Freedom to use champs tied up in AW AQ for individual quests benefits Kabam AND customers

Conkrr35Conkrr35 Member Posts: 10
I don’t know why Kabam is putting this restriction on its users. To truly advance in this game to “End Content”, you have to be active member of a decent alliance. That means constant AQ (for much needed rewards and (now) a very long continuous AW season. That means my best champs are nearly always occupied. Unless you have a “Legends” level roster full of highly ranked 5 stars and now 6 Star champs, it is nearly impossible to complete a lot of the tougher end game content. To have to “cram” it into the short periods of time when my best champs are stuck in alliance events is beyond frustrating. One has nothing to do with the other and the restriction is actually preventing members from ability to play more content. This seems counter productive to the perceived business model. Please lift the restriction from our champs!

Comments

  • Primmer79Primmer79 Member Posts: 2,968 ★★★★
    There literally wouldn't be a reason to rank more than 5-8 champs then.
  • Conkrr35Conkrr35 Member Posts: 10
    Primer. New quests and challenges and new content always have new nodes paired with different champs. As well, new characters entering the game always have new abilities that are best countered by specific champs. The current Infinity challenge is definitely easier with certain champs (i.e. Cosmic champs such as Medusa work best against the Stark Spider and strong power control champs like Magik are great against StarLord. There wil always be a need for diversity on your roster at the top level. It’s frustrating to have the one(s) you need for individual quests, constantly tied up in AQ AW
  • Conkrr35Conkrr35 Member Posts: 10
    @Primmer79 the more I read your comment (because I truly want to understand all perspectives) the more ignorant I find it to be. That wasn’t a well thought out response. I was hoping for better, more insightful communication on the subject. Disappointing first response
  • Primmer79Primmer79 Member Posts: 2,968 ★★★★
    @Conkrr35 I find your first post selfish and not thought out. See, i can take shots too. I was responding to your second comment with a better response for why, as you did. But keep calling me ignorant.
  • Primmer79Primmer79 Member Posts: 2,968 ★★★★
    Thought out response I was working on:

    I don't disagree. This is like the third or fourth thread ive seen recently.

    I personally like the restriction and it's affect where I am at in the game. It puts people on time limits to finish quests to get in war, etc. It can put a delay on people who would normally clear content sooner. Im a fan of the mechanic for where I am at. Gives me more of a sense of accomplishment when I can clear content and others are waiting to.

    However I did see a decent suggestion in the other thread. For multiple reasons and due to changes in the game, open up map 3 or so for not locking champs anymore.

    I can't think of why this would benefit Kabam, but I can think of one way this wouldn't help. Right now, people have to buy energy refills to either get through a path that is more than 70 energy or to finish quests quicker because they want their champs for other game modes. This is part of their profit, and I dont see why they would give it up.
  • Conkrr35Conkrr35 Member Posts: 10
    I think people will buy refills either way because the content is so time consuming even not taking into account AW AQ. To finish monthly event on Heroic, Master, and Uncollected takes forever. When all the new content hits with update April 25, already overwhelmed players are going to just give up. Many already are. You may be strong enough player to breeze through Uncollected monthly and quests like Infinity challenge, but most of us (even with best champs available) have to spend on potions/Revives to complete. I’m not going to also spend on energy to race through before AQ AW starts back up. That’s not challenging it’s grueling and expensive. Not fun. I know Kabam wants to make money but there is a fine line between getting people to buy your product and pushing people away from your product because it’s not appealing. If people had the best champs free to run monthly while in AQ AW, they would still spend money on getting through the content, it would just be a little more enjoyable because it wouldn’t be as demanding time wise. Many can’t keep up with advancing under current conditions because it becomes All consuming time wise. If the game is The Only thing someone has going and unlimited funds that’s fine. For most though, we have lives and the game isn’t fun anymore when it becomes all consuming. People are starting to walk away from it and Kabam won’t get ANY money for refills from those people
  • Primmer79Primmer79 Member Posts: 2,968 ★★★★
    Conkrr35 wrote: »
    I think people will buy refills either way because the content is so time consuming even not taking into account AW AQ. To finish monthly event on Heroic, Master, and Uncollected takes forever. When all the new content hits with update April 25, already overwhelmed players are going to just give up. Many already are. You may be strong enough player to breeze through Uncollected monthly and quests like Infinity challenge, but most of us (even with best champs available) have to spend on potions/Revives to complete. I’m not going to also spend on energy to race through before AQ AW starts back up. That’s not challenging it’s grueling and expensive. Not fun. I know Kabam wants to make money but there is a fine line between getting people to buy your product and pushing people away from your product because it’s not appealing. If people had the best champs free to run monthly while in AQ AW, they would still spend money on getting through the content, it would just be a little more enjoyable because it wouldn’t be as demanding time wise. Many can’t keep up with advancing under current conditions because it becomes All consuming time wise. If the game is The Only thing someone has going and unlimited funds that’s fine. For most though, we have lives and the game isn’t fun anymore when it becomes all consuming. People are starting to walk away from it and Kabam won’t get ANY money for refills from those people

    So a little context for my next point. I have done act 5, I usually find uncollected slightly challenging, but usually don't spend much on it. Gully made me use some of my stash though.

    I don't deny anything you've said. It is grueling and long. But I was once where you were, so I do have the experience of doing it at one point. The last few months have been strangely busy with content, going back to the valor quests. It adds a lot and ends up making you choose because you cant keep up. The truth is there are players at every stage of the game, and one thing that players much higher than me hate is devaluing what they worked for. A lot of players I haven't caught up to played when there were weird game modes you never heard of. They hate the idea of working through roadblocks like this, only to see them removed. Progression is one thing. To change mechanics like this is another thing.

    To me, this would be a large mechanic to get rid of and make things drastically easier for new players advancing through. I really don't think it should be a blanket change, but maybe a slight change for lower players to speed their progression along. But it shouldn't be for everything.
  • Conkrr35Conkrr35 Member Posts: 10
    @Primmer79 you are right btw. The comment I made was uncalled for and I apologize. I’m frustrated to the point of quitting this game right now. It’s too much under the restrictions Kabam is currently enforcing. Your second response actually was very thoughtful - I don’t agree with it as you can see by my previous post, but I appreciate your point of view just the same. Personally I think it may be Kabamthat is being selfish/a little greedy. Running a business is a difficult thing and it’s often tough to find that middle ground between making money and keeping the customers happy. If you listen to the ground swell right now, I don’t think the customer base is happy. That’s just my opinion though
  • Primmer79Primmer79 Member Posts: 2,968 ★★★★
    Conkrr35 wrote: »
    @Primmer79 you are right btw. The comment I made was uncalled for and I apologize. I’m frustrated to the point of quitting this game right now. It’s too much under the restrictions Kabam is currently enforcing. Your second response actually was very thoughtful - I don’t agree with it as you can see by my previous post, but I appreciate your point of view just the same. Personally I think it may be Kabamthat is being selfish/a little greedy. Running a business is a difficult thing and it’s often tough to find that middle ground between making money and keeping the customers happy. If you listen to the ground swell right now, I don’t think the customer base is happy. That’s just my opinion though

    I think a lot of those viewpoints vary from alliance to alliance, and where they are in the game. There are a lot of higher end players spending ridiculous amounts of money on the game. Not because lag makes them, but because they want champs. They want to keep progressing. Refreshing arena champs, opening crystals. Imagine a 400k SA score. BY ONE PLAYER. That's the level of money spent by some people, and I've heard of higher.

    All of this content, while not necessarily LOVED by higher players, some are glad for something new, whereas most players trying to progress through story just have the reaction of "really? more?"

    I've seen some players get vehemently upset that X beats Y so easily, must be broken. Or... thats the way the game works, they designed it that way. Instead of trying to evolve in the game, they just refuse to adapt and blame Kabam.

    Perfect example from my experience is sentinels. Some players cannot get through their head to only use mlm to attack them. Or they insist you NEED an armor break to beat them. Or it makes champs useless. Let's be fair here, especially with the recent change to sentinels, (scoring issues ignored), if anything they made AQ more boring. No more unique special animations. Longer fights. Same champ everywhere. Their class isnt differing enough. I am still using an x23 through the whole map for everyone. Regen and cruelty. Sure, i bring two other champs depending on my route, but she is still my main champ and I have not had any issues. There are people who complain with good reasons, but there is a lot of bandwagoning when things don't go their way.
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  • JadedJaded Member Posts: 5,477 ★★★★★
    I agree with everything @Primmer79 has said...
  • Conkrr35Conkrr35 Member Posts: 10
    I agree with everything @Primmer79 said about AQ and agree exactly with what @Captain_Amazing just said....that’s the problem- I’m not trying to be selfish. I get if the game is to easy and not a challenge it would be equally not as fun. And I know Kabam has to earn a profit, there comes a point though, where reaching for profit starts to become counter productive because people will take their money and go where they feel the entertainment is more fulfilling for their dollar. In my opinion Kabam is pushing the limits a bit too. far. I could be wrong and I’m not saying they haven’t done something’s right. Like @Primmer79 I know some guys have spent $thousands on this game. I don’t consider myself a big spender at all but over the two years (approx) I’ve been playing, I’ve spent enough to have bought an Xbox- PS4 and a large stack of games that would have brought a much larger variety of entertainment but I’ve stuck with Kabam. All I’m saying is the negative has outweighed the positive lately. I know a lot of others who agree and they aren’t simply being selfish. Lol I just realized in one short afternoon this forum has become more time consuming than the game. I appreciate the thoughtful perspectives. I’ve stated my first forum topic, I stand by it, and I’ll leave it with you fine people to debate to your content. 😊happy gaming
  • FrostyFrosty Member Posts: 485 ★★★
    If champs arent restricted to one quest at a time (AW, AQ, story ) then you'll always have your best champs to run through content. If this were to happen then kabam would lose money on potions, revives of people using their less than stellar champs to beat harder content. It would also limit the refills bought to run content between AQ, AW. More people would be clearing content quicker as well to give better rewards (champs , cats) to further get stronger champs which would again make kabam lose money from content being easier to clear.
    I'm stuck right now waiting for my best champs to get released from AW, AQ so i can 100% act 5, as it stands now I can do about 1 path a day but if my top guys were always free I'd be doing 3 paths a day.
  • Cujo999Cujo999 Member Posts: 117
    The biggest logic for locking champs from Kabam's end is that it slows player progress so that they don't need to constantly add more end game content. Players would advance through the story content a lot faster, then hit the point where there's nothing left to do, and potentially quit.

    A more relaxed Alliance can be a big help if you want to push to complete more story content. For example, the Ally I'm dropped down from 3x3 AW during Season 1 to 2x2 during the off-season. This was done because a lot of people were burned out on AW after the season and we wanted to create some time for people to be able to work on some individual goals.
  • KnightarthusKnightarthus Member Posts: 419 ★★★
    If they do that I want 10 rank down tickets. I don’t need 10 R4 5* / 6* champions.
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