**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
The A.I. recovery is getting worse every day. [Gathering Information]
This discussion has been closed.
Comments
I couldnt agree with you more about having to adapt, become better, not supposed to be easy and there being no challenge if it was so. But I have to say that if there is consistent evidence that point to the posibilities that the the game AI is not playing on the same performance level as is humanly possible, we are not capable to adapt to it. We cannot react or calculate faster than a computer and we never will be able to. And we do not possess direct access control to whatever action/reaction script that the AI has and I believe that is causing this to happen at the moment. We see the animation, we calculate, we react, our hand eye coordination responds and the phone transmits the results to the other end. All done in a fraction of a second, but the AI is capable to retaliate nearly instantly as that info is recieved. So we will always lose, because there's no way to adapt to that other than throwing your phone against the wall. LOL
Obviously you're right, but beyond that too, there are times when it's impossible to parry because of the speed of animation. I've seen countless times when you'd have to push parry before the opponent started his animation for it to work, which clearly is impossible, because you'd have to block while you were attacking. Good luck blocking and attacking at the same time genius who suggested adapting. This applies to intercepting too, and basically every other mechanic in the game is very broken STILL a month and a half later. I don't know how they are still accepting money for this game as it stands.
Ah yes...the 9 hit combo that you can't block