Kybose wrote: » For example he used to gain a little bit of health back every time he hit instead of only when he has the power gain buff active.
VulcanM wrote: » i used him all the time, he was my favorite before starlord came along. then they nerfed him.
TheSpicyKnight wrote: » GroundedWisdom wrote: » I don't believe it's even possible at this point. So many changes since. We have a new system. For that matter, it wasn't just the Life Steal. It was a combination of everything. Then there's the situation that he and a few other Champs created, that they're not likely willing to risk again. Like what? The old trinity?
GroundedWisdom wrote: » I don't believe it's even possible at this point. So many changes since. We have a new system. For that matter, it wasn't just the Life Steal. It was a combination of everything. Then there's the situation that he and a few other Champs created, that they're not likely willing to risk again.
OKAYGang wrote: » GroundedWisdom wrote: » I don't believe it's even possible at this point. So many changes since. We have a new system. For that matter, it wasn't just the Life Steal. It was a combination of everything. Then there's the situation that he and a few other Champs created, that they're not likely willing to risk again. They've already recreated that situation with the Trinity. They dominate all aspects of game play, everyone ranks them up immediately when they pull them, sound familiar? Also, I'm not so sure Strange, or even SW and Thor would be all that effective against some of the new champs even in their old unnerfed states. There are several champs that could shrug off an l3 from OG Thor easily now, nothing like that existed when he was nerfed.
RandomizerRuns_4 wrote: » GroundedWisdom wrote: » TheSpicyKnight wrote: » GroundedWisdom wrote: » I don't believe it's even possible at this point. So many changes since. We have a new system. For that matter, it wasn't just the Life Steal. It was a combination of everything. Then there's the situation that he and a few other Champs created, that they're not likely willing to risk again. Like what? The old trinity? Some Champs are powerful in their own way, but those ways are conditional. There doesn't exist a Champ that is as OP all-around as much as they were. They were the definitive OP. Those Champs created a situation that spells death for any Dev. They caused them to lose control of their content. The Champs, in combination with the old Percentage System along with the Synergies, literally couldn't be challenged. They couldn't create future content that challenged them because they were exponentially powerful. There's only so far you can go with two Base Stats. Attack and Health. All Abilities and challenges center around altering those in some way. When you numerically increase those Stats in a way that can't be challenged by anything within the game, that's a huge problem. Not only for the Devs, but for the longevity of the game. Hence the nerfs, as well as the DR/Flat Rate System. I don't see how old Dr. Strange would fit this description. He had some amazing power gain, awesome regeneration with a mix of some great damage & buff removal. Aside from the Buff Removal... this sounds a lot like someone I know... Blade. If Blade isn't overpowered (and I don't believe he is in the slightest), why would old Dr. Strange be?
GroundedWisdom wrote: » TheSpicyKnight wrote: » GroundedWisdom wrote: » I don't believe it's even possible at this point. So many changes since. We have a new system. For that matter, it wasn't just the Life Steal. It was a combination of everything. Then there's the situation that he and a few other Champs created, that they're not likely willing to risk again. Like what? The old trinity? Some Champs are powerful in their own way, but those ways are conditional. There doesn't exist a Champ that is as OP all-around as much as they were. They were the definitive OP. Those Champs created a situation that spells death for any Dev. They caused them to lose control of their content. The Champs, in combination with the old Percentage System along with the Synergies, literally couldn't be challenged. They couldn't create future content that challenged them because they were exponentially powerful. There's only so far you can go with two Base Stats. Attack and Health. All Abilities and challenges center around altering those in some way. When you numerically increase those Stats in a way that can't be challenged by anything within the game, that's a huge problem. Not only for the Devs, but for the longevity of the game. Hence the nerfs, as well as the DR/Flat Rate System.
GroundedWisdom wrote: » OKAYGang wrote: » GroundedWisdom wrote: » I don't believe it's even possible at this point. So many changes since. We have a new system. For that matter, it wasn't just the Life Steal. It was a combination of everything. Then there's the situation that he and a few other Champs created, that they're not likely willing to risk again. They've already recreated that situation with the Trinity. They dominate all aspects of game play, everyone ranks them up immediately when they pull them, sound familiar? Also, I'm not so sure Strange, or even SW and Thor would be all that effective against some of the new champs even in their old unnerfed states. There are several champs that could shrug off an l3 from OG Thor easily now, nothing like that existed when he was nerfed. The Trinity still doesn't compare to how those Champs used to operate. Nothing does, thanks to Flat Rate. As I said, some Champs are strong in some ways, but they're far from unstoppable. They don't dominate all aspects of the game. The Trinity dominates War, but even that has its shortcomings. Not so good without that Bleed. Take away the Synergy and the Champs aren't as powerful. Their strengths are conditional. They have weaknesses and counters. It has very little to do with how they compare with other Champs, and more to do with how they functioned to begin with. Their mechanics bypassed content through simple Mathematics.