LeoGnarleyardo wrote: » @Balthazaar73 i have unlocked cruelty and precision
LeoGnarleyardo wrote: » Should i start saving units then? for potions and revives?
LeoGnarleyardo wrote: » @Balthazaar73 I was totally mistaken, i only have lesser cruelty and lesser precision. herein lies my problem.. and that ladies and gentleman... is why you ask questions
LeNoirFaineant wrote: » For the collector, champs that can stun with a L1 are good. Get almost to two bars, stun and combo, stun and combo. Chain stun as long as you can until he kills you with a L3. Hulk is good because he will do more damage on low health after you revive. If you can take a good chunk of health out before he kills you it doesn't take that many revives. Definitely get your masteries right.
DNA3000 wrote: » LeNoirFaineant wrote: » For the collector, champs that can stun with a L1 are good. Get almost to two bars, stun and combo, stun and combo. Chain stun as long as you can until he kills you with a L3. Hulk is good because he will do more damage on low health after you revive. If you can take a good chunk of health out before he kills you it doesn't take that many revives. Definitely get your masteries right. I prefer a divide and conquer approach to the Collector. Meaning, study his phases and bring champs that work for those different phases of the fight. In particular, early in the fight you still have ability accuracy. Some champs are great at dealing tons of damage or great at tanking the Collector while abilities still work. OG Daredevil at sig 99 can auto-evade all projectile attacks which is useful against the Collector in the beginning, for example. But eventually no such abilities will work against the Collector and you're down to just trying to deal as much damage as possible before you go down, which is when champs like OG Hulk work well. Bringing champions that are either useful at the beginning or the end of the fight might be better than trying to use one "best" champ for the entire fight.