**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Comments
As someone correctly pointed out Science used to be the most populous class in the game. I'm sure at some point we'll get a wave of Science. I know I give Kabam **** but I really don't think they're not releasing science in order to keep mystic class top dog. I mean case in point - Quake - probably one of the best science champs - shouldn't have even been science - she should've been cosmic since she's Inhuman in the show. So that kind of shoots that argument in the foot I think.
This. Right here. Tech has been behind for a very long time now, even longer than it's been since a new Science champ! And there's no point in bringing Tech up to par, only to let it fade again as soon as they start releasing new champs of other classes. They have to bring it up slightly higher than the others, so that it can be stable while the other classes start getting *their* due attention.
@Kabam Miike It's cool that you are acknowledging mystic dispersion counters and trying to make champions who would be specific counters to it (I think that's the better way to go rather than nerf mystic dispersion/dexterity), but don't you think the best counter to overpowered mystic defenders should be a science champion? I know it may not fit with the "class theme" of science champions not having any power manipulation but I think those guidelines don't fit with today's meta.
The game needs science champions who can be natural counters to mystic defenders. It seems you guys were going that route with green goblin but you forgot to make him science. To make science a counter to mainly mystics and not every other class too, utilize class advantage/disadvantage in abilities such as Spiderman Stark where cosmics will shut down his auto-evade. Those type of mechanics are great.
I'd argue this is because they are tied to event quests which feature characters from their respective storylines. So, for example a lot of the characters in the Spiderverse would be science, but a lot of the characters from X-men are all undeniably going to be mutant.
Same thing with Dr. Strange, pretty much every character in his story lines has mystic ability.
That does create problems though if there are no new additions to a class for a very long time because the right event doesn't come along.
Personally I don't mind Green Goblin being Tech, but I always would have thought he was science before they announced that he wasn't. They list power control as a reason, but then again there are power control champions who are not tech. A lot of the rules they originally put forth for what each class stands for has been broken at this point.
Good point about Quake though, no idea why she's science.
I don't get all the comments about protecting the mystic champs. GG may not be science and may not have the class advantage but it sounds like he is a real counter to mystic dispersion and power gain. People have been crying for nerfs for these every day. Kabam gives you a champ who essentially nerfs both and all there is is more complaining. I am far from a Kabam apologist but the community complaining is over the top. I'm not sure there is anything Kabam could do that wouldn't generate lots of complaints. If they gave everyone a 5* generic gem right now, some people would complain that they had to dupe their featured champ the hard way. I think GG should have been science but he also makes sense as tech. Stop it.
1 year just one science and just one skill hero. A lot of mutants, a lot of mystic and now a lot of tech.
Our skill and science items are garbage useless.
Goblin is science hero. Stop. Don't care his suit because the same for Falcon but he still skill. Punisher2099 is skill hero but the choose was tech only for the suit. A hero like Falcon whit tech suit is skill and heroes like Goblin and Punisher2099 are tech??? No logic ma this is kabam choose.
We can still keep our skill/science items and See be old and useless.
Very mad buy a 5s awakening jem for 110€ and find a Science jem.
I’m sorry but that’s a nonsense excuse. Every class relies on their specials. If any, mystics relies more on their specials than mutants, since they mostly need their specials to cause debuffs, many mutants can do without. But going by what you’re saying here, Hawkeye needs to be tech as well because his arrows utilizes technology to cause power drain (exactly as Goblin) that has nothing to do with skill.
Now you haven’t really showed us Goblin officially yet, but it sounds like he relies a lot on his bombs that are filled with chemicals, which are based on science and not technology.
I know I’m kinda finger pointing here, but to me it really feels like you secretly want to do 1 of 2 things (or both):
1. Steering your players away from ranking SL, to increase difficulty of endgame content.
2. Making him tech instead science to decrease his advantage over mystic champions.
Oh miike how wrong you guys are, his cunning an madness are a direct result of his serum an obviously play a huge role for him, so how could he not be science
Both should've been Science champions.
I’m sorry but that’s a nonsense excuse. Every class relies on their specials. If any, mystics relies more on their specials than mutants, since they mostly need their specials to cause debuffs, many mutants can do without. But going by what you’re saying here, Hawkeye needs to be tech as well because his arrows utilizes technology to cause power drain (exactly as Goblin) that has nothing to do with skill.
Now you haven’t really showed us Goblin officially yet, but it sounds like he relies a lot on his bombs that are filled with chemicals, which are based on science and not technology.
I know I’m kinda finger pointing here, but to me it really feels like you secretly want to do 1 of 2 things (or both):
1. Steering your players away from ranking SL, to increase difficulty of endgame content.
2. Making him tech instead of science to decrease his advantage over mystics.