And So It Begins...Act 5
Scopeotoe987
Member Posts: 1,555 ★★★★★
100% Act 4, and now I'm after Act 5. Any tips for it?
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Not really, take it slow and scout ahead for the first chapter, 2nd chapter absolutely look up guides and path out routes. 5.3 just, be patient, 5.4 is fun, like really fun. Map out easiest paths for all paths for easy completion, that’s the biggest thing, and don’t rush it, please
Yeah, grinding for deep wounds and 3/3 willpower right now, and trying at Gold Pool, so I'm going to be out of units for a while lol.
Thanks, same thing happened in act 4 on the hard long path to mastero so I stayed strong and managed to beat them easily, (I already know about one pain in a certain 5.2.6, and how fun and interactive 5.3 will be, but so far for chapter one its been fun.
They can do what they want lol, I know I’ve been very tempted by Goldpool. Act 5.1 isn’t too heavy on difficult fights so long as you play well, so so long as they hoard units from completion they should be good for the beginning of 5.2
1) Beginning of path - Quit quest and Start Over
2) Middle of path - Force close app and get one more full health go at the enemy. If you fail again and feel like you cannot go ahead, then restart instead of revive.
3) Boss Node - Revive if you have enough resources.
Practice, practice and practice. It will make you used to the map and also a much better player. Good luck.
I like my goldpool
5.1.6 ( Brute Force )
5.2.4 ( Masochism )
5.2.5 ( Bane )
5.2.6 ( Bane/Collector haha )
5.1.6
Brute Force: If you don't land a hit in 6 seconds you will degenerate 100% of your remaining health over a 30 second span. Power blockers/Drainers can help here so you don't have to worrying about baiting as much. The path I took which seemed the easiest had a couple tough bugs. Nightcrawler and BP Civil War.
5.2.4
Masochism: Every 7 seconds the defender will shrug off the next debuff. (Which makes parrying a lot less reliable). They also gain 5% of their Max health each time it resets. If you have a Sabretooth and Killmonger or Black Panther, the synergy will let you parry away. If not, champs that cause a ton of debuffs such as DoT like bleed will help negate it a bit.
5.2.5
Bane: ( Brute Force on steroids ) Whoever lands the first hit places a curse on the opponent dealing 2.50% damage per second based on current health. After a 10 second timer, or if you get hit, the curse will switch back to you, so time your attacks and parries to make sure you land a hit on them as soon as you get the curse back. I would suggest practicing on the Moonknight at the beginning first.
5.2.6
Bane is back. Also keep in mind the nodes have Role Reversal as well. The Collector.. Well that's where I'm at currently so I can't help much haha, but you'll want a specific guide on this specific champ anyways. I hear Hulk and Sparky are the best for him. No pots, just revives. Check out guides on the easiest paths. Good luck!
5.2.4 pretty much changed the way I play. Prepare to push through, have team revive and a few hp's, pop a boost and get it done.