Domino, Dexterity, and Agility-working as intended?
Hey, y'all. Noticed a strange little change in the programming since we last met in our update. I first noticed it against Domino in a merc mission-when I was unlucky, not only did Dexterity not proc the precision it usually does, it outright failed. I was drilled in the face by her attack regardless of me trying to dodge it.
I thought little of it at the time-I'm not used to her moves and figured I messed up. But then I noticed it again against the Science Sentineloid. When I knocked it down and it procced an Agility debuff on me, it then launched a 2bar and I was completely unable to avoid it despite dodging back. This is different than it used to be, and utterly makes attacks impossible to deal with-when opponents have an attack so high blocking will kill you, we HAVE to rely on Dexterity. Take that away, and you're just chunking our champs. What'll happen in Act 6 when we run into champs that'll KO us in 5 blocked hits?
I haven't tested this on Void yet, but I imagine the same thing would happen.
So Kabam, I ask you as a gamer-is this working as intended, or is this a bug?