**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Comments
Poison immunity, afraid not
Fury only if you get stunned. Unless they added a fury on attack (haven't really played him since 12.0)
Max 2 Armor breaks
Lesser version of Medusa. Ronan's stun is better. Corvus, Hype all hit harder.
I think he hits about as hard on 2 armor breaks as Cap M (OG) does on a full power bar.
Dr Strange, black widow, electro, Abom etc? Are they ever coming to basic @Kabam Miike @Kabam Vydious
I got mine
Will Thor OG 5 star be available in the standard 5 stars crystals or the Cavalier crystals ?
For example, Thor could armor break infinitely.... people would stack 5-6 armor breaks with parry, while taking no damage due to perfect block, and launch a SP3 and take down almost any node. SW was able process 2-3 regents at about double the chance, and the regen lasted longer. She would also process up to all of her buffs and debuffs on each crit, which stacked up regen and debuffs extremely quick.
They were so broken at a 4*, that a 5* would have completely unbalanced the game. Post-12.0 and the current meta of the game makes them far less game breaking, which is why we are seeing them added as 5* now and limited.
I believe Kabam is testing the waters by releasing in small batches and looking at data before considering having these champs as permanent in basic pools or 6*. It is just a guess on my part, but it seems like a logical reason from a pre-12.0 player like me.