Cosmos_2002 wrote: » Iron Man ( Bleeding Edge ) Class Tech(sorry) When attacked 21% to gain an armour up increasing armour by 10% Gain upto 5 . Armour up lasts 7 seconds. (Max 40% damage reduction) Special attacks: Stark tech Tony unleashes a different facet of his vast arsenal Arc Powerload: 30% chance to gain 33% power over 3 seconds Missile: 40% to incinerate the opponent for 40% of your attack over 3 seconds Nanotech virus : 50% chance to heal block the opponent for 10 seconds Stun gun : 60% to Paralyse the opponent for 2 seconds Taser: 70% to drain 33% of the opponent's max power Shock blast: 80% to shock the opponent for 80% of your attack Signature Ability: Nanotechnology The chance for all stark tech effects to trigger is increased by a flat 10% Special attacks: Stark tech 90% chance: armour break reducing enemy armour by 20% lasting 45 seconds Stack infinitely. Passively regenerate 17%of the damage received by critical hits per armour up effect active over 3 seconds.( With 5 armour up buffs it's 85% ) High critical rating, Low base damage Medium base health High critical damage This version of iron man is one of the best utility champs in the game. With a reasonable reliable power drain, and a rare but long heal block, coupled with a chance to instantly gain power, shock, Paralyse and incinerate, he is a jack of all trades. His armour up effects aren't too flimsy either. When awakened, he becomes a tank, regenerating almost all critical damage and decreasing non critical damage by a decent amount. His armour breaks are unlocked once he is awakened. They are weak but last very long and stack. In 45 seconds you should be able to get quite a few armour breaks, greatly boosting your damage. Iron Man is one of Marvel's most versatile hero's. He should be a utility champ. Hence my above suggestion. Kabam's current version of iron man is good too but it fails to capture the true essence of iron man. He deserves to be god tier. Please feel free to comment. I'm open to replies and suggestions