**UPDATES TO ENLISTMENT GIFTING EVENT:**
To prevent exploitation, we will prevent new Accounts from being able to Gift enlistment crystals. We will also be taking action on those who are using 3rd Party Sellers, Bots and other farms to gift themselves mass amounts of Enlistment Crystals. Lastly, we will be adding an expiration timer to Enlistment Crystals. All unopened Enlistment Crystals will expire on Oct 18 @ 17:00 UTC. For more information, please see this post: https://forums.playcontestofchampions.com/en/discussion/346104/updates-to-enlistment-gifting-event
To prevent exploitation, we will prevent new Accounts from being able to Gift enlistment crystals. We will also be taking action on those who are using 3rd Party Sellers, Bots and other farms to gift themselves mass amounts of Enlistment Crystals. Lastly, we will be adding an expiration timer to Enlistment Crystals. All unopened Enlistment Crystals will expire on Oct 18 @ 17:00 UTC. For more information, please see this post: https://forums.playcontestofchampions.com/en/discussion/346104/updates-to-enlistment-gifting-event
Comments
No it’s because venoms klyntar buff was removed allowing him to evade that’s why
Used to.
Miles and others evades have been changed since then
Thought it was more like AV's and passive. Guess not.
It refreshes immediately after it expires
Is this a bug?
Tested in 3.1 Uncollected Xenoclast quest. I'm playing on Samsung Neo 5.
Hope this helps to fix him.
Case closed i suppose.
Thanks lads
https://forums.playcontestofchampions.com/en/discussion/121496/venom-broken-in-v21-3#latest
Not a bug. Buffet node.
You do not have the klyntar buff
https://forums.playcontestofchampions.com/en/discussion/121536/venom-not-canceling-evade-on-spider-man-miles-morales-merged-threads#latest
https://forums.playcontestofchampions.com/en/discussion/121315/venom-against-miles-morales-evade-happening-bug
https://forums.playcontestofchampions.com/en/discussion/121203/miles-still-evades-venom-in-the-3-1-epic-event
https://forums.playcontestofchampions.com/en/discussion/121220/venom-bugg
Simple Search. If it wasn't for the merged thread, there would be already 10+ of these
everyone^ ^
Thanks for the explanation. Let me ask, are there any plans to change this to a passive ability for Venom then? Carnage and Venom both (though only Venom in the game) should be able to bypass “Spider-sense” which is effectively what these passive evades are.
This change was a huge aspect and benefit of Venom’s overhaul. It being neutered by a node seems a little awkward. I doubt it, but thought I’d ask.