We are already at the point now where in my opinion only god tier 5*'s should be R5'd. Rank up resources are so scarce that it is a waste. I am surprised we got here so quick but here we are. But it is so hard to get 6* shards and there are so very many trash champs in the 6* crystal that it is tough to get anyone worth R2. Now. But so many players keep asking to change that.It isn't a question of whether 7* champs should or should not exist, or are or are not a good idea. They are an inevitability. But they are also currently completely unnecessary. They will stay that way as long as there are things extremely hard to collect and rank up. The moment that's no longer true, something will arrive that will be.The alternative is something like gear, but I think that would be a disaster for this kind of game, and you'd just be trading 7* champions for 7* gear. I'd much rather work to get gear on my already ranked champs then have to get, dupe and rank up the same champs I already have.
We are already at the point now where in my opinion only god tier 5*'s should be R5'd. Rank up resources are so scarce that it is a waste. I am surprised we got here so quick but here we are. But it is so hard to get 6* shards and there are so very many trash champs in the 6* crystal that it is tough to get anyone worth R2. Now. But so many players keep asking to change that.It isn't a question of whether 7* champs should or should not exist, or are or are not a good idea. They are an inevitability. But they are also currently completely unnecessary. They will stay that way as long as there are things extremely hard to collect and rank up. The moment that's no longer true, something will arrive that will be.The alternative is something like gear, but I think that would be a disaster for this kind of game, and you'd just be trading 7* champions for 7* gear.
We are already at the point now where in my opinion only god tier 5*'s should be R5'd. Rank up resources are so scarce that it is a waste. I am surprised we got here so quick but here we are. But it is so hard to get 6* shards and there are so very many trash champs in the 6* crystal that it is tough to get anyone worth R2.
We are already at the point now where in my opinion only god tier 5*'s should be R5'd. Rank up resources are so scarce that it is a waste. I am surprised we got here so quick but here we are. But it is so hard to get 6* shards and there are so very many trash champs in the 6* crystal that it is tough to get anyone worth R2. Now. But so many players keep asking to change that.It isn't a question of whether 7* champs should or should not exist, or are or are not a good idea. They are an inevitability. But they are also currently completely unnecessary. They will stay that way as long as there are things extremely hard to collect and rank up. The moment that's no longer true, something will arrive that will be.The alternative is something like gear, but I think that would be a disaster for this kind of game, and you'd just be trading 7* champions for 7* gear. I'd much rather work to get gear on my already ranked champs then have to get, dupe and rank up the same champs I already have. That's probably because you're envisioning a version of gear that almost certainly wouldn't be used to replace 7* champions in the game. There's only two real possibilities that would work within the progression and monetization systems for MCOC. The first is champion-specific gear, which would mean instead of hunting for a 7* Ghost, you'd be hunting for a Ghost-specific gear module, which is essentially the same thing. The second is gear sets, which in net effect would be rebooting the collection treadmill with the existing champions as background static. Conceptually, you keep your champions, but you start from scratch looking for 1* gear, then coordinated (meaning gear specifically designed to upgrade that specific 1* piece) 2* gear, then 3* gear, and so on.Changing these systems so that there is a radical systemic jump is so rare, I can literally think of only one instance of it happening in my entire game play experience that didn't end in disaster. I would be something between surprised and amazed if it happened here.
We are already at the point now where in my opinion only god tier 5*'s should be R5'd. Rank up resources are so scarce that it is a waste. I am surprised we got here so quick but here we are. But it is so hard to get 6* shards and there are so very many trash champs in the 6* crystal that it is tough to get anyone worth R2. Now. But so many players keep asking to change that.It isn't a question of whether 7* champs should or should not exist, or are or are not a good idea. They are an inevitability. But they are also currently completely unnecessary. They will stay that way as long as there are things extremely hard to collect and rank up. The moment that's no longer true, something will arrive that will be.The alternative is something like gear, but I think that would be a disaster for this kind of game, and you'd just be trading 7* champions for 7* gear. I'd much rather work to get gear on my already ranked champs then have to get, dupe and rank up the same champs I already have. That's probably because you're envisioning a version of gear that almost certainly wouldn't be used to replace 7* champions in the game. There's only two real possibilities that would work within the progression and monetization systems for MCOC. The first is champion-specific gear, which would mean instead of hunting for a 7* Ghost, you'd be hunting for a Ghost-specific gear module, which is essentially the same thing. The second is gear sets, which in net effect would be rebooting the collection treadmill with the existing champions as background static. Conceptually, you keep your champions, but you start from scratch looking for 1* gear, then coordinated (meaning gear specifically designed to upgrade that specific 1* piece) 2* gear, then 3* gear, and so on.Changing these systems so that there is a radical systemic jump is so rare, I can literally think of only one instance of it happening in my entire game play experience that didn't end in disaster. I would be something between surprised and amazed if it happened here. What I'm thinking is kind of like MSF red stars but not a RNG disaster they turned into. Basically add 6 extra levels to rank 6* champs once you get one to rank 5 sig 200. Obviously, it'd be a huge change to the game and much harder (and probably less profitable) than just slapping a new boarder and extra star on the champs we already have.
How about we don't talk about 7 stars