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Domino/Red Hulk Synergy - Incinerate on Heavy [MERGED THREADS]
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Comments
I think maybe just there was ‘n nerf and like the frog in cold to hot water increase damage little by little till people are “happy” and then leave her there, way below where she was.
We've passed along the additional information shared here about concerns related to damage output to be investigated. We'll let you know when we have any updates.
And this is 2 minutes ago
https://youtu.be/L6a8qMxhasY
https://youtu.be/F1sUBGFcyxY
Again not trying to be a donkey, but can clearly see the issue.
It's very random but some Sp3 she dashes forward on her own and others she doesn't.
iPhone Max xr
Lastest iOS
My point, Domino damage from heavy attack with synergy squad isn't same like she was 1 month ago or before "bug".
Conclusions:
TLDR: Domino's fixed...I think
1. The incinerate is definitely fixed. In both cases, Incinerate damage was about 1.5x combined heavy damage (I rounded to 2 decimal places).
2. Average damage on the combined heavy was about 42% higher in the old video but this is likely due to the suicides I had on. I'm not a math nerd so someone correct me if this doesn't seem right.
3. Couple strange things. In today's video I launched a Sp3 right after heavy and there were no Incinerate ticks. Critical Bleed ticks were 21,148 so maybe the values were combined. In the old video my final heavy was after the KO and the numbers were weird so I didn't include it in the average heavy damage.
4. If I was forced to give a yay or nay, I'd say yes Domino is fixed. I want to say I was seeing fewer crits in the new video but there's not enough of a sample size to even begin to guess if that's the case.
Links to videos
Old: https://youtu.be/CsaaM2yORI4
New: https://youtu.be/ehEwL9U40Q4
Edit: Pay no mind to my kid in the go kart at the start of the new video. Was trying to show the date but I had a timer going so it's not there.