Just need the uncollected rewards ramped now wouldn’t Care less if they upped the difficulty if it gave it better rewards
Just need the uncollected rewards ramped now wouldn’t Care less if they upped the difficulty if it gave it better rewards I'd rather they add a Cavalier Level if that's the case. Can't keep upping the difficulty for everyone else.
I only do UC
Just need the uncollected rewards ramped now wouldn’t Care less if they upped the difficulty if it gave it better rewards I'd rather they add a Cavalier Level if that's the case. Can't keep upping the difficulty for everyone else. Cant up the rewards for the same content tho either so yea cavalier is the way to go.
Just need the uncollected rewards ramped now wouldn’t Care less if they upped the difficulty if it gave it better rewards I'd rather they add a Cavalier Level if that's the case. Can't keep upping the difficulty for everyone else. Then everyone would complain kabam is making harder content and putting in **** rewards. No offense but the idea isn’t any good to add a higher level of difficulty.
Just need the uncollected rewards ramped now wouldn’t Care less if they upped the difficulty if it gave it better rewards I'd rather they add a Cavalier Level if that's the case. Can't keep upping the difficulty for everyone else. Then everyone would complain kabam is making harder content and putting in **** rewards. No offense but the idea isn’t any good to add a higher level of difficulty. Actually, it's almost necessary. You have a range of Players between 5.2 and End-Game, and that's a large gap to accommodate. Everyone is crammed into UC. Without adding a new one, it's only going to grow worse.
Just need the uncollected rewards ramped now wouldn’t Care less if they upped the difficulty if it gave it better rewards I'd rather they add a Cavalier Level if that's the case. Can't keep upping the difficulty for everyone else. Then everyone would complain kabam is making harder content and putting in **** rewards. No offense but the idea isn’t any good to add a higher level of difficulty. Actually, it's almost necessary. You have a range of Players between 5.2 and End-Game, and that's a large gap to accommodate. Everyone is crammed into UC. Without adding a new one, it's only going to grow worse. You might be ready for a cavalier level but everyone else may not be to whale out on fighting 200k korg sand omega reds. I would much rather have to an increase of rewards for the events than make a harder difficulty
Just need the uncollected rewards ramped now wouldn’t Care less if they upped the difficulty if it gave it better rewards I'd rather they add a Cavalier Level if that's the case. Can't keep upping the difficulty for everyone else. Then everyone would complain kabam is making harder content and putting in **** rewards. No offense but the idea isn’t any good to add a higher level of difficulty. Actually, it's almost necessary. You have a range of Players between 5.2 and End-Game, and that's a large gap to accommodate. Everyone is crammed into UC. Without adding a new one, it's only going to grow worse. You might be ready for a cavalier level but everyone else may not be to whale out on fighting 200k korg sand omega reds. I would much rather have to an increase of rewards for the events than make a harder difficulty I have to disagree here I’m at the point where I can do all of uncollected 100% without any items and I can do “hard” paths without any consideration so a harder difficulty would be nice
Just need the uncollected rewards ramped now wouldn’t Care less if they upped the difficulty if it gave it better rewards I'd rather they add a Cavalier Level if that's the case. Can't keep upping the difficulty for everyone else. Well, technically, yes they can. Which is to say, if they add a Cavalier difficulty, they would probably lower the difficulty for Uncollected somewhat (same as they originally did for Master tier when UC was introduced) because Uncollected would no longer serve as the top tier difficulty. And the Cavalier difficulty would be the new difficulty that would "float" at the higher tiers. And the people currently complaining that they keep raising UC difficulty would be traded for people complaining that they keep raising Cav difficulty.This seems like a good thing in general, if it wasn't inevitable that people would see the higher Cav rewards and start complaining that UC rewards are too low and without being able to complete Cav difficulty their progress would be stalled. Because that also happened when UC was introduced. The tone on the forums isn't going to shift to be "UC is fine now" it will shift to "UC is irrelevant now." People are always going to be complaining that they "need" the highest tier rewards, but they come with "unfair" difficulty. That's absurd, but also predictable. Cav difficulty will be "upping the difficulty for everyone else" because everyone else will think they deserve Cav rewards. They aren't just going to settle for UC rewards once there's something better.
Just need the uncollected rewards ramped now wouldn’t Care less if they upped the difficulty if it gave it better rewards I'd rather they add a Cavalier Level if that's the case. Can't keep upping the difficulty for everyone else. Then everyone would complain kabam is making harder content and putting in **** rewards. No offense but the idea isn’t any good to add a higher level of difficulty. Actually, it's almost necessary. You have a range of Players between 5.2 and End-Game, and that's a large gap to accommodate. Everyone is crammed into UC. Without adding a new one, it's only going to grow worse. You might be ready for a cavalier level but everyone else may not be to whale out on fighting 200k korg sand omega reds. I would much rather have to an increase of rewards for the events than make a harder difficulty I have to disagree here I’m at the point where I can do all of uncollected 100% without any items and I can do “hard” paths without any consideration so a harder difficulty would be nice Good for you but again, not everyone is wanting it. Not everyone wants master guess we should.end that.Sorry but theres a large chunk bored of uc who want harder content
Just need the uncollected rewards ramped now wouldn’t Care less if they upped the difficulty if it gave it better rewards I'd rather they add a Cavalier Level if that's the case. Can't keep upping the difficulty for everyone else. Then everyone would complain kabam is making harder content and putting in **** rewards. No offense but the idea isn’t any good to add a higher level of difficulty. Actually, it's almost necessary. You have a range of Players between 5.2 and End-Game, and that's a large gap to accommodate. Everyone is crammed into UC. Without adding a new one, it's only going to grow worse. You might be ready for a cavalier level but everyone else may not be to whale out on fighting 200k korg sand omega reds. I would much rather have to an increase of rewards for the events than make a harder difficulty I have to disagree here I’m at the point where I can do all of uncollected 100% without any items and I can do “hard” paths without any consideration so a harder difficulty would be nice Good for you but again, not everyone is wanting it.
Just need the uncollected rewards ramped now wouldn’t Care less if they upped the difficulty if it gave it better rewards I'd rather they add a Cavalier Level if that's the case. Can't keep upping the difficulty for everyone else. Well, technically, yes they can. Which is to say, if they add a Cavalier difficulty, they would probably lower the difficulty for Uncollected somewhat (same as they originally did for Master tier when UC was introduced) because Uncollected would no longer serve as the top tier difficulty. And the Cavalier difficulty would be the new difficulty that would "float" at the higher tiers. And the people currently complaining that they keep raising UC difficulty would be traded for people complaining that they keep raising Cav difficulty.This seems like a good thing in general, if it wasn't inevitable that people would see the higher Cav rewards and start complaining that UC rewards are too low and without being able to complete Cav difficulty their progress would be stalled. Because that also happened when UC was introduced. The tone on the forums isn't going to shift to be "UC is fine now" it will shift to "UC is irrelevant now." People are always going to be complaining that they "need" the highest tier rewards, but they come with "unfair" difficulty. That's absurd, but also predictable. Cav difficulty will be "upping the difficulty for everyone else" because everyone else will think they deserve Cav rewards. They aren't just going to settle for UC rewards once there's something better. They reverted the master changes
Just need the uncollected rewards ramped now wouldn’t Care less if they upped the difficulty if it gave it better rewards I'd rather they add a Cavalier Level if that's the case. Can't keep upping the difficulty for everyone else. Then everyone would complain kabam is making harder content and putting in **** rewards. No offense but the idea isn’t any good to add a higher level of difficulty. IF they add cavalier level difficulty then it wouldn’t affect uncollected players. Only cavalier level players would complain if then not everyone. Please explain with logical reasoning why it wouldn’t be good. The hardest thing about UC EQs are the bosses and that’s it
Just need the uncollected rewards ramped now wouldn’t Care less if they upped the difficulty if it gave it better rewards I'd rather they add a Cavalier Level if that's the case. Can't keep upping the difficulty for everyone else. Well, technically, yes they can. Which is to say, if they add a Cavalier difficulty, they would probably lower the difficulty for Uncollected somewhat (same as they originally did for Master tier when UC was introduced) because Uncollected would no longer serve as the top tier difficulty. And the Cavalier difficulty would be the new difficulty that would "float" at the higher tiers. And the people currently complaining that they keep raising UC difficulty would be traded for people complaining that they keep raising Cav difficulty.This seems like a good thing in general, if it wasn't inevitable that people would see the higher Cav rewards and start complaining that UC rewards are too low and without being able to complete Cav difficulty their progress would be stalled. Because that also happened when UC was introduced. The tone on the forums isn't going to shift to be "UC is fine now" it will shift to "UC is irrelevant now." People are always going to be complaining that they "need" the highest tier rewards, but they come with "unfair" difficulty. That's absurd, but also predictable. Cav difficulty will be "upping the difficulty for everyone else" because everyone else will think they deserve Cav rewards. They aren't just going to settle for UC rewards once there's something better. They reverted the master changes Not sure what you mean. I did not say, and did not mean to imply, that once UC was introduced they would never change or rebalance any difficulty tier below UC in perpetuity. I only stated that Master would no longer serve as the top tier difficulty and its difficulty would now lie on the same difficulty curve as the other difficulty tiers, as the developers judge such things.