**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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Exactly, I won’t say thank you to kabam for getting something wrong, and fighting that wrong. But I will say that they fixed it a lot faster than they usually do for something that doesn’t benefit the community. Props to the speed at which they fixed their mistake.
It's not about thanking them. It's about giving them credit where credit is due. They made a mistake, owned up to it, and fixed it in a relatively timely manner.
Of course we would all prefer them to not make mistakes but that seems unlikely.
I have to agree with DNA3000 here.
There are entire portions of standard development processes which are there to prevent exactly this situation. This doesn't just apply to games.
This leaves really only simple conclusions:
A: They are not actually doing testing
B: Their testing methodologies are severely flawed - 12.0 flawed.
C:They did and wanted to force this change on us anyway and didn't care till a lot of people got angry and alliances stopped running certain maps.
D.: They got exactly what they wanted which was to neuter champs like Wolverine, and do it in such a way that when they caved a little they would receive praise like the first post here. (The look, we broke a bunch of stuff on a lot of you, but we acted fast so we're awesome.)
It's just over a year since the 12.0 debacle, you would think they would have been a lot more sensitive to the impact any change would actually have on the day to day player by now.
As far as their fix? Well that remains to be seen
IMHO given how Sentinels work, it would seem they do not belong thrown about on the map as much as they are, or should be set as bosses/mini bosses.
Needing approval pops up for me when I've made a lot of comments/editted them. I always assumed it was in place to prevent people from spamming.
Yea this wasn't a lot or multiple edits on the same post... it was fixing the change the forum software made when posting....
This is, I am sorry to say, an overly simplistic way of seeing "change". Your basically saying all change is good only becasue if not for change you would get "stagnation". Your viewing this so narrowly you're forgetting to factor in many important variables (potential or otherwise).
I have disagreed with DNA a few times in the past but he is dead on here. Really this is mostly just simple common sense... but I tend to forget not everyone is working with the same tool set so to speak (not everyone has the same knowledge, experiences, ect).
Wrong.
This isn’t constructive or helpful in any way. Please either elaborate or just don’t reply.
Basically I was agreeing with DNA3000. There are specific steps which go into any software development which should account for and prevent "we missed the mark" again situations.
On that note... Now that the new update for AQ is out... it is painfully boring to fight sentinels. There's just so many of them. It's painfully boring and tedious.
The number of them should be halved or what they really should be are either minis or bosses.
I've lost all will and desire to do AQ anymore
And it’s attitude like this, which makes me wonder why Kabam even bother...
“I won’t say thank you to Kabam”
Dude they got nothing wrong, AQ was fine, just because some can’t handle it... why should Kabam stop evolving the game because of that?
Evolution produces more dead ends than it does successes. Evolution also requires random chance, while good game design shouldn't rely upon it.
Nice job taking my words out of context. You literally cut off half my sentence, twisting what I said. Read it again, “I won’t say thank you to kabam for getting something wrong”. And I stand by it, you don’t thank people for getting something wrong. I’m not thanking kabam for making a ridiculous change, I’m thanking kabam for fixing that change quickly.
You found AQ fine. That is not the be all end all and to think it is, is plain ignorance and arrogance. I found them ok-ish, I didn’t enjoy fighting them one bit and they were clearly the more difficult fight. I didn’t use any potions but fights took longer, I lost more health.
“They got nothing wrong”!? Yeah sure, and that’s exactly the reason Miike said this
“We didn’t hit the mark with our intended difficulty”
If kabam didn’t believe that the data showed they missed the mark, and that the community was the only reason they’ve made the further changes, then they wouldn’t have said that they’d collected data and the data showed it. You are wrong, AQ was not fine for the majority, nobody cares about your useless crusade to show off that you could handle the sentinels.
Sentinels are still bugged in AQ. No kudos for Kabam.