Increase the amount of battle chips earned in the arena to a proportionate amount per rank
Boegota
Member Posts: 51 ★
Suggestion to the wonderful developers there at KaBam:
Could we see an increase in the amount to Battle Chips earned in arena fights compensatory to the rank of the arena we are in?
For Example:
For the Two Star Arena Battles, can we have the Battle Chips increased to 150 per defeated opponent?
For the Three Star Arena Battles, can we have the Battle Chips increased to 200 per defeated opponent?
For the Four Star Arena Battles, can we have the Battle Chips increased to 250 per defeated opponent?
Then, for the newest Five Star Arena Battles, can we have the Battle Chips set to 300 per defeated opponent?
I'm asking for this increase due to the fact that so many of us need to grind arena battle chips in order to turn those into battle crystals and then open those up for gold.
It would be very helpful to acquire much more than we currently do at 100 per defeated opponent no matter what rank arena we are in, in order for use to obtain a very large amount of chips to convert to crystals and then convert those to units and most importantly, gold!
With all of us asking for a better solution to gold, I think this one might be the most equitable one out there! What does everyone else think?
Could we see an increase in the amount to Battle Chips earned in arena fights compensatory to the rank of the arena we are in?
For Example:
For the Two Star Arena Battles, can we have the Battle Chips increased to 150 per defeated opponent?
For the Three Star Arena Battles, can we have the Battle Chips increased to 200 per defeated opponent?
For the Four Star Arena Battles, can we have the Battle Chips increased to 250 per defeated opponent?
Then, for the newest Five Star Arena Battles, can we have the Battle Chips set to 300 per defeated opponent?
I'm asking for this increase due to the fact that so many of us need to grind arena battle chips in order to turn those into battle crystals and then open those up for gold.
It would be very helpful to acquire much more than we currently do at 100 per defeated opponent no matter what rank arena we are in, in order for use to obtain a very large amount of chips to convert to crystals and then convert those to units and most importantly, gold!
With all of us asking for a better solution to gold, I think this one might be the most equitable one out there! What does everyone else think?
4
Comments
Instead of the useless xp boost
or swap them for a battlechip boost
You could also make the battle-chip rewards scale over 3 ways.
- Arena types
- Champion Star Level
- Your Favour(Uncollected, conqueror, etc.)
So if you have no favour(haven't completed act 1) and are competing in the 3 star arena with 1 stars, you will get the lowest proportional amount of battle-chips compared to an Uncollected person competing in 5 star featured with 6 stars.