**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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The heck it done matter what map it is. Some people are better at the game and have been playing longer. The harder things are, the more time they take. Kabam needs to change their "rules" to something that makes sense. Or they could focus on actually making the game work good instead of hagging people about something that is harmless. I completely agree with no account sharing in war or doing someone's personal quest. AQ account sharing should be allowed though. The rewards aren't great anyways, and it won't make much of a difference if someone controls an account. If they are able to monitor who is playing, they should be able to monitor what is being played.
Then don't! Jeez, people, the reasoning is totally backwards.
Can't complete map 6? Map 6 not for you. End of story. No cheating of any kind allowed. Play map 5.
What if all the piloters formed an alliance together? They all have enough time to play, so nobody will be held back. I am sure they won't have to worry about staying at the top.
And the weaker players, the piloted, can form an alliance too and play at their level. I am sure they won't get the rewards they used to, but frankly, they don't deserve them!
For example, I have an ally member that doesn't really know how to use her nebula as she should be used. I do not have a nebula. So said ally member has allowed me to make a video on how to use nebula using her account.
Are you gonna ban me for trying to help someone understand how to use a champ in a fight simply because I do not have that champ and need to use her account to make the video?
I'm not sure why you would believe that. I can't say with any certainty what Kabam knows or does, but I can say with certainty that any iOS developer worth anything could tell you there are lots of ways of telling the difference. Some of those techniques are even mandatory to implement in order to get your app approved by Apple in the first place, so it is literally impossible to write a game like MCOC and be unaware of them.
If piloting doesn't make much of a difference, then there's no reason to risk doing it.
In fact, piloting happens because it makes a huge difference, and the rewards are currently evaluated to be worth the risk of disciplinary action.
Answer these questions: Did your ally mate provide you with the log in information for their account? Did you then log on to their account on your device? If yes, then yes that's account sharing and as such a violation of the ToS. You risk a ban if you do that. What you do when sharing is irrelevant.
This is not how this works. IP address has nothing to do with determining you are account sharing, or exonerating you from account sharing. This is a rumor amplified by ignorance and misunderstanding.
There are lots of ways to do this, and because Kabam isn't discussing the technical details I'm not going to articulate them in an in-depth manner either, but here's just one thing to make mental note of. When you write an app for Apple iOS, in order to get it approved you must follow their policies for device sharing. One of them explicitly states that if you charge for you app you must not charge twice to load the app on multiple devices owned by the same person. Apple specifically provides iOS APIs to allow an app developer to be able to tell when an app is being used on multiple devices owned by the same person to specifically satisfy this requirement.
Nobody uses IP addresses to identify device or app usage any more. That died in the mid 90s with the rise of digital cellular networks. Cellular network operators do not consistently honor geolocation for their subnets.
At some point, I wonder if it would be better to stop correcting this bit of misinformation and let the people who believe it get caught and banned. At the moment, I would prefer to warn people instead.
Notice in their message they specify Alliance War only. It seems like to them the biggest offenders of account sharing is piloting in Alliance Wars. That was the only game mode they mentioned and sounds like the biggest target of their crackdown on fairness.
Of course they’re never going to state outright “Account sharing in AQ is okay” but they didn’t bother to acknowledge it in their message. Their stand on account sharing has always been “Account sharing of any kind is not allowed”. I’m not advocating anyone to break the rules, but I don’t think the alliances occasionally moving other people in AQ are the target of the ban hammer. They also specified the punishments in order: war rating reduction, season score deductionion, account bans. It’s pretty clear what the message is.
It is probably a question of priority. If you're going to implement a ban wave, you're going to sift the data looking for the strongest candidates to ban. *Part* of that data analysis *might* include the activity datamined to occur between different login sessions that appear to be the result of account sharing. So if all you did was log into someone else's account and moved them and then logged out, there's a decent probability you might not show up in their analysis reports.
Then again, you might. You might not be a high priority target, but if you become a target of opportunity you might get banned regardless. The police usually do not stake out intersections looking for jaywalkers to ticket, but if you happen to jaywalk right in front of a cop coincidentally, they might decide to stop you and ticket you, even if you are not their highest priority task on that day. Maybe all you did was log in and move someone. But maybe someone else in your alliance piloted another account, putting the entire alliance under the spotlight for further analysis. Maybe several other officers also logged in and only moved that guy, but it was the cluster of many different logins that was detected.
And you never, ever know with certainty, no matter how much you think you know, if the person you are logging into and moving is themselves doing ban-worthy things besides. If they catch him, they catch you too. And because account sharing is prohibited, if you log into an account that is modding, Kabam is allowed to make the presumption that everyone who logs into that account is culpable for the misdeeds of that account. In other words, if an account is using mods and you log into it, you ARE the modder.
That's the risk you take.
Should I be worried?
Kind Regards
Lyngate
Those are good points and analogies. I do think though Kabam will be monitoring alliances more so based on players reports rather than active data mining analysis. Like if they receive a bunch of reports/tickets saying an alliance is piloting, they will individually look into the actions of that alliance. Rather than scanning all login information and taking action on the top violators. This is just my opinion of course and no one knows their method but Kabam.
But either way, for someone/some alliance to receive punishment I believe there would need to be clear evidence that someone else logged into their account to do multiple fights in AW. And this was a common occurrence for them and multiple violatiors in the alliance for penalties against that alliance. We will all have to wait and see what the first action taken looks like and how hard they crackdown on users. But I do think they understand the time requirements of playing this game and will have leniency to the non-AW offenders.
Welp, if it took this long to parse the data to see inconsistencies, we could just go to a war a month and wait for the data police to check everyone's stories.
That's not really a discussion point, per se, but a suggestion I suspect.
"egregious" location disparity. 30 guys in a room all trade phones with each other and play each other's accounts? Not egregious. Login from VPN, then Australia, then VPN, then Turkey in the same hour? Egregious...
If I gave you my login information and you logged into my account on your phone while sitting in my kitchen, if Kabam wanted to they would be able to detect that fact instantly.
Mistakes can always happen, but I wouldn't worry. I log into multiple accounts on multiple devices in multiple locations and I travel, and I'm not particularly worried. Also, Kabam addressed the issue of using VPNs in the past and they've said that VPN usage is allowed. And most importantly, no one looks at (or should be looking at) routable IP address to determine account or device sharing. There are much better and more reliable ways of doing that.
My IP address changes constantly just sitting at my desk when I'm on cellular internet.
Where are you getting that information?
Highly unlikely. What I mean is, it is highly unlikely you could know that. Even if Kabam made that decision, which is unlikely, and even if they actually communicated that to players, which is even more unlikely, there's no way they would do so in a way that third parties could confirm it.
No Kabam game developer could make such a decision, because game developers do not operate the game and have no control over things like account bans. This would have to be either an executive decision or an operational decision. Whether it was decided by an operations manager or a Kabam executive, they would never communicate that fact through rank and file Kabam employees, because that kind of thing always leaks out.
This sounds more like what some people simply assume must be happening, and not something that could actually have been observed to be happening.