**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Which Hulk is the best to rank up for long term use?
Biggoron713
Posts: 38
Looking to use him as a secondary science champ for the long term.
Through Act 4 and 5. All 4* Duped once.
Through Act 4 and 5. All 4* Duped once.
Which Hulk is the best to rank up for long term use? 34 votes
Red Hulk
41%
14 votes
Hulk Ragnarok
50%
17 votes
Green Hulk
8%
3 votes
0
Comments
1) Ability to recover passive DoT (already mentioned)
2) Taunt mechanic, when you're facing an unblockable special bias or all or nothing. People seem to forget this one, it's a biggie.
3) Unstoppable mechanic, when you mess up, this can save you. Take a hit to the face and keep on going
4) Long heal block which is easily accessible. 8 seconds off an sp1 to deal with those recovery nodes (or limbo or Meph's regen)
5) Frequently stuns off a special, get in a "free" combo or two.
6) Enervate is slightly meh... but it's there.
This is all without being awakened.
Duped he obviously gets the regen and fury.