GroundedWisdom wrote: » There's no way an entire Class of Champs depends on MD to be useful.
Archit_Tandon498 wrote: » GroundedWisdom wrote: » There's no way an entire Class of Champs depends on MD to be useful. It's about defenders, and yes they do depend on MD to be BETTER than most defenders in the game. Comparison for reference: Dormamu vs modok ( why are they considered good defenders) Dorm has a chance to degen each time you use a buff. Makes him a good defender. Modok has autoblock every 7 seconds. Makes him a good defender. Now dorm with md has specials that you can evade, and you also evade during the course of the fight as you would in a normal fight. ( Not considering the fact that you evade less against mystic defs to not trigger MD). That made him a GREAT defender. Now consider with modok if hitting his block would generate him more power than usual, how OP would he be with that extra power? That would make him a GREAT defender. So yes, it plays in integral part in enhancing the mystic defenders. No they depend on MD to be good defenders. But they do depend on MD to be GREAT defenders. And with higher tier wars, it's only the great defenders that get kills and not the good ones
ESF wrote: » Just off the top of my head, here is stuff that could be done for the most affected users: 1. If you placed an R4 or R5 Mystic defender during the last season of Alliance War AND you had points active in Mystic Dispersion, you are eligible for one Rank Down Ticket for the character that was placed. Period. That ticket gives you the Cats, not the gold. You are only eligible for one ticket. Period. 2. If you awakened a mystic character that you placed on defense with a gem, then you have the choice of taking EITHER the Awakening Gem OR the rank down ticket. Not both. Because you used the character. 3. If you use the rank down ticket, you forfeit the next opportunity to get another Rank Down Ticket, if there is another opportunity. No gifts for Christmas, etc. See? This stuff can be discussed and done.
GroundedWisdom wrote: » Archit_Tandon498 wrote: » GroundedWisdom wrote: » There's no way an entire Class of Champs depends on MD to be useful. It's about defenders, and yes they do depend on MD to be BETTER than most defenders in the game. Comparison for reference: Dormamu vs modok ( why are they considered good defenders) Dorm has a chance to degen each time you use a buff. Makes him a good defender. Modok has autoblock every 7 seconds. Makes him a good defender. Now dorm with md has specials that you can evade, and you also evade during the course of the fight as you would in a normal fight. ( Not considering the fact that you evade less against mystic defs to not trigger MD). That made him a GREAT defender. Now consider with modok if hitting his block would generate him more power than usual, how OP would he be with that extra power? That would make him a GREAT defender. So yes, it plays in integral part in enhancing the mystic defenders. No they depend on MD to be good defenders. But they do depend on MD to be GREAT defenders. And with higher tier wars, it's only the great defenders that get kills and not the good ones Better. They don't depend on them to function as they were meant to. It's an enhancement. People used it for insane Kills for a long time. The Champs aren't useless without it. They just generate Power differently while using it. If the enhancement changes, that doesn't mean the Champ needs to be thrown out, or the means to Rank someone else is automatically warranted.
Archit_Tandon498 wrote: » GroundedWisdom wrote: » Archit_Tandon498 wrote: » GroundedWisdom wrote: » There's no way an entire Class of Champs depends on MD to be useful. It's about defenders, and yes they do depend on MD to be BETTER than most defenders in the game. Comparison for reference: Dormamu vs modok ( why are they considered good defenders) Dorm has a chance to degen each time you use a buff. Makes him a good defender. Modok has autoblock every 7 seconds. Makes him a good defender. Now dorm with md has specials that you can evade, and you also evade during the course of the fight as you would in a normal fight. ( Not considering the fact that you evade less against mystic defs to not trigger MD). That made him a GREAT defender. Now consider with modok if hitting his block would generate him more power than usual, how OP would he be with that extra power? That would make him a GREAT defender. So yes, it plays in integral part in enhancing the mystic defenders. No they depend on MD to be good defenders. But they do depend on MD to be GREAT defenders. And with higher tier wars, it's only the great defenders that get kills and not the good ones Better. They don't depend on them to function as they were meant to. It's an enhancement. People used it for insane Kills for a long time. The Champs aren't useless without it. They just generate Power differently while using it. If the enhancement changes, that doesn't mean the Champ needs to be thrown out, or the means to Rank someone else is automatically warranted. "Used" it. You say used it as if it was a bug. It was not. It was a mastery that was paid for. People bought cores to max it out, and it was expensive to max. It was a great mastery for defense, and yes it was an influencing factor while ranking up mystic defenders. I have pointed out in my previous post that most mystic defenders are good, and need MD to be great. Now there are great defenders out there that don't require MD, so if you're meaning to rank up a great defender, you will look at all the things that make him great. I'll give you another comparison. Mephisto vs imiw: You hit Mephisto, there is a chance he'll get his aura of incineration. That gives him a power build up and you can't attack him because you'll get incinerated.( Considering you don't bring an incinerate immune). That makes him a good defender. You hit imiw, there is a chance he gains Armor. He gains 4 armors and he can auto block. That makes him good. Those armors increase critical resistance by a lot. That means you won't be doing enough damage. The armors also make him bleed and poison immune, so damage over time doesn't work. This makes him great. Now when he reaches 15% health he has a burst of Armor that will give him power as long as the armors are active, that and the fact that the armors are passive make him excellent. So if you couple mephisto with MD, aura of incineration will give him power, MD will give him power, the double power is what makes him great. Not excellent. Now please understand that in a hypothetical scenario where I was gonna rank defenders ( I was not looking for attackers) MD played a major role in my decision . I could have waited for someone down the line who would have been an excellent defender rather than someone who would have only been good at the same point down the line. We are not talking about counters to champs being introduced, that is bound to happen someday or the other and I understand that, but a mastery that was working as intended, doing what it should be doing , made war harder for players ( intended use) and kabam made money off of it too. In an ideal fight, you shouldn't be getting hit. That is the main aim, what is the only unblockable attack in a fight? L3. So if something helps a champ to reach his l3 faster then yes it played a major role in the decision to rank up the champ. Removing that something decreased the champs value for ME. He may be useful to you but has no use for me. So if he is not serving the purpose which he was supposed to, due to a change by kabam, then rdts are in order
GroundedWisdom wrote: » Archit_Tandon498 wrote: » GroundedWisdom wrote: » Archit_Tandon498 wrote: » GroundedWisdom wrote: » There's no way an entire Class of Champs depends on MD to be useful. It's about defenders, and yes they do depend on MD to be BETTER than most defenders in the game. Comparison for reference: Dormamu vs modok ( why are they considered good defenders) Dorm has a chance to degen each time you use a buff. Makes him a good defender. Modok has autoblock every 7 seconds. Makes him a good defender. Now dorm with md has specials that you can evade, and you also evade during the course of the fight as you would in a normal fight. ( Not considering the fact that you evade less against mystic defs to not trigger MD). That made him a GREAT defender. Now consider with modok if hitting his block would generate him more power than usual, how OP would he be with that extra power? That would make him a GREAT defender. So yes, it plays in integral part in enhancing the mystic defenders. No they depend on MD to be good defenders. But they do depend on MD to be GREAT defenders. And with higher tier wars, it's only the great defenders that get kills and not the good ones Better. They don't depend on them to function as they were meant to. It's an enhancement. People used it for insane Kills for a long time. The Champs aren't useless without it. They just generate Power differently while using it. If the enhancement changes, that doesn't mean the Champ needs to be thrown out, or the means to Rank someone else is automatically warranted. "Used" it. You say used it as if it was a bug. It was not. It was a mastery that was paid for. People bought cores to max it out, and it was expensive to max. It was a great mastery for defense, and yes it was an influencing factor while ranking up mystic defenders. I have pointed out in my previous post that most mystic defenders are good, and need MD to be great. Now there are great defenders out there that don't require MD, so if you're meaning to rank up a great defender, you will look at all the things that make him great. I'll give you another comparison. Mephisto vs imiw: You hit Mephisto, there is a chance he'll get his aura of incineration. That gives him a power build up and you can't attack him because you'll get incinerated.( Considering you don't bring an incinerate immune). That makes him a good defender. You hit imiw, there is a chance he gains Armor. He gains 4 armors and he can auto block. That makes him good. Those armors increase critical resistance by a lot. That means you won't be doing enough damage. The armors also make him bleed and poison immune, so damage over time doesn't work. This makes him great. Now when he reaches 15% health he has a burst of Armor that will give him power as long as the armors are active, that and the fact that the armors are passive make him excellent. So if you couple mephisto with MD, aura of incineration will give him power, MD will give him power, the double power is what makes him great. Not excellent. Now please understand that in a hypothetical scenario where I was gonna rank defenders ( I was not looking for attackers) MD played a major role in my decision . I could have waited for someone down the line who would have been an excellent defender rather than someone who would have only been good at the same point down the line. We are not talking about counters to champs being introduced, that is bound to happen someday or the other and I understand that, but a mastery that was working as intended, doing what it should be doing , made war harder for players ( intended use) and kabam made money off of it too. In an ideal fight, you shouldn't be getting hit. That is the main aim, what is the only unblockable attack in a fight? L3. So if something helps a champ to reach his l3 faster then yes it played a major role in the decision to rank up the champ. Removing that something decreased the champs value for ME. He may be useful to you but has no use for me. So if he is not serving the purpose which he was supposed to, due to a change by kabam, then rdts are in order Used it means people elected to use it. It was optional. Not a requirement to use those Champions, and not necessary for their basic functioning.
Archit_Tandon498 wrote: » GroundedWisdom wrote: » Archit_Tandon498 wrote: » GroundedWisdom wrote: » Archit_Tandon498 wrote: » GroundedWisdom wrote: » There's no way an entire Class of Champs depends on MD to be useful. It's about defenders, and yes they do depend on MD to be BETTER than most defenders in the game. Comparison for reference: Dormamu vs modok ( why are they considered good defenders) Dorm has a chance to degen each time you use a buff. Makes him a good defender. Modok has autoblock every 7 seconds. Makes him a good defender. Now dorm with md has specials that you can evade, and you also evade during the course of the fight as you would in a normal fight. ( Not considering the fact that you evade less against mystic defs to not trigger MD). That made him a GREAT defender. Now consider with modok if hitting his block would generate him more power than usual, how OP would he be with that extra power? That would make him a GREAT defender. So yes, it plays in integral part in enhancing the mystic defenders. No they depend on MD to be good defenders. But they do depend on MD to be GREAT defenders. And with higher tier wars, it's only the great defenders that get kills and not the good ones Better. They don't depend on them to function as they were meant to. It's an enhancement. People used it for insane Kills for a long time. The Champs aren't useless without it. They just generate Power differently while using it. If the enhancement changes, that doesn't mean the Champ needs to be thrown out, or the means to Rank someone else is automatically warranted. "Used" it. You say used it as if it was a bug. It was not. It was a mastery that was paid for. People bought cores to max it out, and it was expensive to max. It was a great mastery for defense, and yes it was an influencing factor while ranking up mystic defenders. I have pointed out in my previous post that most mystic defenders are good, and need MD to be great. Now there are great defenders out there that don't require MD, so if you're meaning to rank up a great defender, you will look at all the things that make him great. I'll give you another comparison. Mephisto vs imiw: You hit Mephisto, there is a chance he'll get his aura of incineration. That gives him a power build up and you can't attack him because you'll get incinerated.( Considering you don't bring an incinerate immune). That makes him a good defender. You hit imiw, there is a chance he gains Armor. He gains 4 armors and he can auto block. That makes him good. Those armors increase critical resistance by a lot. That means you won't be doing enough damage. The armors also make him bleed and poison immune, so damage over time doesn't work. This makes him great. Now when he reaches 15% health he has a burst of Armor that will give him power as long as the armors are active, that and the fact that the armors are passive make him excellent. So if you couple mephisto with MD, aura of incineration will give him power, MD will give him power, the double power is what makes him great. Not excellent. Now please understand that in a hypothetical scenario where I was gonna rank defenders ( I was not looking for attackers) MD played a major role in my decision . I could have waited for someone down the line who would have been an excellent defender rather than someone who would have only been good at the same point down the line. We are not talking about counters to champs being introduced, that is bound to happen someday or the other and I understand that, but a mastery that was working as intended, doing what it should be doing , made war harder for players ( intended use) and kabam made money off of it too. In an ideal fight, you shouldn't be getting hit. That is the main aim, what is the only unblockable attack in a fight? L3. So if something helps a champ to reach his l3 faster then yes it played a major role in the decision to rank up the champ. Removing that something decreased the champs value for ME. He may be useful to you but has no use for me. So if he is not serving the purpose which he was supposed to, due to a change by kabam, then rdts are in order Used it means people elected to use it. It was optional. Not a requirement to use those Champions, and not necessary for their basic functioning. I'm sorry but if people used champs for their basic functioning then spider Gwen would be a great character. But champs aren't good just because they have a basic functioning.
Archit_Tandon498 wrote: » I'm sorry but if people used champs for their basic functioning then spider Gwen would be a great character. But champs aren't good just because they have a basic functioning.
DTMelodicMetal wrote: » Archit_Tandon498 wrote: » I'm sorry but if people used champs for their basic functioning then spider Gwen would be a great character. But champs aren't good just because they have a basic functioning. Imagine how players would react if Blade's synergy with Ghost Rider was nerfed. No compensation beyond mystic cores for MD/dexterity being nerfed would mean Blade owners wouldn't receive compensation either, because synergies are not part of champions' basic functioning.
GroundedWisdom wrote: » Archit_Tandon498 wrote: » GroundedWisdom wrote: » Archit_Tandon498 wrote: » GroundedWisdom wrote: » Archit_Tandon498 wrote: » GroundedWisdom wrote: » There's no way an entire Class of Champs depends on MD to be useful. It's about defenders, and yes they do depend on MD to be BETTER than most defenders in the game. Comparison for reference: Dormamu vs modok ( why are they considered good defenders) Dorm has a chance to degen each time you use a buff. Makes him a good defender. Modok has autoblock every 7 seconds. Makes him a good defender. Now dorm with md has specials that you can evade, and you also evade during the course of the fight as you would in a normal fight. ( Not considering the fact that you evade less against mystic defs to not trigger MD). That made him a GREAT defender. Now consider with modok if hitting his block would generate him more power than usual, how OP would he be with that extra power? That would make him a GREAT defender. So yes, it plays in integral part in enhancing the mystic defenders. No they depend on MD to be good defenders. But they do depend on MD to be GREAT defenders. And with higher tier wars, it's only the great defenders that get kills and not the good ones Better. They don't depend on them to function as they were meant to. It's an enhancement. People used it for insane Kills for a long time. The Champs aren't useless without it. They just generate Power differently while using it. If the enhancement changes, that doesn't mean the Champ needs to be thrown out, or the means to Rank someone else is automatically warranted. "Used" it. You say used it as if it was a bug. It was not. It was a mastery that was paid for. People bought cores to max it out, and it was expensive to max. It was a great mastery for defense, and yes it was an influencing factor while ranking up mystic defenders. I have pointed out in my previous post that most mystic defenders are good, and need MD to be great. Now there are great defenders out there that don't require MD, so if you're meaning to rank up a great defender, you will look at all the things that make him great. I'll give you another comparison. Mephisto vs imiw: You hit Mephisto, there is a chance he'll get his aura of incineration. That gives him a power build up and you can't attack him because you'll get incinerated.( Considering you don't bring an incinerate immune). That makes him a good defender. You hit imiw, there is a chance he gains Armor. He gains 4 armors and he can auto block. That makes him good. Those armors increase critical resistance by a lot. That means you won't be doing enough damage. The armors also make him bleed and poison immune, so damage over time doesn't work. This makes him great. Now when he reaches 15% health he has a burst of Armor that will give him power as long as the armors are active, that and the fact that the armors are passive make him excellent. So if you couple mephisto with MD, aura of incineration will give him power, MD will give him power, the double power is what makes him great. Not excellent. Now please understand that in a hypothetical scenario where I was gonna rank defenders ( I was not looking for attackers) MD played a major role in my decision . I could have waited for someone down the line who would have been an excellent defender rather than someone who would have only been good at the same point down the line. We are not talking about counters to champs being introduced, that is bound to happen someday or the other and I understand that, but a mastery that was working as intended, doing what it should be doing , made war harder for players ( intended use) and kabam made money off of it too. In an ideal fight, you shouldn't be getting hit. That is the main aim, what is the only unblockable attack in a fight? L3. So if something helps a champ to reach his l3 faster then yes it played a major role in the decision to rank up the champ. Removing that something decreased the champs value for ME. He may be useful to you but has no use for me. So if he is not serving the purpose which he was supposed to, due to a change by kabam, then rdts are in order Used it means people elected to use it. It was optional. Not a requirement to use those Champions, and not necessary for their basic functioning. I'm sorry but if people used champs for their basic functioning then spider Gwen would be a great character. But champs aren't good just because they have a basic functioning. People used MD because it got more Kills in Defense. That isn't a statement to how those Champs perform overall, and it isn't an indication they need it to perform properly. That's just War strategy.
Archit_Tandon498 wrote: » DTMelodicMetal wrote: » Archit_Tandon498 wrote: » I'm sorry but if people used champs for their basic functioning then spider Gwen would be a great character. But champs aren't good just because they have a basic functioning. Imagine how players would react if Blade's synergy with Ghost Rider was nerfed. No compensation beyond mystic cores for MD/dexterity being nerfed would mean Blade owners wouldn't receive compensation either, because synergies are not part of champions' basic functioning. Im thinking this certain guy thinks basic functioning means 5 hit combos and as long as a champ can do a 5 hit combo everything is fine I'm guessing. Bet this is his reasoning for everything in the game.
Archit_Tandon498 wrote: » GroundedWisdom wrote: » Archit_Tandon498 wrote: » GroundedWisdom wrote: » Archit_Tandon498 wrote: » GroundedWisdom wrote: » Archit_Tandon498 wrote: » GroundedWisdom wrote: » There's no way an entire Class of Champs depends on MD to be useful. It's about defenders, and yes they do depend on MD to be BETTER than most defenders in the game. Comparison for reference: Dormamu vs modok ( why are they considered good defenders) Dorm has a chance to degen each time you use a buff. Makes him a good defender. Modok has autoblock every 7 seconds. Makes him a good defender. Now dorm with md has specials that you can evade, and you also evade during the course of the fight as you would in a normal fight. ( Not considering the fact that you evade less against mystic defs to not trigger MD). That made him a GREAT defender. Now consider with modok if hitting his block would generate him more power than usual, how OP would he be with that extra power? That would make him a GREAT defender. So yes, it plays in integral part in enhancing the mystic defenders. No they depend on MD to be good defenders. But they do depend on MD to be GREAT defenders. And with higher tier wars, it's only the great defenders that get kills and not the good ones Better. They don't depend on them to function as they were meant to. It's an enhancement. People used it for insane Kills for a long time. The Champs aren't useless without it. They just generate Power differently while using it. If the enhancement changes, that doesn't mean the Champ needs to be thrown out, or the means to Rank someone else is automatically warranted. "Used" it. You say used it as if it was a bug. It was not. It was a mastery that was paid for. People bought cores to max it out, and it was expensive to max. It was a great mastery for defense, and yes it was an influencing factor while ranking up mystic defenders. I have pointed out in my previous post that most mystic defenders are good, and need MD to be great. Now there are great defenders out there that don't require MD, so if you're meaning to rank up a great defender, you will look at all the things that make him great. I'll give you another comparison. Mephisto vs imiw: You hit Mephisto, there is a chance he'll get his aura of incineration. That gives him a power build up and you can't attack him because you'll get incinerated.( Considering you don't bring an incinerate immune). That makes him a good defender. You hit imiw, there is a chance he gains Armor. He gains 4 armors and he can auto block. That makes him good. Those armors increase critical resistance by a lot. That means you won't be doing enough damage. The armors also make him bleed and poison immune, so damage over time doesn't work. This makes him great. Now when he reaches 15% health he has a burst of Armor that will give him power as long as the armors are active, that and the fact that the armors are passive make him excellent. So if you couple mephisto with MD, aura of incineration will give him power, MD will give him power, the double power is what makes him great. Not excellent. Now please understand that in a hypothetical scenario where I was gonna rank defenders ( I was not looking for attackers) MD played a major role in my decision . I could have waited for someone down the line who would have been an excellent defender rather than someone who would have only been good at the same point down the line. We are not talking about counters to champs being introduced, that is bound to happen someday or the other and I understand that, but a mastery that was working as intended, doing what it should be doing , made war harder for players ( intended use) and kabam made money off of it too. In an ideal fight, you shouldn't be getting hit. That is the main aim, what is the only unblockable attack in a fight? L3. So if something helps a champ to reach his l3 faster then yes it played a major role in the decision to rank up the champ. Removing that something decreased the champs value for ME. He may be useful to you but has no use for me. So if he is not serving the purpose which he was supposed to, due to a change by kabam, then rdts are in order Used it means people elected to use it. It was optional. Not a requirement to use those Champions, and not necessary for their basic functioning. I'm sorry but if people used champs for their basic functioning then spider Gwen would be a great character. But champs aren't good just because they have a basic functioning. People used MD because it got more Kills in Defense. That isn't a statement to how those Champs perform overall, and it isn't an indication they need it to perform properly. That's just War strategy. War "strategy", so you admit that it influenced their decision?
GroundedWisdom wrote: » Archit_Tandon498 wrote: » DTMelodicMetal wrote: » Archit_Tandon498 wrote: » I'm sorry but if people used champs for their basic functioning then spider Gwen would be a great character. But champs aren't good just because they have a basic functioning. Imagine how players would react if Blade's synergy with Ghost Rider was nerfed. No compensation beyond mystic cores for MD/dexterity being nerfed would mean Blade owners wouldn't receive compensation either, because synergies are not part of champions' basic functioning. Im thinking this certain guy thinks basic functioning means 5 hit combos and as long as a champ can do a 5 hit combo everything is fine I'm guessing. Bet this is his reasoning for everything in the game. No. The basic functionality of the individual Champs is the fundamental design. Their Abilities, Sig, Stats, etc. The unique characteristics of the Champs themsleves. Not basic controls.
Archit_Tandon498 wrote: » GroundedWisdom wrote: » Archit_Tandon498 wrote: » DTMelodicMetal wrote: » Archit_Tandon498 wrote: » I'm sorry but if people used champs for their basic functioning then spider Gwen would be a great character. But champs aren't good just because they have a basic functioning. Imagine how players would react if Blade's synergy with Ghost Rider was nerfed. No compensation beyond mystic cores for MD/dexterity being nerfed would mean Blade owners wouldn't receive compensation either, because synergies are not part of champions' basic functioning. Im thinking this certain guy thinks basic functioning means 5 hit combos and as long as a champ can do a 5 hit combo everything is fine I'm guessing. Bet this is his reasoning for everything in the game. No. The basic functionality of the individual Champs is the fundamental design. Their Abilities, Sig, Stats, etc. The unique characteristics of the Champs themsleves. Not basic controls. No please, no etc. No ambiguity this time, please elaborate what is the basic functionality of a champion.
GroundedWisdom wrote: » Archit_Tandon498 wrote: » GroundedWisdom wrote: » Archit_Tandon498 wrote: » DTMelodicMetal wrote: » Archit_Tandon498 wrote: » I'm sorry but if people used champs for their basic functioning then spider Gwen would be a great character. But champs aren't good just because they have a basic functioning. Imagine how players would react if Blade's synergy with Ghost Rider was nerfed. No compensation beyond mystic cores for MD/dexterity being nerfed would mean Blade owners wouldn't receive compensation either, because synergies are not part of champions' basic functioning. Im thinking this certain guy thinks basic functioning means 5 hit combos and as long as a champ can do a 5 hit combo everything is fine I'm guessing. Bet this is his reasoning for everything in the game. No. The basic functionality of the individual Champs is the fundamental design. Their Abilities, Sig, Stats, etc. The unique characteristics of the Champs themsleves. Not basic controls. No please, no etc. No ambiguity this time, please elaborate what is the basic functionality of a champion. How is that ambiguous? The specific desgin of the individual Champs. What makes a BW a BW as opposed to a Blade. Their design. That's about as clear as it can be.
Archit_Tandon498 wrote: » GroundedWisdom wrote: » Archit_Tandon498 wrote: » GroundedWisdom wrote: » Archit_Tandon498 wrote: » DTMelodicMetal wrote: » Archit_Tandon498 wrote: » I'm sorry but if people used champs for their basic functioning then spider Gwen would be a great character. But champs aren't good just because they have a basic functioning. Imagine how players would react if Blade's synergy with Ghost Rider was nerfed. No compensation beyond mystic cores for MD/dexterity being nerfed would mean Blade owners wouldn't receive compensation either, because synergies are not part of champions' basic functioning. Im thinking this certain guy thinks basic functioning means 5 hit combos and as long as a champ can do a 5 hit combo everything is fine I'm guessing. Bet this is his reasoning for everything in the game. No. The basic functionality of the individual Champs is the fundamental design. Their Abilities, Sig, Stats, etc. The unique characteristics of the Champs themsleves. Not basic controls. No please, no etc. No ambiguity this time, please elaborate what is the basic functionality of a champion. How is that ambiguous? The specific desgin of the individual Champs. What makes a BW a BW as opposed to a Blade. Their design. That's about as clear as it can be. Bw is bw for 70% AAR. Blade gets most of his AAR from synergies, so would a nerf to his synergies be a nerf to his basic functionality?