**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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New node idea
Dethwraith
Posts: 25 ★
If the attacker hasn't been hit in 20 seconds. Defender gains invisibility for 5 seconds.
Basically the idea is to make it harder for people who have been having a good night against a champion while people that get hit a lot won't see the extra difficulty in node. The defender benefit could change and be something new. But it's a good change away from the typical unstoppable and unblockable that we usually see. Any thoughts?
Basically the idea is to make it harder for people who have been having a good night against a champion while people that get hit a lot won't see the extra difficulty in node. The defender benefit could change and be something new. But it's a good change away from the typical unstoppable and unblockable that we usually see. Any thoughts?
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Comments
The actual mechanic that activates could be changed. Could make it a power gain for defender, defender removes all debuffs and becomes debuff immune for a certain amount of time, or apply a debuff to attacker for examples. Thinking about the idea of node, I had uncollected, epic, and act6 content in mind where getting hit is a very bad idea in general.
Trying to bring a new element to gameplay that hasn't been seen yet to my knowledge.