So you're not good with allowing choice after the fact? Why? If someone wants to test something after they've completed it with a lower tier champ, I see nothing wrong with that. I've seen many a video of players flexing their skills with lower tier champs in harder content and it's quite impressive. I'm not saying remove them beforehand. I get why they're there. Just the same, once you've done the deed, you should be free to test things as you see fit. Your time. Your progress. However, as it stands, not your choice. How someone chooses to play in their spare time is not for me to judge. I just believe in giving options in cases where it wouldn't hurt anyone. This... this wouldn't hurt anything. Please, enlighten me on what reactions could possibly be deemed problematic? Now, the Feature may have a smaller pool, but it doesn't help with the Class situation. I bought a bunch of the previous iteration and didn't get a single Cosmic (not shocked). Dungeon Crystals again do not solve that issue either. I understand that they have smaller pools of champs, but they typically have more of what you don't want, over what you do want. The Champion Pool is large enough that Class oriented Crystals would be welcomed by all. I'd happily drop 12.5k-15k in 5* shards to limit which class I was pulling from. Yeah, you're still dealing with RNG, but it does help. The arena situation is the one I'm more hoping for. More rank rewards, more milestones, more opportunities in general. All things considered with Act 6, I think it's time.
@Groundedwisdom Its nothing like that because if I have 50 trash 5* that wont ever be ranked beyond R3 versus someone else with 10 really good champs then I am still at a disadvantage even though my alleged progression is better.I think it was a terrible idea that was badly implemented but since I'm not there I will stop clogging the thread. It's not about advantage or disadvantage. It's about separating progress by way of what we have in our Roster. I'm also going to have to disagree that it's a terrible idea. I'd say it's doing exactly what it's meant to. Some are getting through, and some don't have what they need yet.
@Groundedwisdom Its nothing like that because if I have 50 trash 5* that wont ever be ranked beyond R3 versus someone else with 10 really good champs then I am still at a disadvantage even though my alleged progression is better.I think it was a terrible idea that was badly implemented but since I'm not there I will stop clogging the thread.
@Groundedwisdom Its nothing like that because if I have 50 trash 5* that wont ever be ranked beyond R3 versus someone else with 10 really good champs then I am still at a disadvantage even though my alleged progression is better.I think it was a terrible idea that was badly implemented but since I'm not there I will stop clogging the thread. It's not about advantage or disadvantage. It's about separating progress by way of what we have in our Roster. I'm also going to have to disagree that it's a terrible idea. I'd say it's doing exactly what it's meant to. Some are getting through, and some don't have what they need yet. 100%Skill. Some don't have it yet, so they should go back and attempt earlier content and get better so that.... wait... never-mind, sorry, it has nothing to do with skill. What the players don't have, are enough 5* or 6* characters. Shame on them - why should we all think skill will get us through this game. You know what, they should buy the crystal deals. That will get them what they need, right?And before you even attempt to say that's not what you were getting at - you literally start pushing crystals in your next couple of posts.
What I'm defending is a design that takes time to complete. Money isn't the only way to get Champs. You can also put the work in and wait. I don't use the term very often, but this whole idea that every piece of content released must be done with what you have in your Roster, or it's a poor design is.....well, entitled. You're going to have to work towards something now and then. Just like the VAST majority of the game does, save for the top percentile that literally waits on nothing because they have everything. Without cash, this doesn’t take time to complete, it takes Luck to complete. You do realize crystals are like a slot machine right? Totally random. And waiting to pull a Champion that you have 0.5% of pulling every time, isn’t called “working & waiting”... it’s called “getting lucky”. Just like nobody “works & waits” to win the lottery. I started this game 2 & 1/2 years ago, & only a few months back, I finally pulled a 3* Deadpool X-Force for the 1st time ever. I have no idea how he avoided me for so long. Not an endgame player, but I’m an upper tier player, with nearly 8K prestige along with 5 6*’s & 2 5/65’s. I’ve probably opened thousands upon thousands of crystals with him in it, but never pulled him. Not once.Now, take that to another level & imagine if I needed to pull a 5* or 6* of a specific champion. That’s not “work & wait”... no matter how you put it. It’s RNG. Totally & luck based. Or of course... cash based 🙄. It's time-based. Cash only gives more chances at the same RNG. Either way, you have to wait to pull what you need. You are 100% wrong. If you have enough money you don't have to wait. COWhale is a perfect example that cash can buy you anything in this game. Its cash or get extremely lucky, plain & simple. He's not any kind of example that most people can relate to. He seemingly has unlimited funds. At the very least, enough to keep trying. There are seldom few who do. Umm... no he’s the perfect example that money can buy you anything. Yes, most people don’t have the money he does. That’s not my point. Point is, everything comes at a price, & COWhale has proved it many times... even if that price is very high & most people can’t afford it. You said it’s always time based, & that’s false.
What I'm defending is a design that takes time to complete. Money isn't the only way to get Champs. You can also put the work in and wait. I don't use the term very often, but this whole idea that every piece of content released must be done with what you have in your Roster, or it's a poor design is.....well, entitled. You're going to have to work towards something now and then. Just like the VAST majority of the game does, save for the top percentile that literally waits on nothing because they have everything. Without cash, this doesn’t take time to complete, it takes Luck to complete. You do realize crystals are like a slot machine right? Totally random. And waiting to pull a Champion that you have 0.5% of pulling every time, isn’t called “working & waiting”... it’s called “getting lucky”. Just like nobody “works & waits” to win the lottery. I started this game 2 & 1/2 years ago, & only a few months back, I finally pulled a 3* Deadpool X-Force for the 1st time ever. I have no idea how he avoided me for so long. Not an endgame player, but I’m an upper tier player, with nearly 8K prestige along with 5 6*’s & 2 5/65’s. I’ve probably opened thousands upon thousands of crystals with him in it, but never pulled him. Not once.Now, take that to another level & imagine if I needed to pull a 5* or 6* of a specific champion. That’s not “work & wait”... no matter how you put it. It’s RNG. Totally & luck based. Or of course... cash based 🙄. It's time-based. Cash only gives more chances at the same RNG. Either way, you have to wait to pull what you need. You are 100% wrong. If you have enough money you don't have to wait. COWhale is a perfect example that cash can buy you anything in this game. Its cash or get extremely lucky, plain & simple. He's not any kind of example that most people can relate to. He seemingly has unlimited funds. At the very least, enough to keep trying. There are seldom few who do.
What I'm defending is a design that takes time to complete. Money isn't the only way to get Champs. You can also put the work in and wait. I don't use the term very often, but this whole idea that every piece of content released must be done with what you have in your Roster, or it's a poor design is.....well, entitled. You're going to have to work towards something now and then. Just like the VAST majority of the game does, save for the top percentile that literally waits on nothing because they have everything. Without cash, this doesn’t take time to complete, it takes Luck to complete. You do realize crystals are like a slot machine right? Totally random. And waiting to pull a Champion that you have 0.5% of pulling every time, isn’t called “working & waiting”... it’s called “getting lucky”. Just like nobody “works & waits” to win the lottery. I started this game 2 & 1/2 years ago, & only a few months back, I finally pulled a 3* Deadpool X-Force for the 1st time ever. I have no idea how he avoided me for so long. Not an endgame player, but I’m an upper tier player, with nearly 8K prestige along with 5 6*’s & 2 5/65’s. I’ve probably opened thousands upon thousands of crystals with him in it, but never pulled him. Not once.Now, take that to another level & imagine if I needed to pull a 5* or 6* of a specific champion. That’s not “work & wait”... no matter how you put it. It’s RNG. Totally & luck based. Or of course... cash based 🙄. It's time-based. Cash only gives more chances at the same RNG. Either way, you have to wait to pull what you need. You are 100% wrong. If you have enough money you don't have to wait. COWhale is a perfect example that cash can buy you anything in this game. Its cash or get extremely lucky, plain & simple.
What I'm defending is a design that takes time to complete. Money isn't the only way to get Champs. You can also put the work in and wait. I don't use the term very often, but this whole idea that every piece of content released must be done with what you have in your Roster, or it's a poor design is.....well, entitled. You're going to have to work towards something now and then. Just like the VAST majority of the game does, save for the top percentile that literally waits on nothing because they have everything. Without cash, this doesn’t take time to complete, it takes Luck to complete. You do realize crystals are like a slot machine right? Totally random. And waiting to pull a Champion that you have 0.5% of pulling every time, isn’t called “working & waiting”... it’s called “getting lucky”. Just like nobody “works & waits” to win the lottery. I started this game 2 & 1/2 years ago, & only a few months back, I finally pulled a 3* Deadpool X-Force for the 1st time ever. I have no idea how he avoided me for so long. Not an endgame player, but I’m an upper tier player, with nearly 8K prestige along with 5 6*’s & 2 5/65’s. I’ve probably opened thousands upon thousands of crystals with him in it, but never pulled him. Not once.Now, take that to another level & imagine if I needed to pull a 5* or 6* of a specific champion. That’s not “work & wait”... no matter how you put it. It’s RNG. Totally & luck based. Or of course... cash based 🙄. It's time-based. Cash only gives more chances at the same RNG. Either way, you have to wait to pull what you need.
What I'm defending is a design that takes time to complete. Money isn't the only way to get Champs. You can also put the work in and wait. I don't use the term very often, but this whole idea that every piece of content released must be done with what you have in your Roster, or it's a poor design is.....well, entitled. You're going to have to work towards something now and then. Just like the VAST majority of the game does, save for the top percentile that literally waits on nothing because they have everything. Without cash, this doesn’t take time to complete, it takes Luck to complete. You do realize crystals are like a slot machine right? Totally random. And waiting to pull a Champion that you have 0.5% of pulling every time, isn’t called “working & waiting”... it’s called “getting lucky”. Just like nobody “works & waits” to win the lottery. I started this game 2 & 1/2 years ago, & only a few months back, I finally pulled a 3* Deadpool X-Force for the 1st time ever. I have no idea how he avoided me for so long. Not an endgame player, but I’m an upper tier player, with nearly 8K prestige along with 5 6*’s & 2 5/65’s. I’ve probably opened thousands upon thousands of crystals with him in it, but never pulled him. Not once.Now, take that to another level & imagine if I needed to pull a 5* or 6* of a specific champion. That’s not “work & wait”... no matter how you put it. It’s RNG. Totally & luck based. Or of course... cash based 🙄.
What I'm defending is a design that takes time to complete. Money isn't the only way to get Champs. You can also put the work in and wait. I don't use the term very often, but this whole idea that every piece of content released must be done with what you have in your Roster, or it's a poor design is.....well, entitled. You're going to have to work towards something now and then. Just like the VAST majority of the game does, save for the top percentile that literally waits on nothing because they have everything.
The reaction is as if they're forcing you to spend, as if there's some form of ultimatum or urgency. There's neither. It's not going anywhere. There's also increased chances once you become Cavalier.
The official reason was that they didn't want people getting frustrated by trying to beat it with low champs.
You keep saying I'm pushing Crystals and that's not at all true. We were talking about ways you could obtain Champs and I said Featured Crystals were one way. I also said using Units from Grinding was another. In fact, I steered clear of suggesting spending because that's all the implication is that keeps coming up. Even now, that's all people seem to hear. Money. Wait and do it when you pull what you need. You don't need to spend for that. Will you get it done this second? Maybe, maybe not. Is the world going to end and the game cease to continue if you have to wait? Not likely.
You keep saying I'm pushing Crystals and that's not at all true. We were talking about ways you could obtain Champs and I said Featured Crystals were one way. I also said using Units from Grinding was another. In fact, I steered clear of suggesting spending because that's all the implication is that keeps coming up. Even now, that's all people seem to hear. Money. Wait and do it when you pull what you need. You don't need to spend for that. Will you get it done this second? Maybe, maybe not. Is the world going to end and the game cease to continue if you have to wait? Not likely. Just fueled the fire againGreat job
You keep saying I'm pushing Crystals and that's not at all true. We were talking about ways you could obtain Champs and I said Featured Crystals were one way. I also said using Units from Grinding was another. In fact, I steered clear of suggesting spending because that's all the implication is that keeps coming up. Even now, that's all people seem to hear. Money. Wait and do it when you pull what you need. You don't need to spend for that. Will you get it done this second? Maybe, maybe not. Is the world going to end and the game cease to continue if you have to wait? Not likely. Just fueled the fire againGreat job What fire? We're having a discussion. Aside from not agreeing on some points, it's quite civil.
There's also increased chances once you become Cavalier. You can only get a large amount of Cavalier Crystals through cash. You just keep digging a bigger hole for yourself huh?
There's also increased chances once you become Cavalier.
You keep saying I'm pushing Crystals and that's not at all true. We were talking about ways you could obtain Champs and I said Featured Crystals were one way. I also said using Units from Grinding was another. In fact, I steered clear of suggesting spending because that's all the implication is that keeps coming up. Even now, that's all people seem to hear. Money. Wait and do it when you pull what you need. You don't need to spend for that. Will you get it done this second? Maybe, maybe not. Is the world going to end and the game cease to continue if you have to wait? Not likely. Just fueled the fire againGreat job What fire? We're having a discussion. Aside from not agreeing on some points, it's quite civil. Can you please summarize your argument on this situation because tbh you're jumping all around
You keep saying I'm pushing Crystals and that's not at all true. We were talking about ways you could obtain Champs and I said Featured Crystals were one way. I also said using Units from Grinding was another. In fact, I steered clear of suggesting spending because that's all the implication is that keeps coming up. Even now, that's all people seem to hear. Money. Wait and do it when you pull what you need. You don't need to spend for that. Will you get it done this second? Maybe, maybe not. Is the world going to end and the game cease to continue if you have to wait? Not likely. Just fueled the fire againGreat job What fire? We're having a discussion. Aside from not agreeing on some points, it's quite civil. Can you please summarize your argument on this situation because tbh you're jumping all around I'm not all around at all. I've been pretty concise. They stated one of the factors in creating the restrictions. I expanded on some others that I believe pertain to the reasoning. I also said I don't agree that the motivating factor was to get people to spend. I discussed that there are ways to acquire what we need over time, and I also explained that all money does is save time. I outlined the fact that waiting on what we need is a part of the game, set the tone for this level of content, explained that it's permanent and there's no need to have it done right away, and also pointed out that becoming Cavalier provides more chances at acquiring what we need. There's not much of an argument, more explanation than anything. I support the progress gate, but even if I didn't, it's not changing. That much they've said themselves.
There's also increased chances once you become Cavalier. You can only get a large amount of Cavalier Crystals through cash. You just keep digging a bigger hole for yourself huh? You need a large amount? You can't buy some now and then with extra Units from the Arena, as you amass Champs through normal game play?
You keep saying I'm pushing Crystals and that's not at all true. We were talking about ways you could obtain Champs and I said Featured Crystals were one way. I also said using Units from Grinding was another. In fact, I steered clear of suggesting spending because that's all the implication is that keeps coming up. Even now, that's all people seem to hear. Money. Wait and do it when you pull what you need. You don't need to spend for that. Will you get it done this second? Maybe, maybe not. Is the world going to end and the game cease to continue if you have to wait? Not likely. Just fueled the fire againGreat job What fire? We're having a discussion. Aside from not agreeing on some points, it's quite civil. Can you please summarize your argument on this situation because tbh you're jumping all around I'm not all around at all. I've been pretty concise. They stated one of the factors in creating the restrictions. I expanded on some others that I believe pertain to the reasoning. I also said I don't agree that the motivating factor was to get people to spend. I discussed that there are ways to acquire what we need over time, and I also explained that all money does is save time. I outlined the fact that waiting on what we need is a part of the game, set the tone for this level of content, explained that it's permanent and there's no need to have it done right away, and also pointed out that becoming Cavalier provides more chances at acquiring what we need. There's not much of an argument, more explanation than anything. I support the progress gate, but even if I didn't, it's not changing. That much they've said themselves. Making people wait is such a bad business move because eventually people who run out of patience will quit 8 was lucky enough to pull a Heimdall recently and because I did I was able to beat sinister but if I had to wait like a year to get a Heimdall I would have already of left this game
You keep saying I'm pushing Crystals and that's not at all true. We were talking about ways you could obtain Champs and I said Featured Crystals were one way. I also said using Units from Grinding was another. In fact, I steered clear of suggesting spending because that's all the implication is that keeps coming up. Even now, that's all people seem to hear. Money. Wait and do it when you pull what you need. You don't need to spend for that. Will you get it done this second? Maybe, maybe not. Is the world going to end and the game cease to continue if you have to wait? Not likely. Just fueled the fire againGreat job What fire? We're having a discussion. Aside from not agreeing on some points, it's quite civil. Can you please summarize your argument on this situation because tbh you're jumping all around I'm not all around at all. I've been pretty concise. They stated one of the factors in creating the restrictions. I expanded on some others that I believe pertain to the reasoning. I also said I don't agree that the motivating factor was to get people to spend. I discussed that there are ways to acquire what we need over time, and I also explained that all money does is save time. I outlined the fact that waiting on what we need is a part of the game, set the tone for this level of content, explained that it's permanent and there's no need to have it done right away, and also pointed out that becoming Cavalier provides more chances at acquiring what we need. There's not much of an argument, more explanation than anything. I support the progress gate, but even if I didn't, it's not changing. That much they've said themselves. Making people wait is such a bad business move because eventually people who run out of patience will quit 8 was lucky enough to pull a Heimdall recently and because I did I was able to beat sinister but if I had to wait like a year to get a Heimdall I would have already of left this game Making people wait is the key to making lasting content. Storymode is meant to take time. Not like EQ where you have a month to do it, and in most cases everyone is done in a week or two.
You keep saying I'm pushing Crystals and that's not at all true. We were talking about ways you could obtain Champs and I said Featured Crystals were one way. I also said using Units from Grinding was another. In fact, I steered clear of suggesting spending because that's all the implication is that keeps coming up. Even now, that's all people seem to hear. Money. Wait and do it when you pull what you need. You don't need to spend for that. Will you get it done this second? Maybe, maybe not. Is the world going to end and the game cease to continue if you have to wait? Not likely. Just fueled the fire againGreat job What fire? We're having a discussion. Aside from not agreeing on some points, it's quite civil. Can you please summarize your argument on this situation because tbh you're jumping all around I'm not all around at all. I've been pretty concise. They stated one of the factors in creating the restrictions. I expanded on some others that I believe pertain to the reasoning. I also said I don't agree that the motivating factor was to get people to spend. I discussed that there are ways to acquire what we need over time, and I also explained that all money does is save time. I outlined the fact that waiting on what we need is a part of the game, set the tone for this level of content, explained that it's permanent and there's no need to have it done right away, and also pointed out that becoming Cavalier provides more chances at acquiring what we need. There's not much of an argument, more explanation than anything. I support the progress gate, but even if I didn't, it's not changing. That much they've said themselves. Making people wait is such a bad business move because eventually people who run out of patience will quit 8 was lucky enough to pull a Heimdall recently and because I did I was able to beat sinister but if I had to wait like a year to get a Heimdall I would have already of left this game Making people wait is the key to making lasting content. Storymode is meant to take time. Not like EQ where you have a month to do it, and in most cases everyone is done in a week or two. Even in time no one is guaranteed these counters