I have fun with 3* Ghost, here is proof. So why not in Act 6 too?https://www.youtube.com/watch?v=g9W6um8cRM4
Surely you aren’t suggesting there should be a 100% LoL/Variant/Maze requirement for Act 6, just like RttL is a prequisite for LoL...?Dr. Zola Not saying there is a direct requirement but maybe the Devs had that general idea of roster readiness in mind before Act 6 as it looks like T5CC is being introduced finally which is a reward tier above all other contest so far.Surely if your roster is healthy enough to complete the other game modes 100% you should be ready for Act 6. I'm sure there are some exceptions of course. But why wouldn't you want to complete those before going into Act 6 anyway as it does help your roster overall with rank up materials alone (again unless your RNG is terrible which I have said I empathize with)?
Surely you aren’t suggesting there should be a 100% LoL/Variant/Maze requirement for Act 6, just like RttL is a prequisite for LoL...?Dr. Zola
To everyone that is saying the 5-6* restriction is ok/tolerable/acceptable/encouraged, I want to ask you 1 question: are you ok with this game turning into a 100% pay to win structure?I ask this because every single summoner's roster is based upon the CHANCE that they pull good champions. There are well over 100 5* in the game, even more 4*, and a lot of these champions are either straight up awful or provide only very specific utility (sometimes only with the help of synergies) that they would be an absolute waste of resources to rank up. Obviously the more 5/6* champions each summoner gets, the BETTER chance they have at pulling a champion that would actually help them complete the content in Act 6 and there are 2 ways to do this: spend time to do quests/arena/AW/AQ to obtain the shards/resources, or pay for grandmaster crystals and hope for the best. EVEN THEN, there is still NO guarantee that the 5 * champs you receive will help you in any way.So what does all this mean, you may ask. Simple, Kabam is telling you to either 1: WAIT, and get even further behind end-game players in term of progress, or 2: PAY even more money to get a better chance to get what you need right now so you don't fall behind. Ultimately this structure completely favors the payers, and when you a specifically blocking content behind a wall that favors people that pay (NO OTHER CONTENT IN THE GAME HAS A RESTRICTION THAT BENEFITS PEOPLE THAT PAY), then you are specifically in favor of this game stunting its growth of incoming players as any new free to play players are told to get to the back of the bus if they don't get good luck with their first 20 or so 5 stars or first 3 6*.Ultimately I want you to answer why it benefits ANYONE in the game to block 4* and below from Act 6 content? Especially when there are recorded cases of people using 4* in LOL and Variant.
Lezzz be honest... no one cares about using the 3-4*s.. they care for them because it makes all the best tier champs GODLY AF... How about kabam just do what they really intended.. Make nodes where synergies play no part in the game... or they allow 4*s and take out synergies Yeeeee hawwww
Lezzz be honest... no one cares about using the 3-4*s.. they care for them because it makes all the best tier champs GODLY AF... How about kabam just do what they really intended.. Make nodes where synergies play no part in the game... or they allow 4*s and take out synergies Yeeeee hawwww Not sure if you are joking, but there are still a large majority of summoners that USE their 4* in various content (including end game content). Just cause people who spend or have been around for years exist, doesn’t mean that the other large bracket of players doesn’t.
If you don't agree with the 5&6* restriction, don't complete Act 6 or do like others claim they've done and quit playing. If you don't have the roster, then don't worry about it for now. Simple as that.
Got a better idea since everyone seems so adamant about their 4s they should ban 5s and 6s instead.