Alright everybody, we're still looking into this. As it stands, his attack has been changed to be exactly as it was before. His Special has always been extremely difficult to punish, and is meant to be that way, but it was always possible with the most precise of timing.We will continue to look into this.
But it would be hell-of-a coincidence if this particular "bug" is SO complicated This game is either pay to win relevant content or wait to win irrelevant one
As it stands, his attack has been changed to be exactly as it was before.
His Special has always been extremely difficult to punish
About 50% of the time after evading sp1 u can’t retaliate without AI recovering and attacking you.
As it stands, his attack has been changed to be exactly as it was before. No, it hasn’t. His Special has always been extremely difficult to punish No, it hasn’t.This is borderline insulting. Like we haven’t successfully punished Sentinel’s L1 hundreds (maybe thousands?) of times before the v22 update. Now all of the sudden no one can punish it anymore, not because something was clearly changed, but because we all -at the same time- must’ve just forgotten how to do it? Or the whole player base just simultaneously lost an essential skill? C’mon.