Why are war rewards not going up to match the difficulty
Just a simple question, more mini bosses added, no reward changes?
Why not scale up the rewards per win/loss after a war?
Why not at least buff the crystal, yeah the main rewards are after the war, but don’t grant us a crystal for the hard work, just to get a 3* arena boost, it hurts, why not included decent level revives or potions in them? As a “well done here is a level 3 team revive for the next war” even if that’s the top prize at 5% chance or so on... but please at least edit the crystal it’s shockingly bad!
Season rewards I’ve heard will be cut in half due to the length of season being cut in half, but does this mean they also are not being touched to rise up and meet the new difficulty at top level?
If I’ve missed anything let me know, but I’m sure that the difficulty has risen and again the rewards lack behind untouched.