**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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Comments
1. The system can be improved obviously. The teams used must be @higher PI for dungeon 6,7.
2. The solution proposed by @KerayZ makes sense (first room can be re-rolled without penalty).
3. There are LOTTS of players avoiding dungeons just because of the random matchmaking and the possible 4 day lockout without doing the required points.
4. Many players are spending A LOT of time already in the game without having to redo parts of the game instead of just improving it.
5. Your posts are HUGE. Congrats on having too much time on ur hands. Life ? Family ? Work ? Anyhow, hf.
Very simply put, if you can identify that there is an issue, why not offer ways of fixing it? Just getting thrown into the random match without 1st getting an idea of what's what is a little TOO random. Perhaps they could allow us to see who has been matched in a pre-entry screen. Then allow for a back and forth to occur between players so they can amicably decide the match is or isn't for the best. Then, without penalty to either party when they decide it isn't gonna work, exit the matchup. What's so wrong with that?
I can see how some of the initial suggestions could make for some salty people. Fine, get it. What I do not understand is why people come up here to put someone on blast for simply offering solutions to what has been established is a problem. It's been noted by many that the random matchmaking is risky, and to stick with people you know. So I have to ask, why not improve on it? Moreover, why keep restating the obvious here?
Truthfully, if someone exits in this hypothetical construct, no is denying you the ability to hit the randon match again. The opportunity will still exist post exit. With the prior suggestions (btw great ideas @Ebbtide ) there's room for growth. This game is ever evolving. Leaving known issues in place eventually erodes at the player's desire to use a function. Simply turning a blind eye to it won't fix a thing.
On a different note, what's so wrong with empathy? It's like a few have none. You can disagree with someone and still emphasize with their grievances. Here's a quick example 'Yeah, it blows when that happens, but I don't see that suggestion working for the better. I like it the way it is, but at the same time can see why you're upset.' Boom, done. Gets the point that you disagree across without getting nasty about it. Then, walk away. You've said your piece. Clearly you don't want to offer ideas for change and that's that for you. Fine. Cool. A bit redundant, but whatever. It is what it is at that point.
Orrrrr.... you could help by offering constructive feedback that may lead to a better solution. If you're avoiding the random matchmaking in the Dungeons, that means you see a problem with it. Clean and clear. Ignoring the problem will never fix it. I don't use it for a reason. I don't trust it. If they made some changes that allowed for flexibility, then I'd be more inclined to use it. It does offer a nice way to network, but the chat is often unreliable. That could clearly use a bit of maintenance. It being TOO random is an issue that could benefit from some changes. There's been some nice suggestions already. If you have something that hasn't been ssid, awesome, bring it to the table!!! Simply repeating what's been said in disagreement isn't productive to be quite honest. It's droning and counterproductive.
What mang? Your first paragraph concludes with don’t beat a position into the ground while the second paragraph beats your position into the ground. That’s hypocrisy and looks a lot like an attempt to no platform people who do not share your opinion.
Solutions are repeatedly offered but as a matter of course ignored. It should be no surprise they are reiterated in various ways in an attempt to get the point across.
This is a forum a place for debate. I’m not someone’s Mom, I’m not here to coddle people or to account for their emotions. I’m here to address the issue/topic/arguments presented. Anyone else’s state of mind is not my responsibility nor my concern.
Attempting to no platform people who disagree is beyond counterproductive, it is down right disturbing.
This would only work if you were allowed to back out after seeing the average obviously. I don't see how being allowed to back out after seeing who you got matched with would hurt anything.
Having been here when Dungeons were introduced, and during their return, I know what the goals of Dungeons are. I also know that the system allows people to either Match randomly, or add people they mesh with and play Friends. That's by design, and it's also the reason our Friends List was expanded. What I'm against is altering a system that isn't broken, just so people can exclude others who are already within the set parameters, just because they choose to ignore the possibility of playing with people they already know will hang with them. What the suggestion will do is create a system where people will continually be bumped off because they don't have the commonly-approved strength, and that's not a fair system at all, nor is it the goal of Dungeons. The game mode is not just means to an end. There are ways to avoid this currently, and as annoying as it may be to Match with someone who is lower, that's going to happen with Matchmaking, and it should because the range allowed within the Dungeons is carefully thought out. I'm not against the OP. I'm against a system that rejects people for bringing what they have and trying. We have a choice. Take a chance and accept what happens, or play with someone we know.
What’s bad about this is demanding specific solutions which deny others their opportunity to play by replacing random matching with selective matching based on personal preference subject to bias and prejudice. Then personally attacking people who disagree, calling them trolls and misrepresenting their arguments.
If random matching becomes selective matching I am then forced to bring my top champions into match making to even be considered for dungeons which subjects me to the skill, availability and reliability of the other party. This forces my favored champions into cool down at the whim of strangers and denies me the opportunity to manage my own risk and reserve my champions for a time when a friend may want to play.
There is also the fallacy, name calling and no platforming attempts of the OP which doesn't help the discussion.
But yeah there is nothing wrong with wanting an improvement, the ends don’t justify the means proposed when there are already alternatives and options.
Also again, if you choose to cue up with 4*'s that your choice. Thats OK. You can suffer the consequence of folks not wanting that life. You literally just admitted you grief this system to save your better champs for friends. No one is denying you anything. You should be allowed to try that with 5/50s. Just like the player should be allowed to say he doesnt want to commit his 4day cooldown to you.
You can keep cueing up with your crappy team until you find someone who wants to play with your crappy team. You're only upset at this fix because with it you are now forced to suffer the time sync. Currently the people getting griefed by this system are suffering that time sync. You would rather keep that? How many people gotta say they share this experience until you concede? lol If you're so worried that people will not play with you and your 4*'s now then doesn't that tell you something about your choice of them?
Lets not ignore the elephant in the room either. Most people entering this with crappy teams are just going for 1 or 2 rooms. If they wanted all the points they would definitely be making a team that could handle 5 rooms. So this fix also stops you from getting dipped out on by those guys after 2 rooms.
Can we get McFLY up in here at this point?
@SiriusBreak Just sees what we all see. Two guys hell bent on stopping this from being better. At all costs. NO matter how they spin their narrative. You can't enter a debate and just keep repeating yourself while ignoring rebuttals can you?
Your answer is to ignore the random dungeon finder and the topic. No wait you had a solution. No wait. It's not a problem anymore. No. Maybe it is. Wait.. not sure. I'm still here though guys.
Thanks for your contributions? I mean that is literally what you did this entire thread and i call that trolling. People aren't blind and more then one person is pointing it out. This where you plead victim for your own actions too?
I’ve shown in previous posts that judging capability by rank/rarity alone yields no different results when it’s simply just a bad match.
I’ve also now reminded myself that one of the vocal opponents of the Act 6 4* bans now wants to ban 4* from other content. Is that irony? Hypocrisy? I dunno, I’m lacking sleep today, help a brother out.
And we have YET to hear anything constructive! Other then poor Coathanger wont be able to get easy matches with his 4* anymore. Forget everyone else! Its all about HIS experience lol.
*Again you have not offered a single constructive solution to the issue. You just repeat the same non-constructive verbal diarrhea. You and Groundedwisdom. That's trolling.
Not surprising you didn’t see it since you’ve been cherry picking my replies since the start. This confirms you’re ignoring the entirety of the posts in order to craft a false narrative and misrepresent people.
So lets get this straight @KerayZ @ilacskillz You want to ban 4* from d7 correct? 😂
I’d have no issue going into dungeon 7 with a random player whose team is made up of 4* 5/50 if I could see their profile, alliance rating, titles etc and had confidence they are a competent player. Unless you get a really bad run of nodes,, decent players can clear room 3 with 4* 5/50s.
Going into dungeon 7 and getting paired with someone who is clueless and has a substandard team isn’t an enjoyable experience, particularly if some of your best champs are going to be wasted.
I might still go into the dungeon with said random but having the option to swap my team once I’d seen their champs would be a significant improvement.
Please do this kabam!
Ofcoures you can give your opinion but like others have already said you can't say "oh yeah its prety bad but that's how it is and how it should be because of these random factors of LIFE". jjeeezus get a grip son, if something is bad and it looks like there are possibilities to fix it or improve it for the players then you should support it unless it has a very bad negative impact or is unethical.
Atm it looks like you are like an EA representitive explaining these SURPRISE MECHANICS are ethical and they are how they should be.
As last enjoy your Kinder Egg i hope you get a good toy.