**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Comments
1) Some players insist on 100% exploring everything ASAP, then turn around and complain about being bored. IMO, that's a player issue, not a Kabam issue. If you want things to do over an extended period of time, then take your time getting through it.
2) There is still a very large percentage of newer, lower-tier, and mid-game players that can easily become overwhelmed with too much stuff left to do if the game is filled with end-game content. We already have RTTL, ROL, LOL, Variant 1, Variant 2, and Acts 5&6. "Here, look at all of this stuff you will have to work up to, you can't touch any of it for months on end.
3) Sometimes, there just isn't anything left to do. I don't cry to Rockstar when I 100% explore Red Dead Redemption. I buy another game, or start over from the beginning.
Neither is even close to the "biggest online game around." Fortnite makes more than both of them combined.
Also, it's always fascinating to me when someone says "no one was talking about that" in reference to actual things they said. There's only one way for that statement to be true, and it seems to be wildly self denigrating.
2) More permanent content doesn't effect someone who is working their way up. It does effect those who are at the end.
3) Red Dead isn't meant to be a continually evolving product. MCoC is.
Just finished it. So sad bout what happened to Arthur. Was crying inside.
2) there needs to be more middle tier or lower tier stuff to do. My bro is middle of the road and a average player. Because he isn’t very good and can’t beat all the hard content all he does every month is the event quests. Adding more endgame content doesn’t help the bottom tier. Many of them aren’t good enough to tackle the harder stuff and are stuck just completing the monthly event quests and then doing something else
Also many endgame players finish content rapidly to get the rewards quicker to rank up/acquire champs that could be the difference in AW.
They can, and do, pursue both things at the same time. Everybody can go back to complaining about something else now, like RDTs or Endgame Thanos.
Ignored. Move along