@Kabam Miike can we get an update on the spry path still giving you fatigue hitting them while stunned? Also Void and Cap IW’s petrifies aren’t working on improved power gain path on 2.2. Looked through the nodes and didn’t see anything that should prevent them from working
@Kabam Miike can we get an update on the spry path still giving you fatigue hitting them while stunned? Also, Void and Cap IW’s petrifies aren’t working on improved power gain path on 2.2. Looked through the nodes and didn’t see anything that should prevent them from working
@Kabam Miike can we get an update on the spry path still giving you fatigue hitting them while stunned? Also, Void and Cap IW’s petrifies aren’t working on improved power gain path on 2.2. Looked through the nodes and didn’t see anything that should prevent them from working Yes, I would like to know this as well. I tried to only attack them when there were stunned and was taking loads of damage back with the debuff even though the defender (Daredevil) didn't evade any hits @Kabam Miike @Kabam Zibiit
I’ve got the first chapter down. Are there any defenders I should worry about since I don’t have Sentinel?
So I am trying to make it through V3 3.1 and I figured I'd take the spry, gassed and can't touch this path.I figured if I only hit them when they were stunned they couldn't evade and so couldn't apply a fatigue to me. This is not the case, I am having a fatigue dealt to me on every hit so being power drained and taking 25% of the defenders attack. This occurs no matter who I use, whether they're stunned or not.I assume this is 100% bug?
This Variant would be perfect without the overclock node. I like the tech emphasizing nodes but as someone with very few ranked tech champs the fights just become long and tedious. Hated it in 5.3 and hate it here. Otherwise great content minus the bugs
Yeah, Gassed/Spry is crazy bugged. You get the debuff even though they don't evade because you hit them while stunned and you get the damage instantly upon received fatigued rather than subsequent hits. AA doesn't work but maybe he AAR can't bypass the node. Thought I'd mention that incase anyone was wondering. Spidergwen can't apply her slow debuff at all against them! I used her heavy several times on DD with the logic being that they can't auto evade while stunned and hence I can't get the debuff. However, her slow debuff failed to trigger every time and I can't see why that would be the case.Anyone have any strategies other than Ghost and phase + single hit and repeat? This is soon to be my last path for full exploration. Please fix Kabam.
Amazing! Totally forgot about the skill thing! Thanks! She should work for the rest then! Perfect. I have KM/WS at R4 and a 6 star Nebula so will follow in your steps. Thanks!How did you get true strike with KM without getting damaged? Doesn't he need to punish their specials to get it aka you need to build their power to 1 special first and we can't seem to hit them at all (even while stunned) and avoid the damage?
So to make a list of known counters to the bugged spry node...Ghost (1 hit then back out)Quake (Quake n Bake or whatever you call it)Namor (Cheese damage reflect)Emma Frost (Immune to fatigue while in diamond form)Omega Red (Tentacle attacks don't trigger damage back, heavy and spore degen)KM/WS/BPCW (Intercept for true strike at the beginning of the fight)Saw a few others mentioned but not sure exactly what the strategy would be.CapIW (???)Sparky (Heavy attacks only after 10 poise I'm assuming)
So to make a list of known counters to the bugged spry node...Ghost (1 hit then back out)Quake (Quake n Bake or whatever you call it)Namor (Cheese damage reflect)Emma Frost (Immune to fatigue while in diamond form)Omega Red (Tentacle attacks don't trigger damage back, heavy and spore degen)KM/WS/BPCW (Intercept for true strike at the beginning of the fight)Saw a few others mentioned but not sure exactly what the strategy would be.CapIW (???)Sparky (Heavy attacks only after 10 poise I'm assuming) Unfortunately starky’s only heavy won’t work like in v1. He gets a fatigue debuff and instant damage/energy reduction
Well, I finished this 100%. Used 3 revives total and all 3 were just dumb mistakes and I didn't feel like starting over. Definitely a great piece of content. I'm lucky I had a counter to the bugged spry node or I might be singing a different tune. If that was fixed there would be nothing about it I disliked.
AA prevents Kang from regeneration You sure about that?
AA prevents Kang from regeneration