Potential Delay to v44.1 Launch
We are currently working through some issues that may affect the release window of v44.1. This means that the update may not release on Monday as it usually does. We are working to resolve the issue holding us up as quickly as possible, but will keep you all updated, especially if the delay results in any changes to the content release schedule.
We are currently working through some issues that may affect the release window of v44.1. This means that the update may not release on Monday as it usually does. We are working to resolve the issue holding us up as quickly as possible, but will keep you all updated, especially if the delay results in any changes to the content release schedule.
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ugh, just do what is still available to you. The constant **** about content for end game players is just selfish.
dont forget imiw
Act 5, and numerous Challenges along the way.
🤔 not considered end game if there is content to be cleared. Story quests are not geared towards “end game players”.
If it's too hard for you, burn your energy in the story quests. I finished those like a year ago, and I'm thrilled there is a new challenge for me. If it's too much for some people, there is still a ton of content to get through that will build their roster for them.
These are the weirdest complaints ever.
Hey there,
We do our best to ensure that we are always supplying content to all of our players that is appropriate for their difficulty level. Unfortunately, we haven't always done a good job of doing this for our End Game players.
While there are always Event Quests with 5 levels of difficulty, our side quests (watch for information on Chilled Challenges), and Champion Challenges (Champion's Clash was the first to offer a second layer of optional difficulty), it's actually been pretty rare that we introduce something that is aimed at our most experienced Summoners.
We're going to keep making content for all player levels, and that means that there will be more high difficulty content coming in 2019. You can read more about the why in one of our Dev Diaries here: https://playcontestofchampions.com/dev-diary-added-difficulty/
So what constitutes End-Game content, if not this and not that? I mean, don't get me wrong, there is obviously a point where people move past what's available and get bored, but there's a great deal of content released that is not accessible for a large majority, and the argument is made that nothing is done for End-Game. I have no issues with something specifically for them, or this Quest for that matter. I just think the same argument can't continually be made when there is a variety of levels offered. I can see how people are a bit put off. This is the second month that something has been released with a Top Percentile demographic in mind. While I'm not arguing with it, I can't help but acknowledge how people are feeling left out. It's a reasonable reaction.
That’s fine thoughts. Except story quests aren’t end game content for end game players. That’s the only exception. I wouldn’t even consider someone a “end game player” if they have story quests available to finish. Yes, double edge sword for when act 6 comes out. Everyone that considers themselves end game won’t be till they have it done 😂
It's not THAT easy to 100% Act 5. XD. I'll give you that one. Fair enough.
My biggest gripe with making the leap to endgame is getting champs. With average skilz and champs, busting through Act 5 and LoL was almost impossible for me. I was plugging along though. My breakthrough? Getting a balls to the wall legit super champ.
Now don't get me wrong, I work around my so-so skilz using strategy and resource management but at some point the rubber meets the road and that's when shotty luck can feel like an anchor. When 4* were more relevant, I could hustle my butt off in arena. I've pulled most 4* from crystals, but I first got them in arena if they were any good. I can't do that with 5*.
Some champs can legit make certain parts of this game much more easy. That said, as long as this isn't on par with variant, it shouldn't be too bad for me, but that's only because RNG eventually gave me the champs I needed.
Is it possible to have neurotoxin without the conditions of existing poison and applying bleed?
oh they're coming from the people who cant complete it
Probably.
Also, neurotoxin emitter emitting neurotoxins might be there most circular 4 words ever put together in English. Why not say something like, "If you listen carefully, you can hear a neurotoxin emitter pumping the air with foul purpose." or something similar. I've never heard of a neurotoxin emitter but I immediately assumed it emitted neurotoxins without having to be expressly told. It's like saying and down at the entrance to the Lincoln Tunnel you might see Tommy Toll Taker taking tolls.
probably was
ok lol
Does it mean it will be unavoidable damage?
Killmonger (True Strike)
Sabretooth (cold immune)
Any poison immune
And then something for The Champion
So if I’m reading it right you tried a new format or new structure for one of those challenges, cool, can really appreciate that