Due to issue with the "Not Another Anime Reference" Solo Event, we will be disabling the event for the time being. We will return the event at a future date when the issues have been resolved. We apologize for the inconvenience.
**BANQUET EVENT PSA**
To fully participate in the upcoming Banquet's Alliance Event you will need to be in your alliance for 14 days prior to the event's start date on December 20th. That means, stay in your alliance from December 6th onwards to enjoy all there is to offer in the Banquet event.
To fully participate in the upcoming Banquet's Alliance Event you will need to be in your alliance for 14 days prior to the event's start date on December 20th. That means, stay in your alliance from December 6th onwards to enjoy all there is to offer in the Banquet event.
Comments
Scarlet Witch can’t control which one procs, it’s random for her. Exactly how I described in my comment. And really doubt they would make a new scarlet witch only months after changing the original.
I meant the “if random, it wouldn’t have been overpowered”
Scarlet witch was the most random champ and the most powerful champ in the hammer. So you were wrong.
You’re right, she definitely was. I didn’t want to write a wall or text to explain exactly what I was getting at.
Increase limit to 6 buffs (7 with venom)
Reduce mutation time to 7 seconds.
While mutating, passively generate power as long as the opponent bleeds.(10% of a bar of power per second ).
This is unaffected by the number of bleeds.
Remove the block proficiency buff and add a perfect block chance instead (~10%)
Get the corresponding passive while blocking.
Increase base block proficiency to ~55%.
On light attacks, Remove the critical rating buff and put the critcal damage buff instead (~25%).
Get the corresponding passive on light attacks.
To balance this , increase his critical rating to ~30%.
On the heavy attack gain a Power gain buff, increasing all power gained by 16%.(instead of the cruelty buff)
Heavy attacks generate 16% more power (instead of the passive cruelty effect).
Persistent Buffs (from fight to fight in a quest)
At the start of a fight, generate any 2 buffs activated in the previous fight.
Signature Ability
While the opponent bleeds, their evasion chance is reduced by (~20-90%)
Passively regenerate upto 18% missing health over the course of a mutation.
This is not to say Blade is overpowered, but that Carnage is woefully underpowered. A great and easy way to fix him is to have him start with one of each buff (not counting toward his total/match) when awakened with a scaling regen % (or life steal) added when opponent is bleeding nearby. This would still make him susceptible to mystics, but much more effective out of the gate.
Hopefully sooner than that. Love the champion
#buffcarnage