I'm about at the level where I can clear monthly quests on Master and about half of Epic without using any items and not much difficulty. Purely FTP. The Master labs this month were just way too hard for someone on my level. So if the devs intend for Master monthly quest difficulty to be consistent with Master labs difficulty, they really should tone down some of those numbers and limit the buff pool a bit more. It's quite disappointing for me because I was looking forward to the somewhat lackluster rewards of the Master lab. But instead I'm relegated to the Hard difficulty which is supremely easy for me to complete with hardly desirable awards for my player level.
Then I enter master mode - enemy rating is around 12k - thats ok, faught some fight, then got wasp with ****** buffs on her, rerolled 3 times which got more difficult buff- she only took my 5 champs alone, so I left that also.
Honestly, I dont mind the difficulty. However, it feels more like epic is meant for Cavaliers, instead of uncollected. In addition, the rewards should have been seriously increased. Im not dealing with this level of difficulty and struggle each day for a month to gain 30x80 6* shards and 30x350 5* shards.
Honestly, I dont mind the difficulty. However, it feels more like epic is meant for Cavaliers, instead of uncollected. In addition, the rewards should have been seriously increased. Im not dealing with this level of difficulty and struggle each day for a month to gain 30x80 6* shards and 30x350 5* shards. It’s not even 80, it’s 40, 20 per path
https://youtu.be/4jnGSlXTPXII don’t know - I always enjoy lab random thing, always good fun and some challenging fights, we love to give kabam stick for everything but sometimes things are well just grey- it’s not always black or white. I love the event , some will not, doesn’t mean it’s absolutely horrible by any means.
It could have been pretty fun and challenging but beating Epic with maxed out 4* champs everyday TWICE is impossible with those random nodes that block your whole lineup : C And how am I supposed to get the T2A to rank up 5* now ? ... I guess the same way the rest of us did it.I really don't understand the people who say they need the rewards in the content in order to beat the content, when everyone currently capable of beating the content had less resources available to them than the players leveling up now. It is not like there was a golden age of T2A falling from the sky in the past that newer players missed out on. Every single thing that's hard for them was harder for players in the past to accomplish.
It could have been pretty fun and challenging but beating Epic with maxed out 4* champs everyday TWICE is impossible with those random nodes that block your whole lineup : C And how am I supposed to get the T2A to rank up 5* now ? ...
The stupid thing is that the Epic level looks impossible for your standard Uncollected player, but that's also the only difficulty that has the rewards that we need to GET good enough to beat it. Namely, the all-too-elusive T5BC that is the missing ingredient preventing many of us from maxing out our 5-stars. It's yet another rich get richer situation they've set up here. You cannot beat a line of 30,000 PI champs without 5/65s, yet if we only play the lower levels, we can never get the T5BC needed to rank 5 a 5-star champ.
If you can't get more rewards from completing it multiple times, what's the point in having a limit on entries?
Well that's death in 12 seconds. So how do you get around that without rerolling?Seriously what comedian is setting up these debuff combos