Dungeon Griefing Needs A Fix!!!
KerayZ
Member Posts: 220 ★★★
When you cue up for dungeons with "Find A Partner" we have people who do not even meet the minimum requirements for the dungeon being able to cue. This means you are most likely expecting failure in completion of the dungeons. Personally I still feel dungeons are important and the crystals are worth grinding for since you get to target specific champions into your roster. Compared to the basic 5* and the new featured crystals this is still a great way to obtain good 5*'s to help people clear content if you are lucky.
The way the current system works you are thrown into Room 1 of the dungeon without seeing their champions first. You cant even discuss the lanes you'll be taking and therefore you have to build your team around handling either lane. This limits your team choices but you gotta get them done so you cue up.
As of now you can cue up and not even meet the minimum requirements for the dungeon. This simply wastes time and also puts your champions on a 4 day cooldown. Essentially this is a griefing system being abused. I can literally cue up with 4* 4/40 champs for dungeon 7. I have literally no chance of getting far but the game allows it. If you do not meet the minimum requirements you should not be able to cue for that dungeon. That simple. Yet they can. Horrible experience.
The way the "find a partner" system is designed I strongly believe that room 1 of any dungeon should be a free-for-all. You can then decide if you want to even play with the person and advance to the next room. If you choose to move on to room 2 with the other player then at that point your champions should be locked and put on refresh cooldown of 4 days.
The only other solution would be to have the person join your lobby after you hit "find a partner" rather then being thrown into room 1 with them right away. I highly doubt this can be done with the current system being coded and created to join right into the room so I believe the first solution of room 1 free-for-all is the only proper fix.
Regardless this has to be fixed and lets take a look at why;
4* 3/30 champions clearly show not being able to cue for Dungeon 7(thank god)
4* 4/40s are STILL able to cue for Dungeon 7! Guarunteed fail....
Even when the requirements are met with a 5* defeat is still in the air(this person lost all 3 champs room 1)
So as you can see there is a problem. This system can be abused and we should be allowed to have the choice of dipping out in room 1 to counteract against this griefing. @Kabam Miike @Kabam Zibiit @Kabam Lyra
The way the current system works you are thrown into Room 1 of the dungeon without seeing their champions first. You cant even discuss the lanes you'll be taking and therefore you have to build your team around handling either lane. This limits your team choices but you gotta get them done so you cue up.
As of now you can cue up and not even meet the minimum requirements for the dungeon. This simply wastes time and also puts your champions on a 4 day cooldown. Essentially this is a griefing system being abused. I can literally cue up with 4* 4/40 champs for dungeon 7. I have literally no chance of getting far but the game allows it. If you do not meet the minimum requirements you should not be able to cue for that dungeon. That simple. Yet they can. Horrible experience.
The way the "find a partner" system is designed I strongly believe that room 1 of any dungeon should be a free-for-all. You can then decide if you want to even play with the person and advance to the next room. If you choose to move on to room 2 with the other player then at that point your champions should be locked and put on refresh cooldown of 4 days.
The only other solution would be to have the person join your lobby after you hit "find a partner" rather then being thrown into room 1 with them right away. I highly doubt this can be done with the current system being coded and created to join right into the room so I believe the first solution of room 1 free-for-all is the only proper fix.
Regardless this has to be fixed and lets take a look at why;
4* 3/30 champions clearly show not being able to cue for Dungeon 7(thank god)
4* 4/40s are STILL able to cue for Dungeon 7! Guarunteed fail....
Even when the requirements are met with a 5* defeat is still in the air(this person lost all 3 champs room 1)
So as you can see there is a problem. This system can be abused and we should be allowed to have the choice of dipping out in room 1 to counteract against this griefing. @Kabam Miike @Kabam Zibiit @Kabam Lyra
11
Comments
It would be nice if they worked on the chat functions and allowed a way out that didn't involve a penalty of champs going into cooldown. Provided you exited before doing any battles. I think if you allowed players to do 1 room and leave, this would UNDOUBTEDLY be exploited. So I doubt that will ever happen with the way people tend to work loopholes in this game.
Honestly, prior to you saying this, I was unaware of how the random matchmaking worked in Dungeons. It does seem odd that you can't communicate pre-entry to the 1st Room. Planning is EVERYTHING when it comes to this game IMO. Well, if you want things to go in your favor anyway. You can work off the hip, but it's much more risky. Perhaps a bit of this can be utilized to better the Dungeon experience.
I wouldnt want you to be able to complete room one and just leave with the points. If you accept points you should def go on cooldown with your champs.
On the note of the mod tags, as you stated, you didn't know. Now you do! It's all good. No harm, no real foul here. As a Community Guardian I'm trying to help spread the word without making a scene of it. To be honest, I used to do it too before I knew so it does happen. They do read the majority of posts here. As there's a ton of them, it's hard for them to comment on everything. Not to mention they're not always at liberty to say certain things, nor can they take every suggestion they find to the team. This one however is definitely up there on the good idea list IMO. Hopefully it gets considered for down the road!
Do you have anything you can add to the random finder that would resolve these issues other then "playing with a friend"?
Also how do feel about the couple solutions provided that would increase quality of life in this area for the game?
Yes, I do agree that as it stands, it's better to stick with someone you know vs utilizing the random matchup. So why not improve upon the system so players that wish to utilize it can stop getting burned by it? Occasionally things can be improved. This in my opinion is one of those things that can use a bit of improvement. Especially considering the increased cooldown timers.
I get that it's frustrating, but we can't control it. There are Players of all different ranges and experience playing, and there's no getting around being Matched with people who don't play the same as us when using a Feature that gives random Matches. I really do understand. I hate when people ignore Nodes requested. I have a choice. I can either run it anyway, or leave. As annoying as it is, no one is perfect. The only way to prevent it is to add people that play on our level and play with them. One of the largest goals has always been connecting people in a game mode designed to connect new people. That comes with the good and the bad.
Basically, if you are matchmaking with random people, you have to confirm that you're satisfied with your partner. If both players don't agree with their partner, the matchmaking system goes and finds them another match. It might not fix ALL the issues, but at least it might fix that problem the OP is having.
And yeah I can definitely understand the whole 'room 1 dropout but you don't get the points if you do that' argument.
But I wonder... are the matchmaking rewards really important enough that people like the OP would play with random people rather than people that they know can handle the dungeons they're running? There's multiple LINE and Discord-based chat rooms dedicated to finding dungeon partners who are willing and able to keep up with you...
I don't think its that hard of a quality fix for a better experience with that tool. I think more folks would use this over going to line chats and adding/deleting friends to grab a partner. I've had random matches that were good and well matched.
For the folks joining "innocently". Basically griefing without realizing they are griefing. Those rare gems of human beings in the world. So precious.
They will quickly learn that, when folks tell them they are not strong enough, and leave their dungeon. They need to lower their dungeon level a bit. Not that big of a deal.
But let's not ignore the griefers for those poor innocent few.
Of course they can try. They can cue up with their 4* 4/40 champs. Does that person get to determine if my awesome team goes on a 4 day cooldown?
I will have that wonderful dungeon experience with someone who also wants to have a good dungeon experience. I will gladly invest my 4 day cooldown into that. So we already have an answer to that. To which you agreed and put your own spin on it. Are you retracting your agreement? Kind of confused. You're still trying to continue a conversation you already agreed to.
A simple fix allows everyone to have a wonderful dungeon experience and cancels out the griefing. Win win. Let's hope we can get them to fix it or see that its worth trying.
Unless...you're saying you agree but wait...you don't agree but wait....you agree but...um. yeah. Oh wait you agree but its not worth fixing but oh wait....let's...um.
Thanks for your contribution for a possible idea to fix the issue though!
It's at this point I believe its clear you are trying to create a debate and spin narratives outside the topic at hand. So i'm tagging the guardian. The topic is not dungeons with your friends. Its the random dungeon finder and griefing. He also asked you to stay on topic if i'm not mistaken.
We are attempting to make this game mode and tool a little better. You are just out for a long winded side debate imo. I do appreciate the contributions of a possible fix though. I mean that.
This was your possible fix
"There may be some kind of precaution, however. For example, they could implement a No Room/No Use Feature, where you don't lose Recharges if you don't make it past the first Room. "
Thank you.
Invite a Friend is what we already have.
Host a Match is where you select your trio and Dungeon Level, and then open a matchmaking setup. You'll be notified when a match has been offered. You should then be allowed to see your potential partners 3 champions and either accept or reject them. Being aware of their fighters, rating and class selection should help reduce some frustration of the match.
Find a Match is where you start the matchmaking process after choosing your trio and Dungeon Level, seeking a host to play with. A screen like Arena's match ups should appear, where you can see 3 players who are hosting a match and their full trio (no question marks), letting you then decide to join one of the 3 matches. If you reject those 3 players, matchmaking begins again, seeking 3 new options.
Let's Do This should be the standard rapid, random partner, take what you can get, matchmaking.
In the two suggested new setups you would be aware of your potential partner and what they bring to the dungeon, allowing easier decisions to how they may or may not work well with what you seek. Still not flawless, but better to know ahead for paths and expectations of how well they may perform in Dungeon 5, 6, or 7. Also, it would be really useful to see how far along they are with points, so that you don't join into a Dungeon where someone only needs like 1000 points and quits after one or a few rooms, costing you your trio.
Design changes like this would be a valuable way of giving the players options to enjoy that mode.
Seriously I only do pick up dungeons and people just do not do this, ever. You are far more likely to get someone who just flat out cannot use their r4+ 5* champs than some guy who queues with a weak team; and even then some convoluted queuing scheme will not solve the problem of people unable to do d7 with whatever champion they may have.
Non issue, manufactured problem, needs no solution, and a waste of time/electrons.
Let Forest Gump simplify it for you. “Dungeons are like a box of chocolates...deal with it.”
Thanks for not contributing to helping solve the issue though!