Blade parry vs Masochism
Dexman1349
Member Posts: 3,060 ★★★★★
Playing through Monthly Event Quest, Uncollected difficulty, Map 2.2. Samsung Galaxy S9+, latest software.
Using a 5* Unduped Blade vs Hulk (was happening against other nodes with Masochism as well, but Hulk is where I discovered it).
At the beginning of the fight, I will parry the opening Hulk attack. It triggers Masochism (as it should), but I am noticing that it blocks BOTH debuffs (stun & bleed) and will display "Immune". I know Hulk is not bleed immune because I will bleed him later in the fight. I also know he is not stun-immune because it is not one of the node buffs. Blade's bleed is not dependent on the stun, nor is it dependent on the Parry mastery, but rather triggers on any "well-timed block".
This can be repeated multiple times during the fight.
Only one buff should be blocked, not both.
Using a 5* Unduped Blade vs Hulk (was happening against other nodes with Masochism as well, but Hulk is where I discovered it).
At the beginning of the fight, I will parry the opening Hulk attack. It triggers Masochism (as it should), but I am noticing that it blocks BOTH debuffs (stun & bleed) and will display "Immune". I know Hulk is not bleed immune because I will bleed him later in the fight. I also know he is not stun-immune because it is not one of the node buffs. Blade's bleed is not dependent on the stun, nor is it dependent on the Parry mastery, but rather triggers on any "well-timed block".
This can be repeated multiple times during the fight.
Only one buff should be blocked, not both.
12
Comments
@Kabam Miike
The LOA’s are different that they are all one debuff. A parry stun and a bleed are two separate debuffs.
This will always be the case. It is intentional as long as we suffer.
The same happens when you use voodoo and try to convert buffs into poison, if they all are converted at once then they all are negated.
Actually the Loas are each separate. As confirmed when fighting anyone who shrugs they all act as different Spirit Venom when converted
I was going to add this but also want to expand by saying due to the armor break being applied immediately after the stun and not the parry/block itself it might be tricking the system as they are technically applied independently compared to a single action causing 2 abilities to trigger simultaneously
From in game description, a well timed block causes bleed. the well timed block also causes parry.
So Block --> Stun and bleed
while it's thor's STUN that gives the armor break.
So block --> stun --> armor break