**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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Yes they do. What else would? The problem you have is you are making a weak argument and the sports analogy knocks it over.
In the olympics if you use PEDs and won the gold the silver medalist gets it.
In kabams world they gave a high spending alliance a win when they didn’t match in season 1. If an alliance beats you by using mods or piloting they should get the win.
You say you can think of ways to exploit it? Well right now modding or piloting is a way to manipulate standings. The only way to exploit an alliance getting a win when the opponent gets docked is by violating TOS.
Like I said, you have made a poor case that’s why you can’t provide details.
Wait, you can’t see how an alliance that gets docked impacted the alliance that lost? LOL
Is that a serious argument. If you use in ineligible player in sports and you get caught, your team gets the loss, the other the win regardless of outcome. It’s really that simple.
It’s not difficult. We have had losses every season against an alliance that got docked right after. One that went from 20 deaths a match to 3. If it’s too hard to see then your eyes almost have to be closed.
...and perhaps you forget you have a high spending alliance a win when they couldnt match. An auto win. They also got considerations that led to a top 3 finish the next season. Consistency of behavior is not a hallmark here by extension.
You keep saying it's not possible due to ur tos but why not change the TOS if it's so flawed that the only resolution is to screw over a entire legit allince until they find and kick the person that cheated?
As it stands the system u have in place protects cheaters and screws over legit players that should not be ur dev teams goal
Any suggestions to change the TOS to avoid revealing the person or the method that person used to cheat with?
maybe they need to adjust what is saved in the logs, but all the game data is there.
with some effort put in there could easily be enough info to review wars where cheeating has occured and see exactly what happened.
they may need to employ someone to do this but they should.
Available time and resources determine how feasible this can be
We are not expecting full point recalculations but a reasonable assumption that the alliance cheated against would have won and therefore entitled to the win bonus
Is a 1 week offseason enough to implement changes or is next season still going to suffer from the same issues @Vale84 highlighted?
I must say a tear is slowly cracking on my fave as i read this, and it’s a wild feeling of overwhelming joy. It s nice not butting heads for once with you. Half of what i wrote can be done with 5 to 12 mins of code work. Hopefully s6 has few tenporary fixes already in place.
Also thanks to the guy above miike for the support