An In-Depth Look at Which Character Should be Buffed
TUG_TheUnnamedGuy
Member Posts: 289 ★★
I am going to be analyzing all the different uses of each of the champions that are being voted on for receiving a buff and deciding which one I believe to be most deserving. Let's get into it.
1. Venompool
Offensive Abilities: This champ can inflict some decent Bleed damage, Regenerate, inflict Heal Block, and get a pretty significant Precision buff. Definitely has some uses.
Defensive Abilities: All of his buffs/debuffs can only trigger by landing a hit. His Special Attacks are easy to avoid. Essentially useless.
Additional Factors: Venompool's synergy with Venom the Duck helps Venom the Duck gain more of his offensive buffs, which can be useful if Venom the Duck (who is a pretty solid champ) is one of the most used champions on your roster. There are also already many great Cosmic champions, and a new great Cosmic champ isn't really necessary.
2. Old Man Logan
Offensive Abilities: This champion's minor Regeneration effect grants him some extra survivability (not sure if that's a word but you know what I mean) for quests. The Fury and Cruelty buffs are primarily gained by being struck, which is frustrating, but can give you a small burst of damage when you slip up. You can then Regenerate that health back over time. Usable.
Defensive Abilities: Regeneration makes the fight last a bit longer, but the rest of his buffs are only useful offensively. Bleed Resilience can help sometimes, but not enough to greatly affect a fight. His Special Attacks are... let's just say you have to be very tired, drunk, or unfocused to get hit by his Special Attacks. Nearly Worthless.
Additional Factors: The Mutant class is very underwhelming, and a new good Mutant champ would be greatly appreciated.
3. Groot
Offensive Abilities: This champion is Bleed Immune, can trigger Regeneration. His offensive buffs are only gained by being struck, making them essentially useless. Can be used for Bleed paths, but that's about it.
Defensive Abilities: Bleed Immunity can counter certain offensive champs, his offensive buffs aren't really useful, but his Special Attack 2's Unblockable can catch newer players or inattentive users off guard on occasion. His best defensive ability is the fact that he shrugs off debuffs about twice as fast as most champions. This can make for some Parry opportunities being missed and some mistimed movements that result in taking damage. Can be an annoying defender for sure.
Additional Factors: The Cosmic class is possibly the best overall class in the game, and a new great Cosmic champ would not be necessary.
4. Colossus
Offensive Abilities: Bleed Immunity. That's it. Can be used for Bleed paths.
Defensive Abilities: Bleed Immunity can counter a few certain offensive champs, and he has Armor Up to lengthen fights. But lengthening fights is worthless with no Damage Over Time debuffs or difficult Special Attacks. Completely worthless.
Additional Factors: The Mutant class is very underwhelming, and a new good Mutant champ would be greatly appreciated.
5. Howard the Duck
Offensive Abilities: This champion has some minor Fury, Regeneration (when awakened), Thunderquack debuff (when awakened), and a pretty solid Special Attack 2 that can inflict a variety of debuffs. Below average, but can be useful.
Defensive Abilities: Thunderquack (when awakened) can do some damage, but is easily removed by Stun. His Special Attack 2 can do some solid damage, even through a block. Not awful, but still far below average.
Additional Factors: Howard the Duck has a decent synergy with Venom the Duck that will increase the latter's damage by up to 20%. The Tech class is one of the worse classes in the Contest, and a new good Tech champ would be helpful.
6. Iron Patriot
Offensive Abilities: Arc Overload (when awakened) can be useful for questing. Allows Iron Patriot to stay alive for a few more fights than most champions would be able to. Occasionally useful.
Defensive Abilities: Arc Overload (when awakened) is unique for this champion as opposed to Iron Man, granting Iron Patriot Power Gain as well. This can lead to a Special Attack 3 being fired off towards the end of a fight if the user is not careful. Occasionally useful.
Additional Factors: The Tech class is one of the worse classes in the Contest, and a new good Tech champ would be helpful.
7. Ms. Marvel (Kamala Khan)
Offensive Abilities: Fury leads to a decent damage output. Special Attacks can remove a buff from the opponent. Occasionally useful.
Defensive Abilities: None. Special Attacks are ridiculously easy to dodge.
Additional Factors: The Cosmic class is possibly the best overall class in the game, and a new great Cosmic champ would not be necessary.
My Opinion
Venompool, Old Man Logan, Groot, Howard the Duck, and Ms. Marvel (Kamala Khan) all have uses. I'm not saying these champion are good; they aren't. I get angry every time I pull them. But the remaining two are worse. Iron Patriot is only useful when awakened, and Colossus is only useful for his Bleed Immunity. Let's compare these two.
Iron Patriot, when awakened, can be occasionally useful both offensively and defensively. Colossus, however, is useless on defense. His only use is offensively on Bleed paths. But Bleed paths are generally only in advanced areas of the game. Mid-to-High Tier Alliance Wars, Mid-to-High Tier Alliance Quests, and Mid-to-High Tier quests are pretty much the only areas where Bleed paths exist. At this point in progression, most users have found another Bleed Immune champion. Given the fact that Colossus is obviously, in my opinion, the worst Bleed Immune champion, I'd rather take literally any other Bleed Immune champion. Even Groot has SOME offensive use. Iron Patriot, on the other hand, has a small amount of use for users at any almost point in the game. Let's say you unfortunately duplicate Iron Patriot as one of your first six star, five star, four star, or even three star champions. If he's one of your few champions at that star level, he will be one of your best champions just based on PI. He will have some uses whether you need him on offense or defense. He will survive for many fights in quests, and he can be an irritating defender. Colossus just doesn't. He's useless on defense, and literally any other Bleed Immune champion is better for offense. Plus, you don't have to take a Bleed path. There's always an alternative in AW, AQ, or quests.
Overall, I believe Colossus is the worst champion on this list and in Contest of Champions as a whole. I vote for Colossus to receive a buff. We need another good Mutant champ (plus he's from 2015 so all of those 2015 Mutant exclusive items could have another use).
That's my opinion. Let me know if you agree or disagree down below. Thanks for reading this very long post!
1. Venompool
Offensive Abilities: This champ can inflict some decent Bleed damage, Regenerate, inflict Heal Block, and get a pretty significant Precision buff. Definitely has some uses.
Defensive Abilities: All of his buffs/debuffs can only trigger by landing a hit. His Special Attacks are easy to avoid. Essentially useless.
Additional Factors: Venompool's synergy with Venom the Duck helps Venom the Duck gain more of his offensive buffs, which can be useful if Venom the Duck (who is a pretty solid champ) is one of the most used champions on your roster. There are also already many great Cosmic champions, and a new great Cosmic champ isn't really necessary.
2. Old Man Logan
Offensive Abilities: This champion's minor Regeneration effect grants him some extra survivability (not sure if that's a word but you know what I mean) for quests. The Fury and Cruelty buffs are primarily gained by being struck, which is frustrating, but can give you a small burst of damage when you slip up. You can then Regenerate that health back over time. Usable.
Defensive Abilities: Regeneration makes the fight last a bit longer, but the rest of his buffs are only useful offensively. Bleed Resilience can help sometimes, but not enough to greatly affect a fight. His Special Attacks are... let's just say you have to be very tired, drunk, or unfocused to get hit by his Special Attacks. Nearly Worthless.
Additional Factors: The Mutant class is very underwhelming, and a new good Mutant champ would be greatly appreciated.
3. Groot
Offensive Abilities: This champion is Bleed Immune, can trigger Regeneration. His offensive buffs are only gained by being struck, making them essentially useless. Can be used for Bleed paths, but that's about it.
Defensive Abilities: Bleed Immunity can counter certain offensive champs, his offensive buffs aren't really useful, but his Special Attack 2's Unblockable can catch newer players or inattentive users off guard on occasion. His best defensive ability is the fact that he shrugs off debuffs about twice as fast as most champions. This can make for some Parry opportunities being missed and some mistimed movements that result in taking damage. Can be an annoying defender for sure.
Additional Factors: The Cosmic class is possibly the best overall class in the game, and a new great Cosmic champ would not be necessary.
4. Colossus
Offensive Abilities: Bleed Immunity. That's it. Can be used for Bleed paths.
Defensive Abilities: Bleed Immunity can counter a few certain offensive champs, and he has Armor Up to lengthen fights. But lengthening fights is worthless with no Damage Over Time debuffs or difficult Special Attacks. Completely worthless.
Additional Factors: The Mutant class is very underwhelming, and a new good Mutant champ would be greatly appreciated.
5. Howard the Duck
Offensive Abilities: This champion has some minor Fury, Regeneration (when awakened), Thunderquack debuff (when awakened), and a pretty solid Special Attack 2 that can inflict a variety of debuffs. Below average, but can be useful.
Defensive Abilities: Thunderquack (when awakened) can do some damage, but is easily removed by Stun. His Special Attack 2 can do some solid damage, even through a block. Not awful, but still far below average.
Additional Factors: Howard the Duck has a decent synergy with Venom the Duck that will increase the latter's damage by up to 20%. The Tech class is one of the worse classes in the Contest, and a new good Tech champ would be helpful.
6. Iron Patriot
Offensive Abilities: Arc Overload (when awakened) can be useful for questing. Allows Iron Patriot to stay alive for a few more fights than most champions would be able to. Occasionally useful.
Defensive Abilities: Arc Overload (when awakened) is unique for this champion as opposed to Iron Man, granting Iron Patriot Power Gain as well. This can lead to a Special Attack 3 being fired off towards the end of a fight if the user is not careful. Occasionally useful.
Additional Factors: The Tech class is one of the worse classes in the Contest, and a new good Tech champ would be helpful.
7. Ms. Marvel (Kamala Khan)
Offensive Abilities: Fury leads to a decent damage output. Special Attacks can remove a buff from the opponent. Occasionally useful.
Defensive Abilities: None. Special Attacks are ridiculously easy to dodge.
Additional Factors: The Cosmic class is possibly the best overall class in the game, and a new great Cosmic champ would not be necessary.
My Opinion
Venompool, Old Man Logan, Groot, Howard the Duck, and Ms. Marvel (Kamala Khan) all have uses. I'm not saying these champion are good; they aren't. I get angry every time I pull them. But the remaining two are worse. Iron Patriot is only useful when awakened, and Colossus is only useful for his Bleed Immunity. Let's compare these two.
Iron Patriot, when awakened, can be occasionally useful both offensively and defensively. Colossus, however, is useless on defense. His only use is offensively on Bleed paths. But Bleed paths are generally only in advanced areas of the game. Mid-to-High Tier Alliance Wars, Mid-to-High Tier Alliance Quests, and Mid-to-High Tier quests are pretty much the only areas where Bleed paths exist. At this point in progression, most users have found another Bleed Immune champion. Given the fact that Colossus is obviously, in my opinion, the worst Bleed Immune champion, I'd rather take literally any other Bleed Immune champion. Even Groot has SOME offensive use. Iron Patriot, on the other hand, has a small amount of use for users at any almost point in the game. Let's say you unfortunately duplicate Iron Patriot as one of your first six star, five star, four star, or even three star champions. If he's one of your few champions at that star level, he will be one of your best champions just based on PI. He will have some uses whether you need him on offense or defense. He will survive for many fights in quests, and he can be an irritating defender. Colossus just doesn't. He's useless on defense, and literally any other Bleed Immune champion is better for offense. Plus, you don't have to take a Bleed path. There's always an alternative in AW, AQ, or quests.
Overall, I believe Colossus is the worst champion on this list and in Contest of Champions as a whole. I vote for Colossus to receive a buff. We need another good Mutant champ (plus he's from 2015 so all of those 2015 Mutant exclusive items could have another use).
That's my opinion. Let me know if you agree or disagree down below. Thanks for reading this very long post!
28
Comments
#BuffColossus
Top Mutants (no particular order)
Domino, Archangel, Omega Red, Emma Frost, Havok, Sabertooth, Iceman, Mr. Sinister.
I could break down why I personally argue that point with each champ but we already have 2 bleed immune champs.and 1 who reduces bleed damage by 90% (i think)
I just dont see what niche you could make Colossus fit that isn't covered by these champs that he would/could be better at.
As for IP I feel he could be changed to a higher degree to fill a gap of some form in the tech Hierarchy of champs. Especially since he is basically a copy champion so they'd want to do a massive change to him. Thinking spidergwen level with new animations and full overhaul of his kit
Yeah...
I am Groot.
Mutant class is more top heavy then the cosmic. Pity there is no skill or mystic champs in the running as if you are basing it on class these 2 are the 2 in most need