This should not have been a pay vs free player thing in the first place
The Inventory increase is the only thing I can reason with that argument. The rest is reasonable benefits from a Subscription Service. Not that I'm arguing for the increase. Just that I understand how that's something people would expect for free.
@GroundedWisdom and @Vdh2008 You both are missing the point to why the community is mad and pissed off. The perks aren’t game changing we get that. But the problem is that the marketing part of it all of be completely fine if it were a unit based offer. Make it 1000 units a month I’ll be fine with that. But this isn’t just a one time thing:
These are re occurring meaning that the more you miss out the greater the gap between the people that have it and the ones that don’t. This is an incredible disappointment even for me, and trust me there are posts were I am in favor of the marketing and the difference in cost per title. It’s should be available for the whole via units. We’ve asked for all these changes before both F2P and P2W, it’s simply a middle finger and FU to the player base
There's always going to be a gap. What they do, very carefully I might add, is balance that so the gap isn't great enough to make it impossible for F2P Players to progress. As I said before, as long as some spend and some don't, there will be people who have what others don't. That can't be avoided.
@GroundedWisdom and @Vdh2008 You both are missing the point to why the community is mad and pissed off. The perks aren’t game changing we get that. But the problem is that the marketing part of it all of be completely fine if it were a unit based offer. Make it 1000 units a month I’ll be fine with that. But this isn’t just a one time thing:
These are re occurring meaning that the more you miss out the greater the gap between the people that have it and the ones that don’t. This is an incredible disappointment even for me, and trust me there are posts were I am in favor of the marketing and the difference in cost per title. It’s should be available for the whole via units. We’ve asked for all these changes before both F2P and P2W, it’s simply a middle finger and FU to the player base
There's always going to be a gap. What they do, very carefully I might add, is balance that so the gap isn't great enough to make it impossible for F2P Players to progress. As I said before, as long as some spend and some don't, there will be people who have what others don't. That can't be avoided.
He isn't wrong. Thus far the content is mostly doable with the right roster and skill. Sometimes that takes patience, but nothing requires money to pass in the current game.
@GroundedWisdom and @Vdh2008 You both are missing the point to why the community is mad and pissed off. The perks aren’t game changing we get that. But the problem is that the marketing part of it all of be completely fine if it were a unit based offer. Make it 1000 units a month I’ll be fine with that. But this isn’t just a one time thing:
These are re occurring meaning that the more you miss out the greater the gap between the people that have it and the ones that don’t. This is an incredible disappointment even for me, and trust me there are posts were I am in favor of the marketing and the difference in cost per title. It’s should be available for the whole via units. We’ve asked for all these changes before both F2P and P2W, it’s simply a middle finger and FU to the player base
There's always going to be a gap. What they do, very carefully I might add, is balance that so the gap isn't great enough to make it impossible for F2P Players to progress. As I said before, as long as some spend and some don't, there will be people who have what others don't. That can't be avoided.
No, I'm not. In this game, you have people that play for free, and people that spend. Which means people who pay will have what others don't have.
@GroundedWisdom and @Vdh2008 You both are missing the point to why the community is mad and pissed off. The perks aren’t game changing we get that. But the problem is that the marketing part of it all of be completely fine if it were a unit based offer. Make it 1000 units a month I’ll be fine with that. But this isn’t just a one time thing:
These are re occurring meaning that the more you miss out the greater the gap between the people that have it and the ones that don’t. This is an incredible disappointment even for me, and trust me there are posts were I am in favor of the marketing and the difference in cost per title. It’s should be available for the whole via units. We’ve asked for all these changes before both F2P and P2W, it’s simply a middle finger and FU to the player base
There's always going to be a gap. What they do, very carefully I might add, is balance that so the gap isn't great enough to make it impossible for F2P Players to progress. As I said before, as long as some spend and some don't, there will be people who have what others don't. That can't be avoided.
No, I'm not. In this game, you have people that play for free, and people that spend. Which means people who pay will have what others don't have.
This is p2w on top of a ridiculous amount of p2w already
I don't get why everyone is always throwing a fit when for profit companies try and make money. There is nothing "game breaking" in this new service. It is OPTIONAL. You can play this game for free or you can spend as much as you want on it. This is how most mobile games are, if they don't generate revenue then they cease to exist. Be glad that there are people that will take advantage of this and other offers so the game continues. Personally I'm happy with all of the new content that has been released in the last year, it's not always perfect and there have been some poor decisions(no 4 stars in act 6) but they are definitely on top of it more than games I have played in the past.
Because this game makes more than enough money that it doesnt need a subscription service. These are things we should be getting anyways without having to cough up cold hard cash
I don't get why everyone is always throwing a fit when for profit companies try and make money. There is nothing "game breaking" in this new service. It is OPTIONAL. You can play this game for free or you can spend as much as you want on it. This is how most mobile games are, if they don't generate revenue then they cease to exist. Be glad that there are people that will take advantage of this and other offers so the game continues. Personally I'm happy with all of the new content that has been released in the last year, it's not always perfect and there have been some poor decisions(no 4 stars in act 6) but they are definitely on top of it more than games I have played in the past.
They are paywalling quality of life improvements which is just horrendous
@GroundedWisdom and @Vdh2008 You both are missing the point to why the community is mad and pissed off. The perks aren’t game changing we get that. But the problem is that the marketing part of it all of be completely fine if it were a unit based offer. Make it 1000 units a month I’ll be fine with that. But this isn’t just a one time thing:
These are re occurring meaning that the more you miss out the greater the gap between the people that have it and the ones that don’t. This is an incredible disappointment even for me, and trust me there are posts were I am in favor of the marketing and the difference in cost per title. It’s should be available for the whole via units. We’ve asked for all these changes before both F2P and P2W, it’s simply a middle finger and FU to the player base
There's always going to be a gap. What they do, very carefully I might add, is balance that so the gap isn't great enough to make it impossible for F2P Players to progress. As I said before, as long as some spend and some don't, there will be people who have what others don't. That can't be avoided.
No, I'm not. In this game, you have people that play for free, and people that spend. Which means people who pay will have what others don't have.
This is p2w on top of a ridiculous amount of p2w already
First of all, it's not that large a gap. I doubt anyone will be catapulted by what's included. Secondly, this game has spenders. That's just how it is. As long as it does, it's not reasonable to expect to have what others spent for. The other alternative is get rid of spending, reduce the quality of the game to one riddled with Pop-Ups, and no one wins.
I don't get why everyone is always throwing a fit when for profit companies try and make money. There is nothing "game breaking" in this new service. It is OPTIONAL. You can play this game for free or you can spend as much as you want on it. This is how most mobile games are, if they don't generate revenue then they cease to exist. Be glad that there are people that will take advantage of this and other offers so the game continues. Personally I'm happy with all of the new content that has been released in the last year, it's not always perfect and there have been some poor decisions(no 4 stars in act 6) but they are definitely on top of it more than games I have played in the past.
My problem is the gold and item increase locked behind the paywall, which is arguably too far for a money based purchase. Apparently (I have not verified this) Kabam event 9 million off of this game last month alone. If that is the case, they do not need to demand payment for these benefits. I’m all for a subscription service, just not one as big as this one
@GroundedWisdom and @Vdh2008 You both are missing the point to why the community is mad and pissed off. The perks aren’t game changing we get that. But the problem is that the marketing part of it all of be completely fine if it were a unit based offer. Make it 1000 units a month I’ll be fine with that. But this isn’t just a one time thing:
These are re occurring meaning that the more you miss out the greater the gap between the people that have it and the ones that don’t. This is an incredible disappointment even for me, and trust me there are posts were I am in favor of the marketing and the difference in cost per title. It’s should be available for the whole via units. We’ve asked for all these changes before both F2P and P2W, it’s simply a middle finger and FU to the player base
There's always going to be a gap. What they do, very carefully I might add, is balance that so the gap isn't great enough to make it impossible for F2P Players to progress. As I said before, as long as some spend and some don't, there will be people who have what others don't. That can't be avoided.
No, I'm not. In this game, you have people that play for free, and people that spend. Which means people who pay will have what others don't have.
This is p2w on top of a ridiculous amount of p2w already
First of all, it's not that large a gap. I doubt anyone will be catapulted by what's included. Secondly, this game has spenders. That's just how it is. As long as it does, it's not reasonable to expect to have what others spent for. The other alternative is get rid of spending, reduce the quality of the game to one riddled with Pop-Ups, and no one wins.
It’s quality of life improvements Next it’ll be the arena is Improved for summoner sigil even though everyone wants it
@GroundedWisdom and @Vdh2008 You both are missing the point to why the community is mad and pissed off. The perks aren’t game changing we get that. But the problem is that the marketing part of it all of be completely fine if it were a unit based offer. Make it 1000 units a month I’ll be fine with that. But this isn’t just a one time thing:
These are re occurring meaning that the more you miss out the greater the gap between the people that have it and the ones that don’t. This is an incredible disappointment even for me, and trust me there are posts were I am in favor of the marketing and the difference in cost per title. It’s should be available for the whole via units. We’ve asked for all these changes before both F2P and P2W, it’s simply a middle finger and FU to the player base
There's always going to be a gap. What they do, very carefully I might add, is balance that so the gap isn't great enough to make it impossible for F2P Players to progress. As I said before, as long as some spend and some don't, there will be people who have what others don't. That can't be avoided.
No, I'm not. In this game, you have people that play for free, and people that spend. Which means people who pay will have what others don't have.
This is p2w on top of a ridiculous amount of p2w already
First of all, it's not that large a gap. I doubt anyone will be catapulted by what's included. Secondly, this game has spenders. That's just how it is. As long as it does, it's not reasonable to expect to have what others spent for. The other alternative is get rid of spending, reduce the quality of the game to one riddled with Pop-Ups, and no one wins.
It’s quality of life improvements Next it’ll be the arena is Improved for summoner sigil even though everyone wants it
As I said before, the only aspect I can understand that side of the argument with is Inventory limits. The rest is Items you can earn in the game that come with a reasonable boost as a result of the purchase.
@GroundedWisdom and @Vdh2008 You both are missing the point to why the community is mad and pissed off. The perks aren’t game changing we get that. But the problem is that the marketing part of it all of be completely fine if it were a unit based offer. Make it 1000 units a month I’ll be fine with that. But this isn’t just a one time thing:
These are re occurring meaning that the more you miss out the greater the gap between the people that have it and the ones that don’t. This is an incredible disappointment even for me, and trust me there are posts were I am in favor of the marketing and the difference in cost per title. It’s should be available for the whole via units. We’ve asked for all these changes before both F2P and P2W, it’s simply a middle finger and FU to the player base
There's always going to be a gap. What they do, very carefully I might add, is balance that so the gap isn't great enough to make it impossible for F2P Players to progress. As I said before, as long as some spend and some don't, there will be people who have what others don't. That can't be avoided.
No, I'm not. In this game, you have people that play for free, and people that spend. Which means people who pay will have what others don't have.
This is p2w on top of a ridiculous amount of p2w already
First of all, it's not that large a gap. I doubt anyone will be catapulted by what's included. Secondly, this game has spenders. That's just how it is. As long as it does, it's not reasonable to expect to have what others spent for. The other alternative is get rid of spending, reduce the quality of the game to one riddled with Pop-Ups, and no one wins.
If you add up all the potential benefits that this will give people it is actually a rather sizable bonus to people that spend. Putting things like added inventory space behind a paywall is frankly insulting. Summoners have wanted this for years but introducing it behind a paywall? Not cool at all.
@GroundedWisdom and @Vdh2008 You both are missing the point to why the community is mad and pissed off. The perks aren’t game changing we get that. But the problem is that the marketing part of it all of be completely fine if it were a unit based offer. Make it 1000 units a month I’ll be fine with that. But this isn’t just a one time thing:
These are re occurring meaning that the more you miss out the greater the gap between the people that have it and the ones that don’t. This is an incredible disappointment even for me, and trust me there are posts were I am in favor of the marketing and the difference in cost per title. It’s should be available for the whole via units. We’ve asked for all these changes before both F2P and P2W, it’s simply a middle finger and FU to the player base
There's always going to be a gap. What they do, very carefully I might add, is balance that so the gap isn't great enough to make it impossible for F2P Players to progress. As I said before, as long as some spend and some don't, there will be people who have what others don't. That can't be avoided.
No, I'm not. In this game, you have people that play for free, and people that spend. Which means people who pay will have what others don't have.
This is p2w on top of a ridiculous amount of p2w already
First of all, it's not that large a gap. I doubt anyone will be catapulted by what's included. Secondly, this game has spenders. That's just how it is. As long as it does, it's not reasonable to expect to have what others spent for. The other alternative is get rid of spending, reduce the quality of the game to one riddled with Pop-Ups, and no one wins.
If you add up all the potential benefits that this will give people it is actually a rather sizable bonus to people that spend. Putting things like added inventory space behind a paywall is frankly insulting. Summoners have wanted this for years but introducing it behind a paywall? Not cool at all.
Inventory? Fair enough. The rest is reasonable. People ARE paying for it. There's nothing unfair about that.
IMO not that it matters. This is a decent offer really. If you want a game to play having a subscription type of service makes sense. As long as they don't take away the daily units card I will be fine. I will get both. If it means it enhances the game etc. I can't imagine how much money Kabam is "losing" thanks to retiring players who have lost the will to play because of the status of the game and the refund policy. I have seen a lot drop off in the past two months. This may save a few of them. But it's also not bad price wise.
@GroundedWisdom and @Vdh2008 You both are missing the point to why the community is mad and pissed off. The perks aren’t game changing we get that. But the problem is that the marketing part of it all of be completely fine if it were a unit based offer. Make it 1000 units a month I’ll be fine with that. But this isn’t just a one time thing:
These are re occurring meaning that the more you miss out the greater the gap between the people that have it and the ones that don’t. This is an incredible disappointment even for me, and trust me there are posts were I am in favor of the marketing and the difference in cost per title. It’s should be available for the whole via units. We’ve asked for all these changes before both F2P and P2W, it’s simply a middle finger and FU to the player base
There's always going to be a gap. What they do, very carefully I might add, is balance that so the gap isn't great enough to make it impossible for F2P Players to progress. As I said before, as long as some spend and some don't, there will be people who have what others don't. That can't be avoided.
No, I'm not. In this game, you have people that play for free, and people that spend. Which means people who pay will have what others don't have.
This is p2w on top of a ridiculous amount of p2w already
First of all, it's not that large a gap. I doubt anyone will be catapulted by what's included. Secondly, this game has spenders. That's just how it is. As long as it does, it's not reasonable to expect to have what others spent for. The other alternative is get rid of spending, reduce the quality of the game to one riddled with Pop-Ups, and no one wins.
If you add up all the potential benefits that this will give people it is actually a rather sizable bonus to people that spend. Putting things like added inventory space behind a paywall is frankly insulting. Summoners have wanted this for years but introducing it behind a paywall? Not cool at all.
Inventory? Fair enough. The rest is reasonable. People ARE paying for it. There's nothing unfair about that.
My big problem is that this is "extra content". Players actually have to do something after paying for the sigil to get the rewards. If it was resources people were buying we wouldn't be having this conversation right now. This is fundamentally additional content that is hidden behind a paywall. MCoC has always been good at making all content available to ALL players. Apparently that is no longer something they care about doing and that is what disappoints me the most.
$10 bucks a month isn't bad. I've settled into $5 a month as long as that unit card offer keeps recurring - will need to see if that would replace a similar amount of units or if the daily card offer is better to keep running with.
I was free to play for awhile and I'm by no means a blubbery whale, but I will give some money. Over 4 years, I've spent less than $100 on this game. But Ive played it for a long time and enjoy so I'm OK with them getting some money from me, whether it's on an offer once a year or a small thing a month that's $5 or $10.
On my initial read, this seems like a nice, but inessential, perk so I haven't even decided on what I'm going to do yet. But I don't think it's some game breaker to those who are purely free to play.
@GroundedWisdom and @Vdh2008 You both are missing the point to why the community is mad and pissed off. The perks aren’t game changing we get that. But the problem is that the marketing part of it all of be completely fine if it were a unit based offer. Make it 1000 units a month I’ll be fine with that. But this isn’t just a one time thing:
These are re occurring meaning that the more you miss out the greater the gap between the people that have it and the ones that don’t. This is an incredible disappointment even for me, and trust me there are posts were I am in favor of the marketing and the difference in cost per title. It’s should be available for the whole via units. We’ve asked for all these changes before both F2P and P2W, it’s simply a middle finger and FU to the player base
There's always going to be a gap. What they do, very carefully I might add, is balance that so the gap isn't great enough to make it impossible for F2P Players to progress. As I said before, as long as some spend and some don't, there will be people who have what others don't. That can't be avoided.
No, I'm not. In this game, you have people that play for free, and people that spend. Which means people who pay will have what others don't have.
This is p2w on top of a ridiculous amount of p2w already
First of all, it's not that large a gap. I doubt anyone will be catapulted by what's included. Secondly, this game has spenders. That's just how it is. As long as it does, it's not reasonable to expect to have what others spent for. The other alternative is get rid of spending, reduce the quality of the game to one riddled with Pop-Ups, and no one wins.
If you add up all the potential benefits that this will give people it is actually a rather sizable bonus to people that spend. Putting things like added inventory space behind a paywall is frankly insulting. Summoners have wanted this for years but introducing it behind a paywall? Not cool at all.
Inventory? Fair enough. The rest is reasonable. People ARE paying for it. There's nothing unfair about that.
Why bring about a subscription service when people have been asking for inventory increase, more gold, and all of the other things in the Sigil?
@GroundedWisdom and @Vdh2008 You both are missing the point to why the community is mad and pissed off. The perks aren’t game changing we get that. But the problem is that the marketing part of it all of be completely fine if it were a unit based offer. Make it 1000 units a month I’ll be fine with that. But this isn’t just a one time thing:
These are re occurring meaning that the more you miss out the greater the gap between the people that have it and the ones that don’t. This is an incredible disappointment even for me, and trust me there are posts were I am in favor of the marketing and the difference in cost per title. It’s should be available for the whole via units. We’ve asked for all these changes before both F2P and P2W, it’s simply a middle finger and FU to the player base
There's always going to be a gap. What they do, very carefully I might add, is balance that so the gap isn't great enough to make it impossible for F2P Players to progress. As I said before, as long as some spend and some don't, there will be people who have what others don't. That can't be avoided.
No, I'm not. In this game, you have people that play for free, and people that spend. Which means people who pay will have what others don't have.
This is p2w on top of a ridiculous amount of p2w already
First of all, it's not that large a gap. I doubt anyone will be catapulted by what's included. Secondly, this game has spenders. That's just how it is. As long as it does, it's not reasonable to expect to have what others spent for. The other alternative is get rid of spending, reduce the quality of the game to one riddled with Pop-Ups, and no one wins.
If you add up all the potential benefits that this will give people it is actually a rather sizable bonus to people that spend. Putting things like added inventory space behind a paywall is frankly insulting. Summoners have wanted this for years but introducing it behind a paywall? Not cool at all.
Inventory? Fair enough. The rest is reasonable. People ARE paying for it. There's nothing unfair about that.
Why bring about a subscription service when people have been asking for inventory increase, more gold, and all of the other things in the Sigil?
The Inventory increase, I'm not sure of. You would have to ask their reasoning. I could venture a guess and say so that what they pay for doesn't expire, but that's a bit presumptive on my part. More Gold is a never-ending issue. There's Gold in the game. People spend it faster than they make it. It's available to earn and many people have it and manage it. That much is a reasonable additive for paying. They've been offering more Gold for a price for years.
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For the real $ cost though, this is a pretty good deal. Much better than I'm used to seeing.
The Inventory increase is the only thing I can reason with that argument. The rest is reasonable benefits from a Subscription Service. Not that I'm arguing for the increase. Just that I understand how that's something people would expect for free.
Secondly, this game has spenders. That's just how it is. As long as it does, it's not reasonable to expect to have what others spent for. The other alternative is get rid of spending, reduce the quality of the game to one riddled with Pop-Ups, and no one wins.
Next it’ll be the arena is Improved for summoner sigil even though everyone wants it
I was free to play for awhile and I'm by no means a blubbery whale, but I will give some money. Over 4 years, I've spent less than $100 on this game. But Ive played it for a long time and enjoy so I'm OK with them getting some money from me, whether it's on an offer once a year or a small thing a month that's $5 or $10.
On my initial read, this seems like a nice, but inessential, perk so I haven't even decided on what I'm going to do yet. But I don't think it's some game breaker to those who are purely free to play.