**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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Just figure out what his medium looks like and it’s duration before he hits again and it’s no problem. Quake has pretty much always taken from 70%-90% health no sweat. Just learn Quake a little better.
Not tryna be rude or anything, but u gotta figure out you need to get out of the way quick, parry 2-3 hits parry again until he either uses his L1 which you can just block or L2 and you just parry again. You need to improve your strategy past the standard parry to start then 5 hit cycle.
I feel like DH is more of a skill based fight as opposed to having the right champ, even tho the right champs make it easier, and I love that. Skill as opposed to having a high level CG and steamrolling bosses is great.
If you are struggling check YouTube. There's always a video of the best ways and champs to use.
Yes, he's tough but after dodging back at the very beginning and baiting the special he's pretty straight forward. I used Stark easy peasy.
1. Evade immediately and bait his T2. Do your best not to get cornered at the wall
2. Parry him when he is in invisible mode and then heavy hit him... He will switch to armor mode.
3. Parry him and hit him only during the duration of the stun (otherwise he will autoblock cause problems)
4. Do not attempt to use specials or heavy hit again during this fight because when he is knocked down he goes to shield mode... Once he is out of shield mode, then hit him until he reaches his t1. Do not build his energy to t2.
5. Bait his t1. Block the beam if you have to but don't get hit because it causes a stupefied stun then your dead.
6. Do this and he becomes very manageable and quite easy to beat.
I went in with my 4/55’s Ultron at full health. And it lagged so hard I was at 10% when the game caught up. Bypassing both regens because all it took was him tossing an L1 to end me.
The rare times that I don’t lag I can’t bait the L2. However when it does lag he throws it 100% of the time.
So you all can sit there and give us tips, but unless one of those tips reduces lag there is nothing we can do.
What needs to happen is Kabam allow a descale of graphics by the user. Or remove some graphics from that champ. Because let’s be honest he has a lot going on.
iPhone 7+ latest iOS Incase anyone is wondering.
did you try darkhawk in master mode ?
it's easy to bait UC darkhawk , 1 dash back andd that's it
but that master one is stupid AI , you cant bait him like those hard level AI's in UC mode
I’ve 100%ed UC and only once did I have an issue baiting his sp2, 90% of the time he either started with it, or triggered in first 2 dodges
We have to depend on the ai every fight to do something
Absolutely! Used her to rinse Darkhawk. Glad to see others are doing the same.
So yes, each month we seem to get lots of complaints about the new, tough boss. But in this case, there is a well-documented issue affecting many users that makes a very tough fight nearly impossible to win.
If you can get to him with your whole team you get 5 shots.
i admit before I watched the how to video and followed it I'd lose all 5 champs. Now I got it and mostly one shot.
I also felt like 3 hits cuts it too close for me if you miss on the last one, so I stick with medium medium.
That’s great and all, but the lag is too emense to even land a hit.
Using a full team of champs with PI over 8k, I would frequently lose 2-3 champs without even getting a chance to evade. Lose 1 or 2 more simply trying to bait and getting cornered. However, if I could somehow evade AND bait, then I could easily one-shot him.
On top of the lag issues, another thing that makes evading hard is that he has such a long reach and would frequently string 2-3 attacks. You have to time the first evade properly to out-distance his reach, but also string together a couple more evades for the subsequent attacks. It was actually easier to evade->light attack intercept because you could buy more space to bait. That was a risky option because you would eat a combo if you mis-timed it.