**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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Time-Out bug
YoMoves
Posts: 1,281 ★★★★
Okay, so in Alliance Quests I'm assigned the Degen lanes on map 6. I have an R4 Iron Man. Sometimes, when enemies are taking too long to kill, I perform a very typical technique. I pause the game for the rest of the time on the clock so that the degeneration does not affect him any more so that I can time out. The half health he loses is not enough to push him past the Overload threshold, and I can Overload again, thus essentially keeping infinite health. This is a mechanic that has been used for years, actually-it was always an effective method of keeping your regenners alive.
But 19.0 ruined it. The buff-info page doesn't fully go away on time out! When time ends, the screen remains dark as though it's on the buff info page, but all the text disappears. I was not able to move at all, but the enemy hit me twice and killed me without any input from me whatsoever.
This is a bug that hurt me in Alliance Quests that should never have affected me in the first place.
But 19.0 ruined it. The buff-info page doesn't fully go away on time out! When time ends, the screen remains dark as though it's on the buff info page, but all the text disappears. I was not able to move at all, but the enemy hit me twice and killed me without any input from me whatsoever.
This is a bug that hurt me in Alliance Quests that should never have affected me in the first place.
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