Maybe sell 1-2 but selling that many will seriously impact your prestige.
It will have no impact on your prestige. Your prestige is the average power index of your top 5 champions without masteries. The only way it would impact your prestige is if you sell one of your top 5 champions. I don't think anyone is suggesting that.
It would impact your overall player rating, but that doesn't really matter.
Selling will likely not affect prestige. Prestige is the average BASE PI of your top 5 champs. Full masteries doesn't reflect who your top 5 are, it's best to figure out base PI of top 10 to see who the real top 5 are. This is assuming that your top 5 aren't equal to the rest of your roster. Too many of you don't know the difference between Prestige and Player Rating.
Less shards over time if you don't keep? Wrong. If you sell a champ, One time, ONE TIME does it affect 5* Shards and iso. It only matters long term if you keep selling the same champ. Who says keep all Champs? collectors. The ONLY reason I keep my 2*/3* is for iso and shards (and summoner) . I don't upgrade at all. Who still cares nowadays about overall PI except the big whales and their egos? I'd sell most of my Champs if I also wasn't a collector.
As for Sig 99 and Immortal Ironfist. Just insert a laugh track for getting him, again IIF is just a collector character.
As for the loss of T1 Alphas.... They are a dime a dozen
My only concern, with new 5* announcements is it worth it? Is Yondu really worth it? Dunno maybe you just really like him
I live by one rule in the contest, never sell a champion. it is a waste of materials if you have ranked them. Your rating is worth something, we have seen that with the 12.0 compensation packages many people I know where in a race against time to reach 100k. Short term you get a champion that hasn't been tested by anyone publicly so you have no idea what they are like. Whilst I think that Yondu will be awesome imagine if it was in the past to buy a Luke Cage 5 star featured. In the long run you will regret it. I cannot bend your free will you must do what you feel is right but if you feel the need to ask for advice id take it.
There is nothing wrong with selling 3/30s you never use (as long as they are not already max duped or close).
Selling a 3/30 nets you more 5* shards than a regular dupe by a decent amount. When you get that champs again, just rank him/her back up to 3/30 and sell again. It is a 5* shard generation engine that is completely overlooked by the playerbase.
Um, there is something wrong in selling champs especially if its a 4* at any rank.
1. You lose some precious prestige
2. You just wasted a bunch of tier 1 alphas (if they are at rank 3)
3. Those champs may get buffed in the future
4. If you get those champs to sig level 99, you get a max signature crystal which has a chance to give you the white version of iron fist.
5. 5* shards can be acquired through mang things. Such as events, act 4, alliance wars, ect.
Not to correct you, but let me correct you.
1. I can sell all but 3 of my 4* champs without impacting my prestige. And even if I sold every last one of them it would still only be a minimal impact.
2. I get plenty of alphas and have no issue trading one for 400+ 5* shards
3. True. They also may not. If they are, I am sitting on more 4* awakening gems than I'll ever use, and plenty of sig stones. Or I have them as a 5* already and don't really care about the 4*.
4. This point is correct. However, with 60+ champs in the crystal, it will take so long for that to happen that I'd have to be planning on playing the game well into the 2020s or 2030s. If you farm them as I described, you would have to pull the same champ 22 times before it favored holding them over selling them. I will show the math below. Oh, and I don't know the exact count of champs in the basic crystals, but I think it is 68. Let's say it is 68. To draw a champ 22 times, you'd have to open an enormous amount of 4*s.
5. Also correct. That doesn't mean I don't want MORE. I do.
Math:
Hold: You get 0 shards on the initial pull, 255 shards on the next 5 pulls, and 510 shards on any further pulls
R3 then Sell: You get 425 shards from each pull.
There is nothing wrong with selling 3/30s you never use (as long as they are not already max duped or close).
Selling a 3/30 nets you more 5* shards than a regular dupe by a decent amount. When you get that champs again, just rank him/her back up to 3/30 and sell again. It is a 5* shard generation engine that is completely overlooked by the playerbase.
This is entirely wrong. You'll get more 5* shards long term by duping champs than you will selling unused 4*. Don't listen to this stupid advice.
You are correct if you pull the same champ 22 times. If you don't, I am correct.
There is nothing wrong with selling 3/30s you never use (as long as they are not already max duped or close).
Selling a 3/30 nets you more 5* shards than a regular dupe by a decent amount. When you get that champs again, just rank him/her back up to 3/30 and sell again. It is a 5* shard generation engine that is completely overlooked by the playerbase.
This is entirely wrong. You'll get more 5* shards long term by duping champs than you will selling unused 4*. Don't listen to this stupid advice.
You are correct if you pull the same champ 22 times. If you don't, I am correct.
You get double Rewards for Duping as you do selling. You also get Shards from Max Sig Crystals. Selling hurts Rating, S.A., and other Events. The ISO is also useful. It's up to the Player whether they sell or not, but it's a loss either way you look at it.
There is nothing wrong with selling 3/30s you never use (as long as they are not already max duped or close).
Selling a 3/30 nets you more 5* shards than a regular dupe by a decent amount. When you get that champs again, just rank him/her back up to 3/30 and sell again. It is a 5* shard generation engine that is completely overlooked by the playerbase.
Um, there is something wrong in selling champs especially if its a 4* at any rank.
1. You lose some precious prestige
2. You just wasted a bunch of tier 1 alphas (if they are at rank 3)
3. Those champs may get buffed in the future
4. If you get those champs to sig level 99, you get a max signature crystal which has a chance to give you the white version of iron fist.
5. 5* shards can be acquired through mang things. Such as events, act 4, alliance wars, ect.
Not to correct you, but let me correct you.
1. I can sell all but 3 of my 4* champs without impacting my prestige. And even if I sold every last one of them it would still only be a minimal impact.
2. I get plenty of alphas and have no issue trading one for 400+ 5* shards
3. True. They also may not. If they are, I am sitting on more 4* awakening gems than I'll ever use, and plenty of sig stones. Or I have them as a 5* already and don't really care about the 4*.
4. This point is correct. However, with 60+ champs in the crystal, it will take so long for that to happen that I'd have to be planning on playing the game well into the 2020s or 2030s. If you farm them as I described, you would have to pull the same champ 22 times before it favored holding them over selling them. I will show the math below. Oh, and I don't know the exact count of champs in the basic crystals, but I think it is 68. Let's say it is 68. To draw a champ 22 times, you'd have to open an enormous amount of 4*s.
5. Also correct. That doesn't mean I don't want MORE. I do.
Math:
Hold: You get 0 shards on the initial pull, 255 shards on the next 5 pulls, and 510 shards on any further pulls
R3 then Sell: You get 425 shards from each pull.
Im a big advocate of players doing what they want, to achieve their goals whatever it may be and there is no blueprint for success as many others would prescribe. There are many paths to success and some of that is defined by how one defines success for their game.
With that said, I really only came here to LoL at your column headings. Yes I am burdened by immaturity.
If you're willing to sell, just make sure you're ready to sell and NOT get what you want. I have sold a large amount of 4* twice and came up empty twice. Obviously the outcome is random, I'm just saying make sure you're not selling anything you need to play the way you want (arena grinders, looking at you).
There is nothing wrong with selling 3/30s you never use (as long as they are not already max duped or close).
Selling a 3/30 nets you more 5* shards than a regular dupe by a decent amount. When you get that champs again, just rank him/her back up to 3/30 and sell again. It is a 5* shard generation engine that is completely overlooked by the playerbase.
Um, there is something wrong in selling champs especially if its a 4* at any rank.
1. You lose some precious prestige
2. You just wasted a bunch of tier 1 alphas (if they are at rank 3)
3. Those champs may get buffed in the future
4. If you get those champs to sig level 99, you get a max signature crystal which has a chance to give you the white version of iron fist.
5. 5* shards can be acquired through mang things. Such as events, act 4, alliance wars, ect.
Not to correct you, but let me correct you.
1. I can sell all but 3 of my 4* champs without impacting my prestige. And even if I sold every last one of them it would still only be a minimal impact.
2. I get plenty of alphas and have no issue trading one for 400+ 5* shards
3. True. They also may not. If they are, I am sitting on more 4* awakening gems than I'll ever use, and plenty of sig stones. Or I have them as a 5* already and don't really care about the 4*.
4. This point is correct. However, with 60+ champs in the crystal, it will take so long for that to happen that I'd have to be planning on playing the game well into the 2020s or 2030s. If you farm them as I described, you would have to pull the same champ 22 times before it favored holding them over selling them. I will show the math below. Oh, and I don't know the exact count of champs in the basic crystals, but I think it is 68. Let's say it is 68. To draw a champ 22 times, you'd have to open an enormous amount of 4*s.
5. Also correct. That doesn't mean I don't want MORE. I do.
Math:
Hold: You get 0 shards on the initial pull, 255 shards on the next 5 pulls, and 510 shards on any further pulls
R3 then Sell: You get 425 shards from each pull.
Im a big advocate of players doing what they want, to achieve their goals whatever it may be and there is no blueprint for success as many others would prescribe. There are many paths to success and some of that is defined by how one defines success for their game.
With that said, I really only came here to LoL at your column headings. Yes I am burdened by immaturity.
Awesome. I totally did that by accident, just abbreviating cumulative. Lol
There is nothing wrong with selling 3/30s you never use (as long as they are not already max duped or close).
Selling a 3/30 nets you more 5* shards than a regular dupe by a decent amount. When you get that champs again, just rank him/her back up to 3/30 and sell again. It is a 5* shard generation engine that is completely overlooked by the playerbase.
This is entirely wrong. You'll get more 5* shards long term by duping champs than you will selling unused 4*. Don't listen to this stupid advice.
You are correct if you pull the same champ 22 times. If you don't, I am correct.
You get double Rewards for Duping as you do selling. You also get Shards from Max Sig Crystals. Selling hurts Rating, S.A., and other Events. The ISO is also useful. It's up to the Player whether they sell or not, but it's a loss either way you look at it.
I don't know why so many people feel compelled to post inaccurate information in such an authoritative manner. Trump effect maybe?
Anyways, you do not get double rewards for dupping. As I illustrated above, you need to pull the same champ 22 times before holding becomes the ideal strategy for generating shards. That is a fact, backed up by numbers, and not an opinion. About the rest of your post, selling does hurt ratings but so what? Having more 5* helps rating also. Selling does not hurt a single event, don't know where you got that from. Contrary to your arguement, it actually helps SA. You rank Khamala one time and then she sits on your roster doing nothing. I rank her, sell her, rank her, sell her, over and over. What I'm doing is constantly generating SA points, as well as helping me in class advancement and level up events, such translates to sig stones I can use on champs that actually matter. Then, your iso comment, I disagree with that too. It costs more iso to level them up than you get from selling. It's not a big deal to me as I constantly have iso expiring, but for a less advanced player I'd say it is a legitimate reason to hold over sell.
Ultimately it comes down to where you are in the game. I'm just very tired of the masses proclaiming never sell your champs as some universal truth when frankly it is probably in the best interest of advanced players to churn champs to farm shards.
There is nothing wrong with selling 3/30s you never use (as long as they are not already max duped or close).
Selling a 3/30 nets you more 5* shards than a regular dupe by a decent amount. When you get that champs again, just rank him/her back up to 3/30 and sell again. It is a 5* shard generation engine that is completely overlooked by the playerbase.
This is entirely wrong. You'll get more 5* shards long term by duping champs than you will selling unused 4*. Don't listen to this stupid advice.
You are correct if you pull the same champ 22 times. If you don't, I am correct.
You get double Rewards for Duping as you do selling. You also get Shards from Max Sig Crystals. Selling hurts Rating, S.A., and other Events. The ISO is also useful. It's up to the Player whether they sell or not, but it's a loss either way you look at it.
I don't know why so many people feel compelled to post inaccurate information in such an authoritative manner. Trump effect maybe?
Anyways, you do not get double rewards for dupping. As I illustrated above, you need to pull the same champ 22 times before holding becomes the ideal strategy for generating shards. That is a fact, backed up by numbers, and not an opinion. About the rest of your post, selling does hurt ratings but so what? Having more 5* helps rating also. Selling does not hurt a single event, don't know where you got that from. Contrary to your arguement, it actually helps SA. You rank Khamala one time and then she sits on your roster doing nothing. I rank her, sell her, rank her, sell her, over and over. What I'm doing is constantly generating SA points, as well as helping me in class advancement and level up events, such translates to sig stones I can use on champs that actually matter. Then, your iso comment, I disagree with that too. It costs more iso to level them up than you get from selling. It's not a big deal to me as I constantly have iso expiring, but for a less advanced player I'd say it is a legitimate reason to hold over sell.
Ultimately it comes down to where you are in the game. I'm just very tired of the masses proclaiming never sell your champs as some universal truth when frankly it is probably in the best interest of advanced players to churn champs to farm shards.
What you get for selling compared to Duping is less. It is not misinformation. Selling is your choice, but what that does is two steps forward, one step back. That's not "farming Shards". Not in the long run. Keeping all Champs increases the chances of Duping all Champs. The more you keep and Dup, the more chances you have to Dup and Max Sig them. Max Sig Crystals give additional Shards. You want to shoot yourself in the foot, that's fine. It doesn't mean it's more beneficial to sell. It's just immediate gratification.
There is nothing wrong with selling 3/30s you never use (as long as they are not already max duped or close).
Selling a 3/30 nets you more 5* shards than a regular dupe by a decent amount. When you get that champs again, just rank him/her back up to 3/30 and sell again. It is a 5* shard generation engine that is completely overlooked by the playerbase.
This is entirely wrong. You'll get more 5* shards long term by duping champs than you will selling unused 4*. Don't listen to this stupid advice.
You are correct if you pull the same champ 22 times. If you don't, I am correct.
You get double Rewards for Duping as you do selling. You also get Shards from Max Sig Crystals. Selling hurts Rating, S.A., and other Events. The ISO is also useful. It's up to the Player whether they sell or not, but it's a loss either way you look at it.
I don't know why so many people feel compelled to post inaccurate information in such an authoritative manner. Trump effect maybe?
Anyways, you do not get double rewards for dupping. As I illustrated above, you need to pull the same champ 22 times before holding becomes the ideal strategy for generating shards. That is a fact, backed up by numbers, and not an opinion. About the rest of your post, selling does hurt ratings but so what? Having more 5* helps rating also. Selling does not hurt a single event, don't know where you got that from. Contrary to your arguement, it actually helps SA. You rank Khamala one time and then she sits on your roster doing nothing. I rank her, sell her, rank her, sell her, over and over. What I'm doing is constantly generating SA points, as well as helping me in class advancement and level up events, such translates to sig stones I can use on champs that actually matter. Then, your iso comment, I disagree with that too. It costs more iso to level them up than you get from selling. It's not a big deal to me as I constantly have iso expiring, but for a less advanced player I'd say it is a legitimate reason to hold over sell.
Ultimately it comes down to where you are in the game. I'm just very tired of the masses proclaiming never sell your champs as some universal truth when frankly it is probably in the best interest of advanced players to churn champs to farm shards.
What you get for selling compared to Duping is less. It is not misinformation. Selling is your choice, but what that does is two steps forward, one step back. That's not "farming Shards". Not in the long run. Keeping all Champs increases the chances of Duping all Champs. The more you keep and Dup, the more chances you have to Dup and Max Sig them. Max Sig Crystals give additional Shards. You want to shoot yourself in the foot, that's fine. It doesn't mean it's more beneficial to sell. It's just immediate gratification.
And you know this through your personal experience? How many duped 4*s do you get per week and how many max crystals do you get per week?
There is nothing wrong with selling 3/30s you never use (as long as they are not already max duped or close).
Selling a 3/30 nets you more 5* shards than a regular dupe by a decent amount. When you get that champs again, just rank him/her back up to 3/30 and sell again. It is a 5* shard generation engine that is completely overlooked by the playerbase.
This is entirely wrong. You'll get more 5* shards long term by duping champs than you will selling unused 4*. Don't listen to this stupid advice.
You are correct if you pull the same champ 22 times. If you don't, I am correct.
You get double Rewards for Duping as you do selling. You also get Shards from Max Sig Crystals. Selling hurts Rating, S.A., and other Events. The ISO is also useful. It's up to the Player whether they sell or not, but it's a loss either way you look at it.
I don't know why so many people feel compelled to post inaccurate information in such an authoritative manner. Trump effect maybe?
Anyways, you do not get double rewards for dupping. As I illustrated above, you need to pull the same champ 22 times before holding becomes the ideal strategy for generating shards. That is a fact, backed up by numbers, and not an opinion. About the rest of your post, selling does hurt ratings but so what? Having more 5* helps rating also. Selling does not hurt a single event, don't know where you got that from. Contrary to your arguement, it actually helps SA. You rank Khamala one time and then she sits on your roster doing nothing. I rank her, sell her, rank her, sell her, over and over. What I'm doing is constantly generating SA points, as well as helping me in class advancement and level up events, such translates to sig stones I can use on champs that actually matter. Then, your iso comment, I disagree with that too. It costs more iso to level them up than you get from selling. It's not a big deal to me as I constantly have iso expiring, but for a less advanced player I'd say it is a legitimate reason to hold over sell.
Ultimately it comes down to where you are in the game. I'm just very tired of the masses proclaiming never sell your champs as some universal truth when frankly it is probably in the best interest of advanced players to churn champs to farm shards.
What you get for selling compared to Duping is less. It is not misinformation. Selling is your choice, but what that does is two steps forward, one step back. That's not "farming Shards". Not in the long run. Keeping all Champs increases the chances of Duping all Champs. The more you keep and Dup, the more chances you have to Dup and Max Sig them. Max Sig Crystals give additional Shards. You want to shoot yourself in the foot, that's fine. It doesn't mean it's more beneficial to sell. It's just immediate gratification.
And you know this through your personal experience? How many duped 4*s do you get per week and how many max crystals do you get per week?
Nice try. I'm not engaging in arbitrary arguments. It doesn't take a genius to understand that selling is less beneficial in the long run.
There is nothing wrong with selling 3/30s you never use (as long as they are not already max duped or close).
Selling a 3/30 nets you more 5* shards than a regular dupe by a decent amount. When you get that champs again, just rank him/her back up to 3/30 and sell again. It is a 5* shard generation engine that is completely overlooked by the playerbase.
This is entirely wrong. You'll get more 5* shards long term by duping champs than you will selling unused 4*. Don't listen to this stupid advice.
You are correct if you pull the same champ 22 times. If you don't, I am correct.
You get double Rewards for Duping as you do selling. You also get Shards from Max Sig Crystals. Selling hurts Rating, S.A., and other Events. The ISO is also useful. It's up to the Player whether they sell or not, but it's a loss either way you look at it.
I don't know why so many people feel compelled to post inaccurate information in such an authoritative manner. Trump effect maybe?
Anyways, you do not get double rewards for dupping. As I illustrated above, you need to pull the same champ 22 times before holding becomes the ideal strategy for generating shards. That is a fact, backed up by numbers, and not an opinion. About the rest of your post, selling does hurt ratings but so what? Having more 5* helps rating also. Selling does not hurt a single event, don't know where you got that from. Contrary to your arguement, it actually helps SA. You rank Khamala one time and then she sits on your roster doing nothing. I rank her, sell her, rank her, sell her, over and over. What I'm doing is constantly generating SA points, as well as helping me in class advancement and level up events, such translates to sig stones I can use on champs that actually matter. Then, your iso comment, I disagree with that too. It costs more iso to level them up than you get from selling. It's not a big deal to me as I constantly have iso expiring, but for a less advanced player I'd say it is a legitimate reason to hold over sell.
Ultimately it comes down to where you are in the game. I'm just very tired of the masses proclaiming never sell your champs as some universal truth when frankly it is probably in the best interest of advanced players to churn champs to farm shards.
What you get for selling compared to Duping is less. It is not misinformation. Selling is your choice, but what that does is two steps forward, one step back. That's not "farming Shards". Not in the long run. Keeping all Champs increases the chances of Duping all Champs. The more you keep and Dup, the more chances you have to Dup and Max Sig them. Max Sig Crystals give additional Shards. You want to shoot yourself in the foot, that's fine. It doesn't mean it's more beneficial to sell. It's just immediate gratification.
And you know this through your personal experience? How many duped 4*s do you get per week and how many max crystals do you get per week?
There is nothing wrong with selling 3/30s you never use (as long as they are not already max duped or close).
Selling a 3/30 nets you more 5* shards than a regular dupe by a decent amount. When you get that champs again, just rank him/her back up to 3/30 and sell again. It is a 5* shard generation engine that is completely overlooked by the playerbase.
This is entirely wrong. You'll get more 5* shards long term by duping champs than you will selling unused 4*. Don't listen to this stupid advice.
You are correct if you pull the same champ 22 times. If you don't, I am correct.
You get double Rewards for Duping as you do selling. You also get Shards from Max Sig Crystals. Selling hurts Rating, S.A., and other Events. The ISO is also useful. It's up to the Player whether they sell or not, but it's a loss either way you look at it.
I don't know why so many people feel compelled to post inaccurate information in such an authoritative manner. Trump effect maybe?
Anyways, you do not get double rewards for dupping. As I illustrated above, you need to pull the same champ 22 times before holding becomes the ideal strategy for generating shards. That is a fact, backed up by numbers, and not an opinion. About the rest of your post, selling does hurt ratings but so what? Having more 5* helps rating also. Selling does not hurt a single event, don't know where you got that from. Contrary to your arguement, it actually helps SA. You rank Khamala one time and then she sits on your roster doing nothing. I rank her, sell her, rank her, sell her, over and over. What I'm doing is constantly generating SA points, as well as helping me in class advancement and level up events, such translates to sig stones I can use on champs that actually matter. Then, your iso comment, I disagree with that too. It costs more iso to level them up than you get from selling. It's not a big deal to me as I constantly have iso expiring, but for a less advanced player I'd say it is a legitimate reason to hold over sell.
Ultimately it comes down to where you are in the game. I'm just very tired of the masses proclaiming never sell your champs as some universal truth when frankly it is probably in the best interest of advanced players to churn champs to farm shards.
What you get for selling compared to Duping is less. It is not misinformation. Selling is your choice, but what that does is two steps forward, one step back. That's not "farming Shards". Not in the long run. Keeping all Champs increases the chances of Duping all Champs. The more you keep and Dup, the more chances you have to Dup and Max Sig them. Max Sig Crystals give additional Shards. You want to shoot yourself in the foot, that's fine. It doesn't mean it's more beneficial to sell. It's just immediate gratification.
And you know this through your personal experience? How many duped 4*s do you get per week and how many max crystals do you get per week?
Nice try. I'm not engaging in arbitrary arguments. It doesn't take a genius to understand that selling is less beneficial in the long run.
The numbers provided by Hulk_77 show that a champion needs to be duped 22 times before you start accumulating more shards from duping than selling. By the time you dupe your champions 22 times, this game will have shifted to 5* champs anyway.
There is nothing wrong with selling 3/30s you never use (as long as they are not already max duped or close).
Selling a 3/30 nets you more 5* shards than a regular dupe by a decent amount. When you get that champs again, just rank him/her back up to 3/30 and sell again. It is a 5* shard generation engine that is completely overlooked by the playerbase.
This is entirely wrong. You'll get more 5* shards long term by duping champs than you will selling unused 4*. Don't listen to this stupid advice.
You are correct if you pull the same champ 22 times. If you don't, I am correct.
You get double Rewards for Duping as you do selling. You also get Shards from Max Sig Crystals. Selling hurts Rating, S.A., and other Events. The ISO is also useful. It's up to the Player whether they sell or not, but it's a loss either way you look at it.
I don't know why so many people feel compelled to post inaccurate information in such an authoritative manner. Trump effect maybe?
Anyways, you do not get double rewards for dupping. As I illustrated above, you need to pull the same champ 22 times before holding becomes the ideal strategy for generating shards. That is a fact, backed up by numbers, and not an opinion. About the rest of your post, selling does hurt ratings but so what? Having more 5* helps rating also. Selling does not hurt a single event, don't know where you got that from. Contrary to your arguement, it actually helps SA. You rank Khamala one time and then she sits on your roster doing nothing. I rank her, sell her, rank her, sell her, over and over. What I'm doing is constantly generating SA points, as well as helping me in class advancement and level up events, such translates to sig stones I can use on champs that actually matter. Then, your iso comment, I disagree with that too. It costs more iso to level them up than you get from selling. It's not a big deal to me as I constantly have iso expiring, but for a less advanced player I'd say it is a legitimate reason to hold over sell.
Ultimately it comes down to where you are in the game. I'm just very tired of the masses proclaiming never sell your champs as some universal truth when frankly it is probably in the best interest of advanced players to churn champs to farm shards.
What you get for selling compared to Duping is less. It is not misinformation. Selling is your choice, but what that does is two steps forward, one step back. That's not "farming Shards". Not in the long run. Keeping all Champs increases the chances of Duping all Champs. The more you keep and Dup, the more chances you have to Dup and Max Sig them. Max Sig Crystals give additional Shards. You want to shoot yourself in the foot, that's fine. It doesn't mean it's more beneficial to sell. It's just immediate gratification.
And you know this through your personal experience? How many duped 4*s do you get per week and how many max crystals do you get per week?
There is nothing wrong with selling 3/30s you never use (as long as they are not already max duped or close).
Selling a 3/30 nets you more 5* shards than a regular dupe by a decent amount. When you get that champs again, just rank him/her back up to 3/30 and sell again. It is a 5* shard generation engine that is completely overlooked by the playerbase.
This is entirely wrong. You'll get more 5* shards long term by duping champs than you will selling unused 4*. Don't listen to this stupid advice.
You are correct if you pull the same champ 22 times. If you don't, I am correct.
You get double Rewards for Duping as you do selling. You also get Shards from Max Sig Crystals. Selling hurts Rating, S.A., and other Events. The ISO is also useful. It's up to the Player whether they sell or not, but it's a loss either way you look at it.
I don't know why so many people feel compelled to post inaccurate information in such an authoritative manner. Trump effect maybe?
Anyways, you do not get double rewards for dupping. As I illustrated above, you need to pull the same champ 22 times before holding becomes the ideal strategy for generating shards. That is a fact, backed up by numbers, and not an opinion. About the rest of your post, selling does hurt ratings but so what? Having more 5* helps rating also. Selling does not hurt a single event, don't know where you got that from. Contrary to your arguement, it actually helps SA. You rank Khamala one time and then she sits on your roster doing nothing. I rank her, sell her, rank her, sell her, over and over. What I'm doing is constantly generating SA points, as well as helping me in class advancement and level up events, such translates to sig stones I can use on champs that actually matter. Then, your iso comment, I disagree with that too. It costs more iso to level them up than you get from selling. It's not a big deal to me as I constantly have iso expiring, but for a less advanced player I'd say it is a legitimate reason to hold over sell.
Ultimately it comes down to where you are in the game. I'm just very tired of the masses proclaiming never sell your champs as some universal truth when frankly it is probably in the best interest of advanced players to churn champs to farm shards.
What you get for selling compared to Duping is less. It is not misinformation. Selling is your choice, but what that does is two steps forward, one step back. That's not "farming Shards". Not in the long run. Keeping all Champs increases the chances of Duping all Champs. The more you keep and Dup, the more chances you have to Dup and Max Sig them. Max Sig Crystals give additional Shards. You want to shoot yourself in the foot, that's fine. It doesn't mean it's more beneficial to sell. It's just immediate gratification.
And you know this through your personal experience? How many duped 4*s do you get per week and how many max crystals do you get per week?
Nice try. I'm not engaging in arbitrary arguments. It doesn't take a genius to understand that selling is less beneficial in the long run.
The numbers provided by Hulk_77 show that a champion needs to be duped 22 times before you start accumulating more shards from duping than selling. By the time you dupe your champions 22 times, this game will have shifted to 5* champs anyway.
Do you realize the insanity and waste of Resources in taking Champs to R3 just to sell them? It's not more productive at all. It's just wasting Resources. Keeping Champs is more productive overall. Shards are not the only things that account for benefit.
There is nothing wrong with selling 3/30s you never use (as long as they are not already max duped or close).
Selling a 3/30 nets you more 5* shards than a regular dupe by a decent amount. When you get that champs again, just rank him/her back up to 3/30 and sell again. It is a 5* shard generation engine that is completely overlooked by the playerbase.
This is entirely wrong. You'll get more 5* shards long term by duping champs than you will selling unused 4*. Don't listen to this stupid advice.
You are correct if you pull the same champ 22 times. If you don't, I am correct.
You get double Rewards for Duping as you do selling. You also get Shards from Max Sig Crystals. Selling hurts Rating, S.A., and other Events. The ISO is also useful. It's up to the Player whether they sell or not, but it's a loss either way you look at it.
I don't know why so many people feel compelled to post inaccurate information in such an authoritative manner. Trump effect maybe?
Anyways, you do not get double rewards for dupping. As I illustrated above, you need to pull the same champ 22 times before holding becomes the ideal strategy for generating shards. That is a fact, backed up by numbers, and not an opinion. About the rest of your post, selling does hurt ratings but so what? Having more 5* helps rating also. Selling does not hurt a single event, don't know where you got that from. Contrary to your arguement, it actually helps SA. You rank Khamala one time and then she sits on your roster doing nothing. I rank her, sell her, rank her, sell her, over and over. What I'm doing is constantly generating SA points, as well as helping me in class advancement and level up events, such translates to sig stones I can use on champs that actually matter. Then, your iso comment, I disagree with that too. It costs more iso to level them up than you get from selling. It's not a big deal to me as I constantly have iso expiring, but for a less advanced player I'd say it is a legitimate reason to hold over sell.
Ultimately it comes down to where you are in the game. I'm just very tired of the masses proclaiming never sell your champs as some universal truth when frankly it is probably in the best interest of advanced players to churn champs to farm shards.
What you get for selling compared to Duping is less. It is not misinformation. Selling is your choice, but what that does is two steps forward, one step back. That's not "farming Shards". Not in the long run. Keeping all Champs increases the chances of Duping all Champs. The more you keep and Dup, the more chances you have to Dup and Max Sig them. Max Sig Crystals give additional Shards. You want to shoot yourself in the foot, that's fine. It doesn't mean it's more beneficial to sell. It's just immediate gratification.
And you know this through your personal experience? How many duped 4*s do you get per week and how many max crystals do you get per week?
There is nothing wrong with selling 3/30s you never use (as long as they are not already max duped or close).
Selling a 3/30 nets you more 5* shards than a regular dupe by a decent amount. When you get that champs again, just rank him/her back up to 3/30 and sell again. It is a 5* shard generation engine that is completely overlooked by the playerbase.
This is entirely wrong. You'll get more 5* shards long term by duping champs than you will selling unused 4*. Don't listen to this stupid advice.
You are correct if you pull the same champ 22 times. If you don't, I am correct.
You get double Rewards for Duping as you do selling. You also get Shards from Max Sig Crystals. Selling hurts Rating, S.A., and other Events. The ISO is also useful. It's up to the Player whether they sell or not, but it's a loss either way you look at it.
I don't know why so many people feel compelled to post inaccurate information in such an authoritative manner. Trump effect maybe?
Anyways, you do not get double rewards for dupping. As I illustrated above, you need to pull the same champ 22 times before holding becomes the ideal strategy for generating shards. That is a fact, backed up by numbers, and not an opinion. About the rest of your post, selling does hurt ratings but so what? Having more 5* helps rating also. Selling does not hurt a single event, don't know where you got that from. Contrary to your arguement, it actually helps SA. You rank Khamala one time and then she sits on your roster doing nothing. I rank her, sell her, rank her, sell her, over and over. What I'm doing is constantly generating SA points, as well as helping me in class advancement and level up events, such translates to sig stones I can use on champs that actually matter. Then, your iso comment, I disagree with that too. It costs more iso to level them up than you get from selling. It's not a big deal to me as I constantly have iso expiring, but for a less advanced player I'd say it is a legitimate reason to hold over sell.
Ultimately it comes down to where you are in the game. I'm just very tired of the masses proclaiming never sell your champs as some universal truth when frankly it is probably in the best interest of advanced players to churn champs to farm shards.
What you get for selling compared to Duping is less. It is not misinformation. Selling is your choice, but what that does is two steps forward, one step back. That's not "farming Shards". Not in the long run. Keeping all Champs increases the chances of Duping all Champs. The more you keep and Dup, the more chances you have to Dup and Max Sig them. Max Sig Crystals give additional Shards. You want to shoot yourself in the foot, that's fine. It doesn't mean it's more beneficial to sell. It's just immediate gratification.
And you know this through your personal experience? How many duped 4*s do you get per week and how many max crystals do you get per week?
Nice try. I'm not engaging in arbitrary arguments. It doesn't take a genius to understand that selling is less beneficial in the long run.
The numbers provided by Hulk_77 show that a champion needs to be duped 22 times before you start accumulating more shards from duping than selling. By the time you dupe your champions 22 times, this game will have shifted to 5* champs anyway.
I know right! Some people at the very top that get 4*s 3-4 times a week would make sense but I'm lucky if I get 1 a week. If I'm playing this game a year from now I'd be very surprised.
There is nothing wrong with selling 3/30s you never use (as long as they are not already max duped or close).
Selling a 3/30 nets you more 5* shards than a regular dupe by a decent amount. When you get that champs again, just rank him/her back up to 3/30 and sell again. It is a 5* shard generation engine that is completely overlooked by the playerbase.
This is entirely wrong. You'll get more 5* shards long term by duping champs than you will selling unused 4*. Don't listen to this stupid advice.
You are correct if you pull the same champ 22 times. If you don't, I am correct.
You get double Rewards for Duping as you do selling. You also get Shards from Max Sig Crystals. Selling hurts Rating, S.A., and other Events. The ISO is also useful. It's up to the Player whether they sell or not, but it's a loss either way you look at it.
I don't know why so many people feel compelled to post inaccurate information in such an authoritative manner. Trump effect maybe?
Anyways, you do not get double rewards for dupping. As I illustrated above, you need to pull the same champ 22 times before holding becomes the ideal strategy for generating shards. That is a fact, backed up by numbers, and not an opinion. About the rest of your post, selling does hurt ratings but so what? Having more 5* helps rating also. Selling does not hurt a single event, don't know where you got that from. Contrary to your arguement, it actually helps SA. You rank Khamala one time and then she sits on your roster doing nothing. I rank her, sell her, rank her, sell her, over and over. What I'm doing is constantly generating SA points, as well as helping me in class advancement and level up events, such translates to sig stones I can use on champs that actually matter. Then, your iso comment, I disagree with that too. It costs more iso to level them up than you get from selling. It's not a big deal to me as I constantly have iso expiring, but for a less advanced player I'd say it is a legitimate reason to hold over sell.
Ultimately it comes down to where you are in the game. I'm just very tired of the masses proclaiming never sell your champs as some universal truth when frankly it is probably in the best interest of advanced players to churn champs to farm shards.
What you get for selling compared to Duping is less. It is not misinformation. Selling is your choice, but what that does is two steps forward, one step back. That's not "farming Shards". Not in the long run. Keeping all Champs increases the chances of Duping all Champs. The more you keep and Dup, the more chances you have to Dup and Max Sig them. Max Sig Crystals give additional Shards. You want to shoot yourself in the foot, that's fine. It doesn't mean it's more beneficial to sell. It's just immediate gratification.
And you know this through your personal experience? How many duped 4*s do you get per week and how many max crystals do you get per week?
There is nothing wrong with selling 3/30s you never use (as long as they are not already max duped or close).
Selling a 3/30 nets you more 5* shards than a regular dupe by a decent amount. When you get that champs again, just rank him/her back up to 3/30 and sell again. It is a 5* shard generation engine that is completely overlooked by the playerbase.
This is entirely wrong. You'll get more 5* shards long term by duping champs than you will selling unused 4*. Don't listen to this stupid advice.
You are correct if you pull the same champ 22 times. If you don't, I am correct.
You get double Rewards for Duping as you do selling. You also get Shards from Max Sig Crystals. Selling hurts Rating, S.A., and other Events. The ISO is also useful. It's up to the Player whether they sell or not, but it's a loss either way you look at it.
I don't know why so many people feel compelled to post inaccurate information in such an authoritative manner. Trump effect maybe?
Anyways, you do not get double rewards for dupping. As I illustrated above, you need to pull the same champ 22 times before holding becomes the ideal strategy for generating shards. That is a fact, backed up by numbers, and not an opinion. About the rest of your post, selling does hurt ratings but so what? Having more 5* helps rating also. Selling does not hurt a single event, don't know where you got that from. Contrary to your arguement, it actually helps SA. You rank Khamala one time and then she sits on your roster doing nothing. I rank her, sell her, rank her, sell her, over and over. What I'm doing is constantly generating SA points, as well as helping me in class advancement and level up events, such translates to sig stones I can use on champs that actually matter. Then, your iso comment, I disagree with that too. It costs more iso to level them up than you get from selling. It's not a big deal to me as I constantly have iso expiring, but for a less advanced player I'd say it is a legitimate reason to hold over sell.
Ultimately it comes down to where you are in the game. I'm just very tired of the masses proclaiming never sell your champs as some universal truth when frankly it is probably in the best interest of advanced players to churn champs to farm shards.
What you get for selling compared to Duping is less. It is not misinformation. Selling is your choice, but what that does is two steps forward, one step back. That's not "farming Shards". Not in the long run. Keeping all Champs increases the chances of Duping all Champs. The more you keep and Dup, the more chances you have to Dup and Max Sig them. Max Sig Crystals give additional Shards. You want to shoot yourself in the foot, that's fine. It doesn't mean it's more beneficial to sell. It's just immediate gratification.
And you know this through your personal experience? How many duped 4*s do you get per week and how many max crystals do you get per week?
Nice try. I'm not engaging in arbitrary arguments. It doesn't take a genius to understand that selling is less beneficial in the long run.
The numbers provided by Hulk_77 show that a champion needs to be duped 22 times before you start accumulating more shards from duping than selling. By the time you dupe your champions 22 times, this game will have shifted to 5* champs anyway.
Do you realize the insanity and waste of Resources in taking Champs to R3 just to sell them? It's not more productive at all. It's just wasting Resources. Keeping Champs is more productive overall. Shards are not the only things that account for benefit.
That's your opinion. Other people value shards more than the resources required to get a champ to r3.
There is nothing wrong with selling 3/30s you never use (as long as they are not already max duped or close).
Selling a 3/30 nets you more 5* shards than a regular dupe by a decent amount. When you get that champs again, just rank him/her back up to 3/30 and sell again. It is a 5* shard generation engine that is completely overlooked by the playerbase.
This is entirely wrong. You'll get more 5* shards long term by duping champs than you will selling unused 4*. Don't listen to this stupid advice.
You are correct if you pull the same champ 22 times. If you don't, I am correct.
You get double Rewards for Duping as you do selling. You also get Shards from Max Sig Crystals. Selling hurts Rating, S.A., and other Events. The ISO is also useful. It's up to the Player whether they sell or not, but it's a loss either way you look at it.
I don't know why so many people feel compelled to post inaccurate information in such an authoritative manner. Trump effect maybe?
Anyways, you do not get double rewards for dupping. As I illustrated above, you need to pull the same champ 22 times before holding becomes the ideal strategy for generating shards. That is a fact, backed up by numbers, and not an opinion. About the rest of your post, selling does hurt ratings but so what? Having more 5* helps rating also. Selling does not hurt a single event, don't know where you got that from. Contrary to your arguement, it actually helps SA. You rank Khamala one time and then she sits on your roster doing nothing. I rank her, sell her, rank her, sell her, over and over. What I'm doing is constantly generating SA points, as well as helping me in class advancement and level up events, such translates to sig stones I can use on champs that actually matter. Then, your iso comment, I disagree with that too. It costs more iso to level them up than you get from selling. It's not a big deal to me as I constantly have iso expiring, but for a less advanced player I'd say it is a legitimate reason to hold over sell.
Ultimately it comes down to where you are in the game. I'm just very tired of the masses proclaiming never sell your champs as some universal truth when frankly it is probably in the best interest of advanced players to churn champs to farm shards.
What you get for selling compared to Duping is less. It is not misinformation. Selling is your choice, but what that does is two steps forward, one step back. That's not "farming Shards". Not in the long run. Keeping all Champs increases the chances of Duping all Champs. The more you keep and Dup, the more chances you have to Dup and Max Sig them. Max Sig Crystals give additional Shards. You want to shoot yourself in the foot, that's fine. It doesn't mean it's more beneficial to sell. It's just immediate gratification.
And you know this through your personal experience? How many duped 4*s do you get per week and how many max crystals do you get per week?
There is nothing wrong with selling 3/30s you never use (as long as they are not already max duped or close).
Selling a 3/30 nets you more 5* shards than a regular dupe by a decent amount. When you get that champs again, just rank him/her back up to 3/30 and sell again. It is a 5* shard generation engine that is completely overlooked by the playerbase.
This is entirely wrong. You'll get more 5* shards long term by duping champs than you will selling unused 4*. Don't listen to this stupid advice.
You are correct if you pull the same champ 22 times. If you don't, I am correct.
You get double Rewards for Duping as you do selling. You also get Shards from Max Sig Crystals. Selling hurts Rating, S.A., and other Events. The ISO is also useful. It's up to the Player whether they sell or not, but it's a loss either way you look at it.
I don't know why so many people feel compelled to post inaccurate information in such an authoritative manner. Trump effect maybe?
Anyways, you do not get double rewards for dupping. As I illustrated above, you need to pull the same champ 22 times before holding becomes the ideal strategy for generating shards. That is a fact, backed up by numbers, and not an opinion. About the rest of your post, selling does hurt ratings but so what? Having more 5* helps rating also. Selling does not hurt a single event, don't know where you got that from. Contrary to your arguement, it actually helps SA. You rank Khamala one time and then she sits on your roster doing nothing. I rank her, sell her, rank her, sell her, over and over. What I'm doing is constantly generating SA points, as well as helping me in class advancement and level up events, such translates to sig stones I can use on champs that actually matter. Then, your iso comment, I disagree with that too. It costs more iso to level them up than you get from selling. It's not a big deal to me as I constantly have iso expiring, but for a less advanced player I'd say it is a legitimate reason to hold over sell.
Ultimately it comes down to where you are in the game. I'm just very tired of the masses proclaiming never sell your champs as some universal truth when frankly it is probably in the best interest of advanced players to churn champs to farm shards.
What you get for selling compared to Duping is less. It is not misinformation. Selling is your choice, but what that does is two steps forward, one step back. That's not "farming Shards". Not in the long run. Keeping all Champs increases the chances of Duping all Champs. The more you keep and Dup, the more chances you have to Dup and Max Sig them. Max Sig Crystals give additional Shards. You want to shoot yourself in the foot, that's fine. It doesn't mean it's more beneficial to sell. It's just immediate gratification.
And you know this through your personal experience? How many duped 4*s do you get per week and how many max crystals do you get per week?
Nice try. I'm not engaging in arbitrary arguments. It doesn't take a genius to understand that selling is less beneficial in the long run.
The numbers provided by Hulk_77 show that a champion needs to be duped 22 times before you start accumulating more shards from duping than selling. By the time you dupe your champions 22 times, this game will have shifted to 5* champs anyway.
I know right! Some people at the very top that get 4*s 3-4 times a week would make sense but I'm lucky if I get 1 a week. If I'm playing this game a year from now I'd be very surprised.
I get a couple of 4* champs per week, not including the basics I pull in from arena. I keep mine on my roster because I treat them like Pokemon and want to get all of them. Depends on your approach to the game. I'm not going to sit here and criticize someone else for wanting to accumulate 5* shards faster.
There is nothing wrong with selling 3/30s you never use (as long as they are not already max duped or close).
Selling a 3/30 nets you more 5* shards than a regular dupe by a decent amount. When you get that champs again, just rank him/her back up to 3/30 and sell again. It is a 5* shard generation engine that is completely overlooked by the playerbase.
This is entirely wrong. You'll get more 5* shards long term by duping champs than you will selling unused 4*. Don't listen to this stupid advice.
You are correct if you pull the same champ 22 times. If you don't, I am correct.
You get double Rewards for Duping as you do selling. You also get Shards from Max Sig Crystals. Selling hurts Rating, S.A., and other Events. The ISO is also useful. It's up to the Player whether they sell or not, but it's a loss either way you look at it.
I don't know why so many people feel compelled to post inaccurate information in such an authoritative manner. Trump effect maybe?
Anyways, you do not get double rewards for dupping. As I illustrated above, you need to pull the same champ 22 times before holding becomes the ideal strategy for generating shards. That is a fact, backed up by numbers, and not an opinion. About the rest of your post, selling does hurt ratings but so what? Having more 5* helps rating also. Selling does not hurt a single event, don't know where you got that from. Contrary to your arguement, it actually helps SA. You rank Khamala one time and then she sits on your roster doing nothing. I rank her, sell her, rank her, sell her, over and over. What I'm doing is constantly generating SA points, as well as helping me in class advancement and level up events, such translates to sig stones I can use on champs that actually matter. Then, your iso comment, I disagree with that too. It costs more iso to level them up than you get from selling. It's not a big deal to me as I constantly have iso expiring, but for a less advanced player I'd say it is a legitimate reason to hold over sell.
Ultimately it comes down to where you are in the game. I'm just very tired of the masses proclaiming never sell your champs as some universal truth when frankly it is probably in the best interest of advanced players to churn champs to farm shards.
What you get for selling compared to Duping is less. It is not misinformation. Selling is your choice, but what that does is two steps forward, one step back. That's not "farming Shards". Not in the long run. Keeping all Champs increases the chances of Duping all Champs. The more you keep and Dup, the more chances you have to Dup and Max Sig them. Max Sig Crystals give additional Shards. You want to shoot yourself in the foot, that's fine. It doesn't mean it's more beneficial to sell. It's just immediate gratification.
And you know this through your personal experience? How many duped 4*s do you get per week and how many max crystals do you get per week?
There is nothing wrong with selling 3/30s you never use (as long as they are not already max duped or close).
Selling a 3/30 nets you more 5* shards than a regular dupe by a decent amount. When you get that champs again, just rank him/her back up to 3/30 and sell again. It is a 5* shard generation engine that is completely overlooked by the playerbase.
This is entirely wrong. You'll get more 5* shards long term by duping champs than you will selling unused 4*. Don't listen to this stupid advice.
You are correct if you pull the same champ 22 times. If you don't, I am correct.
You get double Rewards for Duping as you do selling. You also get Shards from Max Sig Crystals. Selling hurts Rating, S.A., and other Events. The ISO is also useful. It's up to the Player whether they sell or not, but it's a loss either way you look at it.
I don't know why so many people feel compelled to post inaccurate information in such an authoritative manner. Trump effect maybe?
Anyways, you do not get double rewards for dupping. As I illustrated above, you need to pull the same champ 22 times before holding becomes the ideal strategy for generating shards. That is a fact, backed up by numbers, and not an opinion. About the rest of your post, selling does hurt ratings but so what? Having more 5* helps rating also. Selling does not hurt a single event, don't know where you got that from. Contrary to your arguement, it actually helps SA. You rank Khamala one time and then she sits on your roster doing nothing. I rank her, sell her, rank her, sell her, over and over. What I'm doing is constantly generating SA points, as well as helping me in class advancement and level up events, such translates to sig stones I can use on champs that actually matter. Then, your iso comment, I disagree with that too. It costs more iso to level them up than you get from selling. It's not a big deal to me as I constantly have iso expiring, but for a less advanced player I'd say it is a legitimate reason to hold over sell.
Ultimately it comes down to where you are in the game. I'm just very tired of the masses proclaiming never sell your champs as some universal truth when frankly it is probably in the best interest of advanced players to churn champs to farm shards.
What you get for selling compared to Duping is less. It is not misinformation. Selling is your choice, but what that does is two steps forward, one step back. That's not "farming Shards". Not in the long run. Keeping all Champs increases the chances of Duping all Champs. The more you keep and Dup, the more chances you have to Dup and Max Sig them. Max Sig Crystals give additional Shards. You want to shoot yourself in the foot, that's fine. It doesn't mean it's more beneficial to sell. It's just immediate gratification.
And you know this through your personal experience? How many duped 4*s do you get per week and how many max crystals do you get per week?
Nice try. I'm not engaging in arbitrary arguments. It doesn't take a genius to understand that selling is less beneficial in the long run.
The numbers provided by Hulk_77 show that a champion needs to be duped 22 times before you start accumulating more shards from duping than selling. By the time you dupe your champions 22 times, this game will have shifted to 5* champs anyway.
Do you realize the insanity and waste of Resources in taking Champs to R3 just to sell them? It's not more productive at all. It's just wasting Resources. Keeping Champs is more productive overall. Shards are not the only things that account for benefit.
That's your opinion. Other people value shards more than the resources required to get a champ to r3.
It is my opinion, but it's also based in logic. Whether you prefer to use a Champ or not, logic states you will roll them again eventually. To take them to R3 just to sell them and roll them again, rather than keep them for a Dup, makes no sense at all to me. It's not productive at all. I'm afraid we will have to agree to disagree. If people choose to, that's fine. When they claim it's worth more to sell, that's actually giving false information because it's not. It's just means to a personal end.
It is my opinion, but it's also based in logic. Whether you prefer to use a Champ or not, logic states you will roll them again eventually. To take them to R3 just to sell them and roll them again, rather than keep them for a Dup, makes no sense at all to me. It's not productive at all. I'm afraid we will have to agree to disagree. If people choose to, that's fine. When they claim it's worth more to sell, that's actually giving false information because it's not. It's just means to a personal end.
Taking champs to r3 and selling them is also based on logic. By the time you dupe a champ enough times to accumulate more 5* shards than you would selling them...you'll probably quit the game by then.
Both arguments are logically sound. You don't have to be right all the time. You can let it go. It's OK.
There is nothing wrong with selling 3/30s you never use (as long as they are not already max duped or close).
Selling a 3/30 nets you more 5* shards than a regular dupe by a decent amount. When you get that champs again, just rank him/her back up to 3/30 and sell again. It is a 5* shard generation engine that is completely overlooked by the playerbase.
This is entirely wrong. You'll get more 5* shards long term by duping champs than you will selling unused 4*. Don't listen to this stupid advice.
You are correct if you pull the same champ 22 times. If you don't, I am correct.
You get double Rewards for Duping as you do selling. You also get Shards from Max Sig Crystals. Selling hurts Rating, S.A., and other Events. The ISO is also useful. It's up to the Player whether they sell or not, but it's a loss either way you look at it.
I don't know why so many people feel compelled to post inaccurate information in such an authoritative manner. Trump effect maybe?
Anyways, you do not get double rewards for dupping. As I illustrated above, you need to pull the same champ 22 times before holding becomes the ideal strategy for generating shards. That is a fact, backed up by numbers, and not an opinion. About the rest of your post, selling does hurt ratings but so what? Having more 5* helps rating also. Selling does not hurt a single event, don't know where you got that from. Contrary to your arguement, it actually helps SA. You rank Khamala one time and then she sits on your roster doing nothing. I rank her, sell her, rank her, sell her, over and over. What I'm doing is constantly generating SA points, as well as helping me in class advancement and level up events, such translates to sig stones I can use on champs that actually matter. Then, your iso comment, I disagree with that too. It costs more iso to level them up than you get from selling. It's not a big deal to me as I constantly have iso expiring, but for a less advanced player I'd say it is a legitimate reason to hold over sell.
Ultimately it comes down to where you are in the game. I'm just very tired of the masses proclaiming never sell your champs as some universal truth when frankly it is probably in the best interest of advanced players to churn champs to farm shards.
What you get for selling compared to Duping is less. It is not misinformation. Selling is your choice, but what that does is two steps forward, one step back. That's not "farming Shards". Not in the long run. Keeping all Champs increases the chances of Duping all Champs. The more you keep and Dup, the more chances you have to Dup and Max Sig them. Max Sig Crystals give additional Shards. You want to shoot yourself in the foot, that's fine. It doesn't mean it's more beneficial to sell. It's just immediate gratification.
And you know this through your personal experience? How many duped 4*s do you get per week and how many max crystals do you get per week?
There is nothing wrong with selling 3/30s you never use (as long as they are not already max duped or close).
Selling a 3/30 nets you more 5* shards than a regular dupe by a decent amount. When you get that champs again, just rank him/her back up to 3/30 and sell again. It is a 5* shard generation engine that is completely overlooked by the playerbase.
This is entirely wrong. You'll get more 5* shards long term by duping champs than you will selling unused 4*. Don't listen to this stupid advice.
You are correct if you pull the same champ 22 times. If you don't, I am correct.
You get double Rewards for Duping as you do selling. You also get Shards from Max Sig Crystals. Selling hurts Rating, S.A., and other Events. The ISO is also useful. It's up to the Player whether they sell or not, but it's a loss either way you look at it.
I don't know why so many people feel compelled to post inaccurate information in such an authoritative manner. Trump effect maybe?
Anyways, you do not get double rewards for dupping. As I illustrated above, you need to pull the same champ 22 times before holding becomes the ideal strategy for generating shards. That is a fact, backed up by numbers, and not an opinion. About the rest of your post, selling does hurt ratings but so what? Having more 5* helps rating also. Selling does not hurt a single event, don't know where you got that from. Contrary to your arguement, it actually helps SA. You rank Khamala one time and then she sits on your roster doing nothing. I rank her, sell her, rank her, sell her, over and over. What I'm doing is constantly generating SA points, as well as helping me in class advancement and level up events, such translates to sig stones I can use on champs that actually matter. Then, your iso comment, I disagree with that too. It costs more iso to level them up than you get from selling. It's not a big deal to me as I constantly have iso expiring, but for a less advanced player I'd say it is a legitimate reason to hold over sell.
Ultimately it comes down to where you are in the game. I'm just very tired of the masses proclaiming never sell your champs as some universal truth when frankly it is probably in the best interest of advanced players to churn champs to farm shards.
What you get for selling compared to Duping is less. It is not misinformation. Selling is your choice, but what that does is two steps forward, one step back. That's not "farming Shards". Not in the long run. Keeping all Champs increases the chances of Duping all Champs. The more you keep and Dup, the more chances you have to Dup and Max Sig them. Max Sig Crystals give additional Shards. You want to shoot yourself in the foot, that's fine. It doesn't mean it's more beneficial to sell. It's just immediate gratification.
And you know this through your personal experience? How many duped 4*s do you get per week and how many max crystals do you get per week?
Nice try. I'm not engaging in arbitrary arguments. It doesn't take a genius to understand that selling is less beneficial in the long run.
The numbers provided by Hulk_77 show that a champion needs to be duped 22 times before you start accumulating more shards from duping than selling. By the time you dupe your champions 22 times, this game will have shifted to 5* champs anyway.
Do you realize the insanity and waste of Resources in taking Champs to R3 just to sell them? It's not more productive at all. It's just wasting Resources. Keeping Champs is more productive overall. Shards are not the only things that account for benefit.
That's your opinion. Other people value shards more than the resources required to get a champ to r3.
It is my opinion, but it's also based in logic. Whether you prefer to use a Champ or not, logic states you will roll them again eventually. To take them to R3 just to sell them and roll them again, rather than keep them for a Dup, makes no sense at all to me. It's not productive at all. I'm afraid we will have to agree to disagree. If people choose to, that's fine. When they claim it's worth more to sell, that's actually giving false information because it's not. It's just means to a personal end.
Dude just did the math for you. good luck with your approach.
It is my opinion, but it's also based in logic. Whether you prefer to use a Champ or not, logic states you will roll them again eventually. To take them to R3 just to sell them and roll them again, rather than keep them for a Dup, makes no sense at all to me. It's not productive at all. I'm afraid we will have to agree to disagree. If people choose to, that's fine. When they claim it's worth more to sell, that's actually giving false information because it's not. It's just means to a personal end.
Taking champs to r3 and selling them is also based on logic. By the time you dupe a champ enough times to accumulate more 5* shards than you would selling them...you'll probably quit the game by then.
Both arguments are logically sound. You don't have to be right all the time. You can let it go. It's OK.
I just said we can agree to disagree. I do not see any logic in selling Champs. All it is, is picking and choosing your Roster. Which is everyone's right. It doesn't make it more beneficial to sell, just because you salvage some Shards from a Champ you don't like, after investing Resources you could use elsewhere, on the idea that you may never get as many Shards back. You'll never get any Dup Rewards if you keep selling the same Champs. Has nothing to do with being right. There is sense, and no sense. Doesn't make sense to me.
It is my opinion, but it's also based in logic. Whether you prefer to use a Champ or not, logic states you will roll them again eventually. To take them to R3 just to sell them and roll them again, rather than keep them for a Dup, makes no sense at all to me. It's not productive at all. I'm afraid we will have to agree to disagree. If people choose to, that's fine. When they claim it's worth more to sell, that's actually giving false information because it's not. It's just means to a personal end.
Taking champs to r3 and selling them is also based on logic. By the time you dupe a champ enough times to accumulate more 5* shards than you would selling them...you'll probably quit the game by then.
Both arguments are logically sound. You don't have to be right all the time. You can let it go. It's OK.
I just said we can agree to disagree. I do not see any logic in selling Champs. All it is, is picking and choosing your Roster. Which is everyone's right. It doesn't make it more beneficial to sell, just because you salvage some Shards from a Champ you don't like, after investing Resources you could use elsewhere, on the idea that you may never get as many Shards back. You'll never get any Dup Rewards if you keep selling the same Champs. Has nothing to do with being right. There is sense, and no sense. Doesn't make sense to me.
OK, boss. It's possible to have more than one right answer. Sorry you can't see the sense in the other approach.
The math provided is incorrect. You get 275/550 not 255/510. There are other benefits in duping as well. Not worth arguing over, everyone has their opinion on it. Just wanted correct the math.
Comments
Maybe sell 1-2 but selling that many will seriously impact your prestige. What if they do another 'compensation' requiring 200k?
Just hoard your 5* shards for when he's available next time around.
Not selling 4* will net you more 5* shards in the long run.
It will have no impact on your prestige. Your prestige is the average power index of your top 5 champions without masteries. The only way it would impact your prestige is if you sell one of your top 5 champions. I don't think anyone is suggesting that.
It would impact your overall player rating, but that doesn't really matter.
Less shards over time if you don't keep? Wrong. If you sell a champ, One time, ONE TIME does it affect 5* Shards and iso. It only matters long term if you keep selling the same champ. Who says keep all Champs? collectors. The ONLY reason I keep my 2*/3* is for iso and shards (and summoner) . I don't upgrade at all. Who still cares nowadays about overall PI except the big whales and their egos? I'd sell most of my Champs if I also wasn't a collector.
As for Sig 99 and Immortal Ironfist. Just insert a laugh track for getting him, again IIF is just a collector character.
As for the loss of T1 Alphas.... They are a dime a dozen
My only concern, with new 5* announcements is it worth it? Is Yondu really worth it? Dunno maybe you just really like him
I got SL from the first one, didn't have him, I'm not overly happy but not gutted.
Got storm from the second, that I am gutted about
Not to correct you, but let me correct you.
1. I can sell all but 3 of my 4* champs without impacting my prestige. And even if I sold every last one of them it would still only be a minimal impact.
2. I get plenty of alphas and have no issue trading one for 400+ 5* shards
3. True. They also may not. If they are, I am sitting on more 4* awakening gems than I'll ever use, and plenty of sig stones. Or I have them as a 5* already and don't really care about the 4*.
4. This point is correct. However, with 60+ champs in the crystal, it will take so long for that to happen that I'd have to be planning on playing the game well into the 2020s or 2030s. If you farm them as I described, you would have to pull the same champ 22 times before it favored holding them over selling them. I will show the math below. Oh, and I don't know the exact count of champs in the basic crystals, but I think it is 68. Let's say it is 68. To draw a champ 22 times, you'd have to open an enormous amount of 4*s.
5. Also correct. That doesn't mean I don't want MORE. I do.
Math:
Hold: You get 0 shards on the initial pull, 255 shards on the next 5 pulls, and 510 shards on any further pulls
R3 then Sell: You get 425 shards from each pull.
Sorry for the formatting
Pull # | Hold | Hold Cum | R3 & Sell | Sell Cum | Diff
1 | 0 | 0 | 425 | 425 | 425
2 | 255 | 255 | 425 | 850 | 595
3 | 255 | 510 | 425 | 1275 | 765
4 | 255 | 765 | 425 | 1700 | 935
5 | 255 | 1020 | 425 | 2125 | 1105
6 | 255 | 1275 | 425 | 2550 | 1275
7 | 510 | 1785 | 425 | 2975 | 1190
8 | 510 | 2295 | 425 | 3400 | 1105
9 | 510 | 2805 | 425 | 3825 | 1020
10 | 510 | 3315 | 425 | 4250 | 935
11 | 510 | 3825 | 425 | 4675 | 850
12 | 510 | 4335 | 425 | 5100 | 765
13 | 510 | 4845 | 425 | 5525 | 680
14 | 510 | 5355 | 425 | 5950 | 595
15 | 510 | 5865 | 425 | 6375 | 510
16 | 510 | 6375 | 425 | 6800 | 425
17 | 510 | 6885 | 425 | 7225 | 340
18 | 510 | 7395 | 425 | 7650 | 255
19 | 510 | 7905 | 425 | 8075 | 170
20 | 510 | 8415 | 425 | 8500 | 85
21 | 510 | 8925 | 425 | 8925 | 0
You are correct if you pull the same champ 22 times. If you don't, I am correct.
You get double Rewards for Duping as you do selling. You also get Shards from Max Sig Crystals. Selling hurts Rating, S.A., and other Events. The ISO is also useful. It's up to the Player whether they sell or not, but it's a loss either way you look at it.
Im a big advocate of players doing what they want, to achieve their goals whatever it may be and there is no blueprint for success as many others would prescribe. There are many paths to success and some of that is defined by how one defines success for their game.
With that said, I really only came here to LoL at your column headings. Yes I am burdened by immaturity.
I got him in one try, but I wouldn't sell anything for a second go.
Awesome. I totally did that by accident, just abbreviating cumulative. Lol
I don't know why so many people feel compelled to post inaccurate information in such an authoritative manner. Trump effect maybe?
Anyways, you do not get double rewards for dupping. As I illustrated above, you need to pull the same champ 22 times before holding becomes the ideal strategy for generating shards. That is a fact, backed up by numbers, and not an opinion. About the rest of your post, selling does hurt ratings but so what? Having more 5* helps rating also. Selling does not hurt a single event, don't know where you got that from. Contrary to your arguement, it actually helps SA. You rank Khamala one time and then she sits on your roster doing nothing. I rank her, sell her, rank her, sell her, over and over. What I'm doing is constantly generating SA points, as well as helping me in class advancement and level up events, such translates to sig stones I can use on champs that actually matter. Then, your iso comment, I disagree with that too. It costs more iso to level them up than you get from selling. It's not a big deal to me as I constantly have iso expiring, but for a less advanced player I'd say it is a legitimate reason to hold over sell.
Ultimately it comes down to where you are in the game. I'm just very tired of the masses proclaiming never sell your champs as some universal truth when frankly it is probably in the best interest of advanced players to churn champs to farm shards.
What you get for selling compared to Duping is less. It is not misinformation. Selling is your choice, but what that does is two steps forward, one step back. That's not "farming Shards". Not in the long run. Keeping all Champs increases the chances of Duping all Champs. The more you keep and Dup, the more chances you have to Dup and Max Sig them. Max Sig Crystals give additional Shards. You want to shoot yourself in the foot, that's fine. It doesn't mean it's more beneficial to sell. It's just immediate gratification.
And you know this through your personal experience? How many duped 4*s do you get per week and how many max crystals do you get per week?
Nice try. I'm not engaging in arbitrary arguments. It doesn't take a genius to understand that selling is less beneficial in the long run.
The numbers provided by Hulk_77 show that a champion needs to be duped 22 times before you start accumulating more shards from duping than selling. By the time you dupe your champions 22 times, this game will have shifted to 5* champs anyway.
Do you realize the insanity and waste of Resources in taking Champs to R3 just to sell them? It's not more productive at all. It's just wasting Resources. Keeping Champs is more productive overall. Shards are not the only things that account for benefit.
I know right! Some people at the very top that get 4*s 3-4 times a week would make sense but I'm lucky if I get 1 a week. If I'm playing this game a year from now I'd be very surprised.
That's your opinion. Other people value shards more than the resources required to get a champ to r3.
I get a couple of 4* champs per week, not including the basics I pull in from arena. I keep mine on my roster because I treat them like Pokemon and want to get all of them. Depends on your approach to the game. I'm not going to sit here and criticize someone else for wanting to accumulate 5* shards faster.
I'll definitely be gone a year from now.
It is my opinion, but it's also based in logic. Whether you prefer to use a Champ or not, logic states you will roll them again eventually. To take them to R3 just to sell them and roll them again, rather than keep them for a Dup, makes no sense at all to me. It's not productive at all. I'm afraid we will have to agree to disagree. If people choose to, that's fine. When they claim it's worth more to sell, that's actually giving false information because it's not. It's just means to a personal end.
Taking champs to r3 and selling them is also based on logic. By the time you dupe a champ enough times to accumulate more 5* shards than you would selling them...you'll probably quit the game by then.
Both arguments are logically sound. You don't have to be right all the time. You can let it go. It's OK.
Dude just did the math for you. good luck with your approach.
I just said we can agree to disagree. I do not see any logic in selling Champs. All it is, is picking and choosing your Roster. Which is everyone's right. It doesn't make it more beneficial to sell, just because you salvage some Shards from a Champ you don't like, after investing Resources you could use elsewhere, on the idea that you may never get as many Shards back. You'll never get any Dup Rewards if you keep selling the same Champs. Has nothing to do with being right. There is sense, and no sense. Doesn't make sense to me.
OK, boss. It's possible to have more than one right answer. Sorry you can't see the sense in the other approach.