvel, Storm, Crossbones, SpiderGwen, Thor and many more Destroy the sentinels.
D14rock wrote: » Has anybody even mentioned the fact that kabam clearly stated that they didn't want AQ to be the focus anymore and they wanted AW to be the game mode everyone focused towards for the better rewards. Why then am I spending more pots in each of the first 3 days of AQ than I ever do in AW, even against a really good defense?.... it can't be just because I'm not used to sentinels.. i have fought plenty of them in master and uncollected eq on 2 different a count and they near as bad the AQ ones.. you tell us to use class advantage to bear them.. exactly what skill champ can i use against science sentinel on heal block path? Or right there as garnet any bleed immune skill Champs... and the only science champ I can use against the mystic sentinel on that same path is LC.... give me a break?! Of course there are other bleed immune champs, but how many of them have strong armor break to counter not being able to have a class advantage? Ultron has armore break.. used him.. he sucks too..So you guys had to go ahead and rush this new map out even though it wasn't ready or even the end of the season yet and just lazily switched syms out for a sentinel of the same class when they don't even fit with a path..
DNA3000 wrote: » Ad0ra_ wrote: » As we've noted previously, although our intention was not to explicitly increase the difficulty of the new Sentinel fights compared with the previous Symbioid encounters, we understand that the new abilities and immunities they possess require a pretty sizable change in approach, or outright prevent some older strategies. I'm rather stunned by this passage because it continues to imply that Kabam believes the Sentinels are not intrinsically harder, they just require a different skill set. That's like saying the Collector is not more difficult than a Symbiod, the Collector just requires a different skill set to defeat. It makes the entire notion of "difficulty" a meaningless concept. I'm not sure how to have a rational conversation around the difficulty problems surrounding the AQ changes, if by the time we agree upon a reasonable definition of the word "difficulty" it will be our grandchildren taking over the debate.
Ad0ra_ wrote: » As we've noted previously, although our intention was not to explicitly increase the difficulty of the new Sentinel fights compared with the previous Symbioid encounters, we understand that the new abilities and immunities they possess require a pretty sizable change in approach, or outright prevent some older strategies.