**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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GAME IS DOWN [RESOLVED]
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Comments
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Looks like we found Kabamβs favorite
I was ironic bro π
Oh really π€·π»ββοΈ Maybe my network is just down still
Care to impart what that has to do with the servers? Unless they run on Collector Kills, I'm afraid that really doesn't pertain to the topic.
Your right this is 1st time that we reported here that the game is down and they still not fix it almost an hour now no action from kabam
I donβt know whatβs funnier @GroundedWisdom getting flagged for spam on every post of his or carnageβs crappy damage ππ nothing personal, I promise. Just funny is all man
D A M N!
Have you considered not harassing people or being excessively condescending (without any apparent grounds for it) on the forums?
Amazing they respond to this, then put in CAPS the game is down but dont bother to address it here and give a timeline or explanation. I dont criticize Kabam often but Kabam Rose dropped the ball!
They are probably using cloud-based front ends to virtualized backend servers, so what you are suggesting them to do is probably literally impossible. The mental model you have for how computing works doesn't apply to large cloud-based distributed virtual platforms. Virtual server instances don't have dedicated hardware, and distributed application clouds don't even have any sense of running on specific hardware at all.
Persistent crashes like this rarely have anything to do with the server infrastructure per se. They are more likely due to system faults. When they are related to the underlying infrastructure, it is often something you can't just trivially upgrade. For example, IOPS stalling can cause all sorts of wonderfully weird problems, but you cannot just buy an unlimited amount of IOPS.