This is why players should withhold their judgements on what Kabam decides to do until the content actually drops. It is definitely not in their best interest to run the game into the dumps and force people to quit. Decisions are made with balance and longevity of the game in mind.
Just realized these gates are Class AND star specific. So I definitely can’t do this. It’s insane... I became Cavalier Day 1, but can’t do 6.2 because of silly requirements? Absurd.
Do there it is content from Kabam miikes own words did end game players what about us mid tier If you're in the mid tier (not yet Cavalier), this content is not targeted to you. There will come a day where 6-Star Champions are more readily accessible by mid-tier players, but that's not quite yet. Well at least I finally know who you guys consider as "EndGame" players now... thanks
Do there it is content from Kabam miikes own words did end game players what about us mid tier If you're in the mid tier (not yet Cavalier), this content is not targeted to you. There will come a day where 6-Star Champions are more readily accessible by mid-tier players, but that's not quite yet.
Do there it is content from Kabam miikes own words did end game players what about us mid tier
Moving forward, when act 6.4 will be released, and champion requirements continue to be imposed, legends run will be limited to those who are equiped to take on the race.
This may sound terrible for a lot of people but, and hear me out, could also turn out to be interesting and fun (I am not being sarcastic)Take for example Variant 2 , how the nodes were made for us to use XL characters in order to go through without taking damage, but instead of being a P.I.T.A. Kabam also put on some nodes to make our XL fighters better and giving (imho) some of the most fun fights in the endgame play. Example: King Groot being a total beast in his specific quest. The challenge was still there and don’t mistake me, the quests are NOT EASY but the restrictions had a counteroffer for using characters one usually does not choose for this difficulty and that turn up to be a great idea! I think that if Kabam go this way , making us use four mystic 6* characters in a team (Worst case scenario: 6 star loki , a 6 star iron fist, 6 star Thor Jane Foster , 6 Star guillotine) the nodes will be designed to have fun doing them with these characters.Just my 2 cents
Don't act surprised that Act 6 would have 6 star requirements.Act 6 is clearly designed strictly for end game players that are able to expand their 5 stars and 6 stars to give those players some sort of "challenge" to keep the players optimistic preventing content drought Are you for real right now dude? Are you actually for real??? I personally have done almost every content in the game aside from Labyrinth. The amount of progress I have done... warrants me the right to Act 6.2. Unfortunately, some paths require 4 6*’s... & I only have 3. No matter what way you look at it, it’s BS. For the amount of progress I’ve done throughout Story & the game, it only makes sense I have full access. Plain & Simple.
Don't act surprised that Act 6 would have 6 star requirements.Act 6 is clearly designed strictly for end game players that are able to expand their 5 stars and 6 stars to give those players some sort of "challenge" to keep the players optimistic preventing content drought
Don't act surprised that Act 6 would have 6 star requirements.Act 6 is clearly designed strictly for end game players that are able to expand their 5 stars and 6 stars to give those players some sort of "challenge" to keep the players optimistic preventing content drought Are you for real right now dude? Are you actually for real??? I personally have done almost every content in the game aside from Labyrinth. The amount of progress I have done... warrants me the right to Act 6.2. Unfortunately, some paths require 4 6*’s... & I only have 3. No matter what way you look at it, it’s BS. For the amount of progress I’ve done throughout Story & the game, it only makes sense I have full access. Plain & Simple. It's Permanent Content that the rest of the minority has to look forward while working to develop their 6* Roster.Eventually 6*s will be as easy to get as 5*s But if I want to dive into it Day 1, I should be able too. My progress warrants it. Access in this game should be based on Progress & Achievements, not roster size. It’s basically a d*** measuring contest, of who has the biggest & thickest roster, & not about skills or achievements. I know of SO MANY players with a WAYY bigger roster than me, but I’ve still achieved more in this game. Roster size should mean nothing... it should be about your skills, decisions & achievements throughout the game.
Don't act surprised that Act 6 would have 6 star requirements.Act 6 is clearly designed strictly for end game players that are able to expand their 5 stars and 6 stars to give those players some sort of "challenge" to keep the players optimistic preventing content drought Are you for real right now dude? Are you actually for real??? I personally have done almost every content in the game aside from Labyrinth. The amount of progress I have done... warrants me the right to Act 6.2. Unfortunately, some paths require 4 6*’s... & I only have 3. No matter what way you look at it, it’s BS. For the amount of progress I’ve done throughout Story & the game, it only makes sense I have full access. Plain & Simple. It's Permanent Content that the rest of the minority has to look forward while working to develop their 6* Roster.Eventually 6*s will be as easy to get as 5*s
It's really not about making it last longer, although it may take some longer to get there. It's a progress gate. The point is to make it accesible to people who have reached a certain level of progress. For some, they've reached it. For others, they'll have to work towards it. You are dismissing Progress & Roster Size as the same thing. It’s not. If it were a gate that required a form a progress, I’d be down.
It's really not about making it last longer, although it may take some longer to get there. It's a progress gate. The point is to make it accesible to people who have reached a certain level of progress. For some, they've reached it. For others, they'll have to work towards it.
This is why players should withhold their judgements on what Kabam decides to do until the content actually drops. It is definitely not in their best interest to run the game into the dumps and force people to quit. Decisions are made with balance and longevity of the game in mind. Nailed it, 6.1's "No Retreat!" was 10X more difficult in the beta than it was when 6.1 was released
I got to Cavalier, day after 6.1 came out. This is my team that I used for it (mind the 4* Champs that I can't use)...So I had 6 Champs that I used for it (I don't honestly count Deadpool X-Force or Mordo), X-23, Luke Cage, Korg, Sentinel, Quake, and Hyperion. Despite having a TINY roster compared to most of the people who also took on this challenge, I too completed it. Despite my roster having few Champions, and those Champions being relatively weak in comparison, I beat this, because I am a skilled and seasoned player. And I used a minimal amount of Units and revives (700 Units). Now, I'm not going to say that I am surprised, I'm most certainly not, but with all my hard work, now I can't play the next Chapter? I can't go in with my small team (which has grown slightly since then, not the point), and play this content. Now you require me to have a certain amount of Champs? i know I can simply avoid these paths, and I'm sure those paths without the Gates are going to look terrible, probably nothing I can't handle, but still. Am I too weak for this now? I can't 100% this because my team isn't diverse enough. I understand the point of making the gap between end game players and lower tier players bigger, but since when did having a stacked roster become how you win this game? I practically completed 6.1 with my pure skill and lower than average tier Champions, but now it appears that wont be enough. I hope you were serious about making 5* and 6* more available, because its likely going to be a long time before I play this content. Listen to your player base next time, for the sake of the game? Geez.
Well great job for listening to the community about the gate of no 4*'s in 6.1.*Dev team* "let's gate 6.2!Honestly I respect your transparency about this before release but listening to the community is certainly not your strongest attribute here.As for the more availability of 5/6* shards in content.. Have you no data on the last 4 weeks????I'm genuinely curious as this event has been God awful in rewards and we still have two more weeks of poop to go.In all honesty the gate does not effect me to much as I'll still be able to complete it, just not explore. But the reasoning behind this is almost delusions of grandeur. In their defense, the community is extremely short-sided and wrong in almost every situation (at least the majority) Since my phone claims your comment was approved via the over lords... I'll simply say wtf are you talking about? I will give you the reward for Troll post of 2019 though! Great job, now stand up and take a bow! He isn't terribly wrong. The majority of the player base overreacts with every announcement unless it involves free stuff. Then tends to shut up once the content is released or changes made and because they realize it wasn't what they thought it was. They dont "shut up" cause they realize it wasnt as bad as they say it was. They just get tired of giving feedback to Kabam that it continues to ignore. The complaining stops cause it isnt accomplishing anythingAnd what is your personal stake in all this. You always take criticism of Kabam so personal and act hostile to anyone who criticizes anything about the game.
Well great job for listening to the community about the gate of no 4*'s in 6.1.*Dev team* "let's gate 6.2!Honestly I respect your transparency about this before release but listening to the community is certainly not your strongest attribute here.As for the more availability of 5/6* shards in content.. Have you no data on the last 4 weeks????I'm genuinely curious as this event has been God awful in rewards and we still have two more weeks of poop to go.In all honesty the gate does not effect me to much as I'll still be able to complete it, just not explore. But the reasoning behind this is almost delusions of grandeur. In their defense, the community is extremely short-sided and wrong in almost every situation (at least the majority) Since my phone claims your comment was approved via the over lords... I'll simply say wtf are you talking about? I will give you the reward for Troll post of 2019 though! Great job, now stand up and take a bow! He isn't terribly wrong. The majority of the player base overreacts with every announcement unless it involves free stuff. Then tends to shut up once the content is released or changes made and because they realize it wasn't what they thought it was.
Well great job for listening to the community about the gate of no 4*'s in 6.1.*Dev team* "let's gate 6.2!Honestly I respect your transparency about this before release but listening to the community is certainly not your strongest attribute here.As for the more availability of 5/6* shards in content.. Have you no data on the last 4 weeks????I'm genuinely curious as this event has been God awful in rewards and we still have two more weeks of poop to go.In all honesty the gate does not effect me to much as I'll still be able to complete it, just not explore. But the reasoning behind this is almost delusions of grandeur. In their defense, the community is extremely short-sided and wrong in almost every situation (at least the majority) Since my phone claims your comment was approved via the over lords... I'll simply say wtf are you talking about? I will give you the reward for Troll post of 2019 though! Great job, now stand up and take a bow!
Well great job for listening to the community about the gate of no 4*'s in 6.1.*Dev team* "let's gate 6.2!Honestly I respect your transparency about this before release but listening to the community is certainly not your strongest attribute here.As for the more availability of 5/6* shards in content.. Have you no data on the last 4 weeks????I'm genuinely curious as this event has been God awful in rewards and we still have two more weeks of poop to go.In all honesty the gate does not effect me to much as I'll still be able to complete it, just not explore. But the reasoning behind this is almost delusions of grandeur. In their defense, the community is extremely short-sided and wrong in almost every situation (at least the majority)
Well great job for listening to the community about the gate of no 4*'s in 6.1.*Dev team* "let's gate 6.2!Honestly I respect your transparency about this before release but listening to the community is certainly not your strongest attribute here.As for the more availability of 5/6* shards in content.. Have you no data on the last 4 weeks????I'm genuinely curious as this event has been God awful in rewards and we still have two more weeks of poop to go.In all honesty the gate does not effect me to much as I'll still be able to complete it, just not explore. But the reasoning behind this is almost delusions of grandeur.
What is considered end-game now in MCOC? Any champion that is not rare or obtained with money I've got from 1* to 4*, 71 5*, 6 maxed 5*'s, 12 R4 5* and 7 6*. 1,055,000 rating, is this considered end game? because I've beaten everything there is to beat, yet still have a god awful roster of 6*'s, not to mention missing several key 5* for synergy purposes.it used to be that, you could use a 2* SL and do ROL if you we're skilled enough, 3 years ago I saw pictures of people beating ROL Wolverine with a 2k+ combo with that champ, it was about skill, perseverance, these curtailment are compulsory with little working room, as always I think about the future of the game, where will this lead us eventually?It's not about quitting, whining, crying and throwing a tantrum, but seeing more and more that these gates are locks on our roster not because of skill, but because they are not affluent enough, in both size and monetary disposition.
This is why players should withhold their judgements on what Kabam decides to do until the content actually drops. It is definitely not in their best interest to run the game into the dumps and force people to quit. Decisions are made with balance and longevity of the game in mind. Nailed it, 6.1's "No Retreat!" was 10X more difficult in the beta than it was when 6.1 was released That it was. Probably one of the reasons I didn't get a 6.2 invite. Got really annoyed messing with that no retreat node and barely touched the rest
This is why players should withhold their judgements on what Kabam decides to do until the content actually drops. It is definitely not in their best interest to run the game into the dumps and force people to quit. Decisions are made with balance and longevity of the game in mind. Nailed it, 6.1's "No Retreat!" was 10X more difficult in the beta than it was when 6.1 was released That it was. Probably one of the reasons I didn't get a 6.2 invite. Got really annoyed messing with that no retreat node and barely touched the rest Haha. The rest were relatively easy compared to No Retreat. Just felt out of place as the global of the first quest. If it were shifted to 6.1.5 or 6.1.6, I would have not objected to it being stackable (but the timer should still be introduced, albeit with a longer cooldown).
This is why players should withhold their judgements on what Kabam decides to do until the content actually drops. It is definitely not in their best interest to run the game into the dumps and force people to quit. Decisions are made with balance and longevity of the game in mind. Nailed it, 6.1's "No Retreat!" was 10X more difficult in the beta than it was when 6.1 was released That it was. Probably one of the reasons I didn't get a 6.2 invite. Got really annoyed messing with that no retreat node and barely touched the rest Haha. The rest were relatively easy compared to No Retreat. Just felt out of place as the global of the first quest. If it were shifted to 6.1.5 or 6.1.6, I would have not objected to it being stackable (but the timer should still be introduced, albeit with a longer cooldown). I just remember still getting absolutely wrecked by the 2nd or 3rd fight even with Gulk on a lot of attempts if they were being stingy with specials. Gave me zero hope of getting through 6.1 as fast as I ended up doing it when it released. I was quite happy with the change.
Well great job for listening to the community about the gate of no 4*'s in 6.1.*Dev team* "let's gate 6.2!Honestly I respect your transparency about this before release but listening to the community is certainly not your strongest attribute here.As for the more availability of 5/6* shards in content.. Have you no data on the last 4 weeks????I'm genuinely curious as this event has been God awful in rewards and we still have two more weeks of poop to go.In all honesty the gate does not effect me to much as I'll still be able to complete it, just not explore. But the reasoning behind this is almost delusions of grandeur. In their defense, the community is extremely short-sided and wrong in almost every situation (at least the majority) Since my phone claims your comment was approved via the over lords... I'll simply say wtf are you talking about? I will give you the reward for Troll post of 2019 though! Great job, now stand up and take a bow! He isn't terribly wrong. The majority of the player base overreacts with every announcement unless it involves free stuff. Then tends to shut up once the content is released or changes made and because they realize it wasn't what they thought it was. They dont "shut up" cause they realize it wasnt as bad as they say it was. They just get tired of giving feedback to Kabam that it continues to ignore. The complaining stops cause it isnt accomplishing anythingAnd what is your personal stake in all this. You always take criticism of Kabam so personal and act hostile to anyone who criticizes anything about the game. Wrong. It’s as what @Demonzfyre said. Players “shut up” because they realize it’s doable and isn’t as bad as they think it was. Trolls United, I see.While we can agree to disagree about why complaints slow down. My post also had as much to do with his hostility against complaints towards Kabam.
Well great job for listening to the community about the gate of no 4*'s in 6.1.*Dev team* "let's gate 6.2!Honestly I respect your transparency about this before release but listening to the community is certainly not your strongest attribute here.As for the more availability of 5/6* shards in content.. Have you no data on the last 4 weeks????I'm genuinely curious as this event has been God awful in rewards and we still have two more weeks of poop to go.In all honesty the gate does not effect me to much as I'll still be able to complete it, just not explore. But the reasoning behind this is almost delusions of grandeur. In their defense, the community is extremely short-sided and wrong in almost every situation (at least the majority) Since my phone claims your comment was approved via the over lords... I'll simply say wtf are you talking about? I will give you the reward for Troll post of 2019 though! Great job, now stand up and take a bow! He isn't terribly wrong. The majority of the player base overreacts with every announcement unless it involves free stuff. Then tends to shut up once the content is released or changes made and because they realize it wasn't what they thought it was. They dont "shut up" cause they realize it wasnt as bad as they say it was. They just get tired of giving feedback to Kabam that it continues to ignore. The complaining stops cause it isnt accomplishing anythingAnd what is your personal stake in all this. You always take criticism of Kabam so personal and act hostile to anyone who criticizes anything about the game. Wrong. It’s as what @Demonzfyre said. Players “shut up” because they realize it’s doable and isn’t as bad as they think it was.
Roster Size is mostly dependent on your wallet when it comes to the endgame. Skills & achievements are based on the players. What would you want your game to focus on?
Roster Size is mostly dependent on your wallet when it comes to the endgame. Skills & achievements are based on the players. What would you want your game to focus on? So explain Brian Grant and his F2P account.
Don't act surprised that Act 6 would have 6 star requirements.Act 6 is clearly designed strictly for end game players that are able to expand their 5 stars and 6 stars to give those players some sort of "challenge" to keep the players optimistic preventing content drought Are you for real right now dude? Are you actually for real??? I personally have done almost every content in the game aside from Labyrinth. The amount of progress I have done... warrants me the right to Act 6.2. Unfortunately, some paths require 4 6*’s... & I only have 3. No matter what way you look at it, it’s BS. For the amount of progress I’ve done throughout Story & the game, it only makes sense I have full access. Plain & Simple. It's Permanent Content that the rest of the minority has to look forward while working to develop their 6* Roster.Eventually 6*s will be as easy to get as 5*s But if I want to dive into it Day 1, I should be able too. My progress warrants it. Access in this game should be based on Progress & Achievements, not roster size. It’s basically a d*** measuring contest, of who has the biggest & thickest roster, & not about skills or achievements. I know of SO MANY players with a WAYY bigger roster than me, but I’ve still achieved more in this game. Roster size should mean nothing... it should be about your skills, decisions & achievements throughout the game. Your skills and achievements throughout the game ARE your Roster. This debate has gone on for longer than I care to admit. Your Rating, your Prestige, the Champs you have...all reflections of your achievements. Even people who bought their 6*s from the Cavalier Crystals had to get there in the first place. There are more measures of skill than just an overpowered 4* and some fancy Dex. Skill is measured in other ways as well, along with progress made with that skill. Although it's worth noting that the progress gates aren't really directly about skill. They're about having a certain amount of progress in order to pass. That progress is measured by your Roster, which you can only get at certain stages in the game. Nope, sorry. The simple fact that I’ve accomplished way more in this game than players who have twice the roster I do, tears down your whole “roster is progress” BS.
Don't act surprised that Act 6 would have 6 star requirements.Act 6 is clearly designed strictly for end game players that are able to expand their 5 stars and 6 stars to give those players some sort of "challenge" to keep the players optimistic preventing content drought Are you for real right now dude? Are you actually for real??? I personally have done almost every content in the game aside from Labyrinth. The amount of progress I have done... warrants me the right to Act 6.2. Unfortunately, some paths require 4 6*’s... & I only have 3. No matter what way you look at it, it’s BS. For the amount of progress I’ve done throughout Story & the game, it only makes sense I have full access. Plain & Simple. It's Permanent Content that the rest of the minority has to look forward while working to develop their 6* Roster.Eventually 6*s will be as easy to get as 5*s But if I want to dive into it Day 1, I should be able too. My progress warrants it. Access in this game should be based on Progress & Achievements, not roster size. It’s basically a d*** measuring contest, of who has the biggest & thickest roster, & not about skills or achievements. I know of SO MANY players with a WAYY bigger roster than me, but I’ve still achieved more in this game. Roster size should mean nothing... it should be about your skills, decisions & achievements throughout the game. Your skills and achievements throughout the game ARE your Roster. This debate has gone on for longer than I care to admit. Your Rating, your Prestige, the Champs you have...all reflections of your achievements. Even people who bought their 6*s from the Cavalier Crystals had to get there in the first place. There are more measures of skill than just an overpowered 4* and some fancy Dex. Skill is measured in other ways as well, along with progress made with that skill. Although it's worth noting that the progress gates aren't really directly about skill. They're about having a certain amount of progress in order to pass. That progress is measured by your Roster, which you can only get at certain stages in the game.