**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Labyrinth Mastery build
Milan1405
Posts: 892 ★★★★
I'm planning to take in my 4/55 sig70 sparky and was wondering what the best build for it was. Should I spend units on maxing out assassin, and unlock the suicide masteries? Or should I just save the units for revives? Please post the mastery set-ups you used below. Thanks in advance
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Comments
Assassin only increase your PI and boost your attack at the end of the 18%hp threshold. I’m talking about mastery such as Strength, Greater Strength and so on that can increase your attack stats to buy you more LoL enrage timer
If you are going with Aegon lots of greater attack and fury mastery points.
And so on, build the team and then build the mastery setup to compliment your team strategy.
Doesn’t it? I’m unsure when reaching a 2k attack stat threshold it will increase the enrage timer so it’s would be logical to invest in those mastery that increase your attack stats (not suicide, just plain greater strength and so on) plus some synergy to get a big bonus