Things that should have been implemented aren't the same as things that are wanted. I can understand the request for Inventory increases. Mind you, I'm not too keen on being so selective that Resources are sat on for years and years. However, I get where people are coming from on that. Why it's included in this Offer is unclear to me. Perhaps so that the Items aren't expiring that people are subscribing for. Gold and Energy aren't topics I really agree that are due for "quality of life". Gold is a Resource that's available in the game. Scores of people have it and manage it, and spend it within their means. The constant request for Gold is blind to spending habits. The issue comes up constantly, and people keep saying the system needs changed, but they don't look at the fact that they spend until they don't have any. It's a Bottleneck Resource. It's meant to limit you because higher Champs and higher Rarities take more. That's by design. You're supposed to take longer to Rank higher Champs. If everyone in the entire system had no Gold, I might see credence. Many people do. It's available. Energy is another topic that isn't really a necessity to increase. EQ takes a significant amount of Energy, and the Quest is available all month. I have yet to see one that couldn't be done within a month. The Energy cost is part of what's required to earn Resources, and we have all month to do it. So the only argument I see with that respect is Inventory. I don't necessarily agree that quality of life involves other aspects.
For the most part I agree, I'm skint but I've ranked up a lot recently - ya boy been lucky - Energy itself isn't necessarily a QoL issue, I think it's more that Kabam are releasing more side quests to their monthlies - Rifts/Class Trips - all of which, at least above Heroic, pretty much require a refill to do one line in. I'm pretty greasy but without spending units on refills it's going to be tight to get through everything this month. Separation of F2P and P2P isn't an issue, it's pretty stark anyway. It's the stash that irks me the most.
This doesn't seem like a bad deal. Being F2P is a choice. Don't complain about your choices. Kabam is a business.
That said could you add more to the black iso market thing. Like a way to sell T4CC. Also maybe add more ways to exchange inventory items for gold crystals. Also you should increase the number of shards you get for the 4 star crystal shard exchange. If i can trade 2000 3 star shard for a 1000 4 star shards we should be able to trade 2000 4 star shards for 5000 5 star shards making both exchanges for half of the next crystal up. The current exchange rate makes it barley worth th conversion since i very well could dupe a max sig 4 star and get 550 5 star shards plus a ton of iso.
Earlier you said that it’s because they have more champs to rank, now you’re saying that there’s other gold to be earned. Seems to be contradictory to the fact that there are also f2p cavaliers who could use it
Your argument was Cavalier Players get an extra 125k. It stands to reason that they have more to Rank. Let's be honest here. 125k isn't going to make much difference to Ranking Champs that high. The argument that F2P Players could use it is moot because any F2P Player could use what someone buys.
guys, don't take the bait and turn this thread into a back and forth with one user. let him say his stuff and everyone share their opinions too, but don't let this derail yet again. Hoping if enough people share their thoughts they may take that into consideration
For those saying that the elements being added for subscribers are not excluding FTP from competing fairly, I would say that this is the thin edge of the wedge. If people subscribe then it gives Kabam the green light to start adding other content for subscribers-only and we will eventually end up with a tiered game that will not be worth playing for F2P.
This isn't worth the 10 bucks regardless in my opinion but I think the inventory space and energy should be offered to all at lvl 60. To have exclusive items from the prescription that can improve quality of life isn't cool in my opinion and I'm not completely free to play but I will not pick up this subscription due to principal as well.
I think this is a solid buy for $10, if it get's more expensive than that with no upgrade to what you get then opt out. This along with the units daily card is a solid $20 a month.
FTP players if you don't want to spend that's on you. Not on Kabam to bridge that gap for you because you have some badge of honour about not spending on a game. Fact is they have to pay for servers, workers, benefits, office spaces and other amenities.
@GroundedWisdom I respect your opinion, but I have to disagree. Some of that stuff should be given to everyone. I don’t complain when good offers that only whales can get comes out, but this just seems a little unfair. Also 125k a week is a huge difference, considering how much 6* level up and rank up costs are
I get that you disagree. No worries. I respect that. I just don't share the same perspective. As I said, Inventory I get. The rest is freely available for anyone in the game. Even Energy, just slower. 125k Gold doesn't make much difference when people are spending faster than they're making it.
Folks, there's an ignore function on the forums. Instead of talking to certain individuals, just apply the tool at your disposal.
BTW Kabam's response to all this outrage would be more than welcome. A lot of good points have been raised here: https://youtu.be/lcierDBLUss Thank you @TheKiryu
Once again, we're having a conversation. You don't need to interact with me if you don't want to, but telling people not to talk to me isn't helping anything.
I tend to agree with you, but I think he is really just trying to keep the peace. As I am sure you know, some users are going to argue you no matter what you say. If you said the sun was hot they would disagree.
I mean at least some of these benefits/ quality of life changes should be in the GAME like the gold quest and even raise the level cap and give people more capacity on their catalyst's. These would be acceptable and if you needed a subscription based model you can rent players things like an extra mastery page or something.
The lowered costs of resources/items is absurd to be premiumized.. stop acting like Pfizer and price gouging.
Let me see if I get this straight. The subscription offer allows people to get things at lower cost, and you're accusing Kabam of price gouging. I was predicting many reactions, but I'm always surprised by something. This would be it.
Personally, the program seems to be a very well thought out VIP subscription program of the kind seen all over the place. The value you get for it seems higher than the cost of the program, which is generally what you want from a VIP sub.
I do understand the inventory space discussion. I think there's room for questioning not whether inventory boosts are something VIPs should be allowed to buy (I think that's fair) but rather whether they were too low for the baseline players before the VIP program was created.
Aside from that, the benefits of the program are all things spenders could otherwise either directly get or indirectly get. Even the discount on 5* crystals is something you could indirectly get the results of by buying Cav crystals (and they are strictly limited, whereas Cav crystals are not). But the value of the program itself seems to be much higher than the cash price, which makes the program worth it for spenders.
I'm actually extremely interested to see the naked hypocrisy that will ooze out of many of the players who have been either complaining about or making fun of the generally low value in the typical cash offer. I've been saying for years now that in a well designed F2P game, most offers have to have low value or you make the gap between spenders and non-spenders too high. Now they are going to have to invoke a similar argument to justify why the VIP program is bad for the game, which I'm guessing many of them will.
Since my argument all along has been that offer value needs to be tiered and targeted at the "conversion-conveyer belt" of players, I don't have that problem.
Come on guys. I liked some of the more recent changes. I don't mind class/star gates, as they get people to not just use the same few champs all the time. I still enjoy AW. But this ... this is bad. What I liked about this game was the dynamic between f2p and the spenders. The spenders could buy a bunch of terrible value deals which would give them some rank up resources, and they could also buy champions. Meanwhile, the f2p players would have to grind arena to get newly released champs, or be more sparing with their rank ups, but if they put in the time and effort, a f2p player could get to about the same place as anything except a big whale. But this is different. This is giving the spenders GATES QUESTS. More energy (which is huge, especially for progressing players), their open specials areas of the game. They now, with their cash, can access stuff that us 'peasants' CAN'T, no matter how much we grind. This is a major misstep for the game. As of this point, MCOC is pay to win.
Sorry but f2p players will just have to deal. You either spend money, put time in, or both. Those that do neither grow the slowest.. those that put time in grow without a wallet... those that spend grow without as much effort but their losing their hard (or easy) earned cash... and those who do both grow the fastest. I’m not going to buy this, but it’s also not going to hold me back. Need gold? Arena is free... too many t4cc for your inventory? Stop opening crystals. This will def manor it easier for those who buy but by no means is this “crippling” f2p players. Give me a break, this is so dramatic. Hate responses coming I’m certain. FYI I’m not a spender... I’ve done over 200,000 arena fights and sitting on over 30 mil gold and get over 4000 5* shards a week just from arena. You can navigate around all of this... frustration? I understand... I do... I agree inventory increase should happen for everyone. Making a huge deal saying this will end f2p players and destroy the game? Come on.... come on.
being cavalier gives you acess to every level in black iso store or all of them.. so on for uncollected. do they get uncollected and everything below that?
being cavalier gives you acess to every level in black iso store or all of them.. so on for uncollected. do they get uncollected and everything below that?
Comments
If not, than this is providing an imbalance in the game.
Separation of F2P and P2P isn't an issue, it's pretty stark anyway. It's the stash that irks me the most.
That said could you add more to the black iso market thing. Like a way to sell T4CC. Also maybe add more ways to exchange inventory items for gold crystals. Also you should increase the number of shards you get for the 4 star crystal shard exchange. If i can trade 2000 3 star shard for a 1000 4 star shards we should be able to trade 2000 4 star shards for 5000 5 star shards making both exchanges for half of the next crystal up. The current exchange rate makes it barley worth th conversion since i very well could dupe a max sig 4 star and get 550 5 star shards plus a ton of iso.
The argument that F2P Players could use it is moot because any F2P Player could use what someone buys.
FTP players if you don't want to spend that's on you. Not on Kabam to bridge that gap for you because you have some badge of honour about not spending on a game. Fact is they have to pay for servers, workers, benefits, office spaces and other amenities.
No them, no game.
BTW Kabam's response to all this outrage would be more than welcome. A lot of good points have been raised here: https://youtu.be/lcierDBLUss
Thank you @TheKiryu
Personally, the program seems to be a very well thought out VIP subscription program of the kind seen all over the place. The value you get for it seems higher than the cost of the program, which is generally what you want from a VIP sub.
I do understand the inventory space discussion. I think there's room for questioning not whether inventory boosts are something VIPs should be allowed to buy (I think that's fair) but rather whether they were too low for the baseline players before the VIP program was created.
Aside from that, the benefits of the program are all things spenders could otherwise either directly get or indirectly get. Even the discount on 5* crystals is something you could indirectly get the results of by buying Cav crystals (and they are strictly limited, whereas Cav crystals are not). But the value of the program itself seems to be much higher than the cash price, which makes the program worth it for spenders.
I'm actually extremely interested to see the naked hypocrisy that will ooze out of many of the players who have been either complaining about or making fun of the generally low value in the typical cash offer. I've been saying for years now that in a well designed F2P game, most offers have to have low value or you make the gap between spenders and non-spenders too high. Now they are going to have to invoke a similar argument to justify why the VIP program is bad for the game, which I'm guessing many of them will.
Since my argument all along has been that offer value needs to be tiered and targeted at the "conversion-conveyer belt" of players, I don't have that problem.
But this is different. This is giving the spenders GATES QUESTS. More energy (which is huge, especially for progressing players), their open specials areas of the game. They now, with their cash, can access stuff that us 'peasants' CAN'T, no matter how much we grind.
This is a major misstep for the game. As of this point, MCOC is pay to win.
Don't expect any money from me.
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