**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Comments
Can we expect to see also a Role reversal node?
They did the same with Choles Quest, except this time Kabam is dragging their heels to even acknowledge the AI Evade-Attack bug still exists.
Put simply, I don't believe Kabam knows how to fix this bug. It's been in the game and talked about for 18 months.
Nope i tested him and took him to 4/55 anyway, high prestige 5* and very cool avatar. Saying he is a bottom tier champ is the truth, cause he is right on par with spidergwen, joe fixit, etc. His bleed is laughable and his sig is next to useless. . . .
Not to be a ****, but an Odin? Really?
Granted we got those bonus potions and revives during the Batista quest which definitely helped but I didn't have to spend any units on that one.
You got us! Heal Block nodes only appear on some portion of the last quest. Aside from that, Life Transfer is the only unique Global node. As always, there are also Attack & Health Boosts as well as the Warning node that activates third special attack on the enemies.
Yeah i know there is always some node like in every quest and main buff in whole quest is life transfer that good now will hoping to complete it
It's harsh on everyone. Mainly senior rosters can complete but have no need for the weak rewards. Accounts that need the rewards, probably can beat it, or not without spending
It appears to me, and I could be wrong, but kabam has created to large of a divide between the haves and have not. They are now artificially holding back resources in order to lesson the gap.
Nailed it. The only reason I would do this challenge is the 20 stones but that's not even worth my time defeating what 91 champs?? Lol. I'm sitting on 8 class cats of each and 5 t4b's. I'm about to lose class cats due to expiration cause I can't get enough t4b's let alone not enough t1a's. Yes, that's t1 alphas. Oh ya, I can't even sell the class cats cause they won't let you anymore so all the hard work for nothing. It's really bs that kabam has limits on these and then stops the ability to sell them. It's not fair or right.
I prefer the node that increases our attack and degen us instead of that non-sense combination. We basically don't have any way to defeat the enemy in one try, and there is no point to revive 20% HP if he can't survive 10 freaking seconds.
Heal Block and constant degen combined? Really? Y'all really can't find a balance between "challenging" and "unavoidable death", can you?
No, hence 5.2 and moronic nodes etc, etc, etc. Oh, Limbo too, but at least a few champs can take that factor away (which is okay since Kabam has NEVER said the wanna remove the requirement of certain champs to beat certain areas of the game).
Agreed. I'm totally on board with game mechanics that require specific champs or teams or masteries to beat. That's strategy and planning and fun. But this BS where you just die 50 secs into fight no matter what is so lazy. Show some creativity, dang.
this.
there's 0 strategy behind this heal block + degen, especially as my guess is that it'll happen in the last half of the last section. which means the champs are super buff and you got heal block + degen.
i'll continue to hope it's strategic overall, like every other node, or every 2 nodes where we get a chance to heal up without items using the right champs, but am preparing to be disappointed.
Exactly. I don't really like Limbo as an ability, as it does take a few champs to beat, but that's just another mix of luck and strategy that is pretty fun if you aren't easily frustrated. But Degeneration that you can't avoid? That's bogus. There's no avoiding that. Heal Block is annoying, since it makes Wolverine, who I obviously love to use, completely worthless, but it's easy to not use a certain champ. Degeneration is impossible to avoid. It minimizes strategy and exacerbates reliance on Revives and Potions, which cost units. Units can be purchased. It's just another way to screw over free or rare spenders to get the big bucks from whales. This is annoying with the Collector, but at least that will stay there until you're ready for it. This will go away, so you've got nearly no time to prepare. It's spend or die for most of us. It needs to end.
So.....Tenacity is our friend.
It would be if the Heal block from the node was a debuff...
I guess we'll see. Seems in tandem with the storyline.
So it's just a case of how much damage can you do in 50 seconds?!
I'm amazed at how low you'll go to make a quick buck, never thought I'd say there's a game company greedier than EA but you guys are...