Make 6.2 boss easier to fight
TheUncle
Member Posts: 8 ★
The mr sinister boss on 6.2 is extremely difficult you must have specific champions or a tone of money to spend! I have no ghulk hyp Medusa quake Heimdall ghost or nebula as 5* and I playing for a long time so I suggest to remove at least one of the poison or shock node from him
5
Comments
Probably might want to wait a while before asking end game content to be made easier so you can do it.
All they need to do is adjust the node a little (kind of like CSWS node on map 7), instead of 90% dmg reduction make it something like 50% reduction so other champs can do it at a harder difficulty.
I am disappointed in this month's updates to AQ/AW/Content. Map 5 Hyperion is stupid - 2 hits, baiting, timing out. Map 6 seems okay, Map 7 CSWS was broken. AW node 13 is silly in a 3 min fight. Instead of a gradual increase in difficulty in 6.2 we had a exponential jump. I was hoping 6.2 would be designed for the less used champs but instead it's people are using the same champs so it's become niche content. And for the permanent content argument, end game users get maybe 2-3 5* crystals a month...we could be waiting a long time for that 1 in 130+ champ that we need to complete permanent content.