Looks like a timing issue (or device issue, if user input is spot on). I’ve seen this a couple times.Once testing out Lady Thor in LoL. Went for the heavy and she nailed me.Once in war vs the thing. Went into a heavy and he smacked me. Neither times was my device seem to be running slower then usual. But alas it looks to be a timing issues of inputs. But that being said, no where does it say her heavy can do what it is doing. It’s suppose to work like that if the defender is unstoppable yes. But I don’t believe the intent was for it to work as such on all champions. Totally agree. Though I think we can all agree this unlisted ability is a large part of the reason that many in the community decided to invest in her and would now be quite disappointed as we find out this ability is no longer reliable due to what appears to be fight mechanic retuning whether intended or not.
Looks like a timing issue (or device issue, if user input is spot on). I’ve seen this a couple times.Once testing out Lady Thor in LoL. Went for the heavy and she nailed me.Once in war vs the thing. Went into a heavy and he smacked me. Neither times was my device seem to be running slower then usual. But alas it looks to be a timing issues of inputs. But that being said, no where does it say her heavy can do what it is doing. It’s suppose to work like that if the defender is unstoppable yes. But I don’t believe the intent was for it to work as such on all champions.
I just used She-Hulk to complete 6.2.6. While user error accounted for my KOs, a non-functioning heavy never did. In fact, I never once missed a heavy ending a 3 or 4 hit combo—and I’m a new She-Hulk user at that. Used iPhone XS with current iOS on WiFi. Dr. Zola Right, thanks for the feedback! My next question for anyone who does not experience the issue is: Have you ever experienced the "my block hits were interrupted by a special.." issue that folks have complained about? It's only a theory, but I have a suspicion these two could be related. Both seem to fall under the category of the AI recovery time from being hit by a light attack (whether blocking or not). Both these issues occur while attacking with a light. She hulk's partial combo into heavy being punished and also having a block hit string interrupted by a special are both happening while using light attacks.Device/platform may in fact have a bearing on the issue. That's part of what I'm trying to figure out. I'm using a Samsung Galaxy S8...I just thought I was getting a bit late with my hits on both counts, but I've been hitting into blocks with light using Sentinel to build up his charges, and every so often, and only this month, I've had the defender hit me with a special in the middle of it. I also took in She-Hulk against Uncollected Superior Iron Man, and I was never able to land her heavy. I was pretty sure most, if not all of it, was user error (just got her two weeks ago and still learning to play her), but now I'm wondering.Also, from the comments I've read, those who are definitely not experiencing it seem to be using Apple products. That last comment is for the moderators, lol, if they ever weigh in on this.
I just used She-Hulk to complete 6.2.6. While user error accounted for my KOs, a non-functioning heavy never did. In fact, I never once missed a heavy ending a 3 or 4 hit combo—and I’m a new She-Hulk user at that. Used iPhone XS with current iOS on WiFi. Dr. Zola Right, thanks for the feedback! My next question for anyone who does not experience the issue is: Have you ever experienced the "my block hits were interrupted by a special.." issue that folks have complained about? It's only a theory, but I have a suspicion these two could be related. Both seem to fall under the category of the AI recovery time from being hit by a light attack (whether blocking or not). Both these issues occur while attacking with a light. She hulk's partial combo into heavy being punished and also having a block hit string interrupted by a special are both happening while using light attacks.Device/platform may in fact have a bearing on the issue. That's part of what I'm trying to figure out.
I just used She-Hulk to complete 6.2.6. While user error accounted for my KOs, a non-functioning heavy never did. In fact, I never once missed a heavy ending a 3 or 4 hit combo—and I’m a new She-Hulk user at that. Used iPhone XS with current iOS on WiFi. Dr. Zola
100% success rate iPhone 8+Appears to be device related
100% success rate iPhone 8+Appears to be device related Thanks! Do you experience any other of the current 100% success rate iPhone 8+Appears to be device related Thanks for the input. Do you experience any of the other issues that have been complained about recently? Backdraft intercept AI interrupting combo/block hits with specialAI attacking after landed combo with no time to react
I am on a pixel 2 and I have also not been able to chain her heavy in the combo without being intercepted anymore. It's extremely disappointing.